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(Actual poll this time) Should DLC-based Tome challenges grant you that DLC for the time being?
(Actually making it a poll this time because I was dumb last time lmao)
I proposed this idea in another thread, but I want to hear the community's thoughts on it. So, let's say you're doing the Tome challenges, and you come across two missions, one that requires you to shock 4 people as Doc and another that requires you to fully heal yourself using Solidarity. Now, you're a bit stuck because you have neither Doc nor Solidarity unlocked. However, you don't want to have to spend money to simply earn the opportunity to complete these challenges, and to be able to grind out the shards needed to unlock both these characters before the Rift closes, you'd need to play for several hours each day, and you might not have the time or schedule for that.
I propose a fix. I think that selecting a mission that requires you to play a Killer or Survivor you do not have unlocked will temporarily make that character able to play for as long as the mission is active and uncompleted. Selecting a Doc challenge will allow you to play as Doc, a Jane mission to play as Jane, et cetera. This grant is disabled if you complete the mission or if you select a different one before completing it. In addition, selecting a mission that requires a Perk you don't have unlocked will temporarily lock it into the Perk loadout of all of the characters who can use it: One Perk slot is forced to equip said Perk, and you cannot take it off until the challenge is completed or de-selected, at which point the Perk is automatically locked behind a wall again.
I know this isn't an issue for most people as most people already have most if not all characters and Perks available in some capacity, but for others who don't want to spend the money on all the DLC and don't have the time to grind, this could be a simple solution to an issue barring them from enjoying an implemented feature of the game—that feature, of course, being the ability to complete Tomes.
(Actual poll this time) Should DLC-based Tome challenges grant you that DLC for the time being? 53 votes
Comments
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Yes, you should temporarily get the DLC for free
but bhvr need monie zubSAD
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Yes, you should temporarily get the DLC for free
i shidded and farded in the macaroni salad
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No, you should unlock the DLC first to do the mission
You dont need to do those to get to the End of the Tome Levels. And you have 70 Days to get enough Shards for the Characters. Most likely, if you dont get the Shards, you will not complete the Rift anyway.
And even if you cannot get those Shards in 70 Days, the Challanges stay so that you can do them afterwards for the Lore and BP.
So I think it is fine as long as only Original DLCs are included.
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Yes, you should temporarily get the DLC for free
Why should I be forced to either cough up money or grind my buttcheeks off just to be able to unlock these basic features of the game and complete the Tome? The challenges are made available to me; I should be able to complete them without needing to go through the lengths of earning DLC. If I don't have these characters, I literally have to earn the right to do these missions. I am barred from accessing the same features that other players with these characters have access to.
Also, even 70 days is a bit of a time crunch to get 18,000 Shards, or god forbid 27,000 or even 36,000 for later Tomes if all 4 characters are DLC.
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No, you should unlock the DLC first to do the mission
If you dont make it to Level 49 to acquire around 10k Shards for one Character, you will never complete the Rift either. Because those would be around 17 Tiers. For 1 Devotion you get almost enough Shards for 3 Characters, this should also be obtainable in 70 Days.
And like I said, you have even more time to get those, because the respective Challenges are not on the Main Track of the Tome, so you dont need them to get the Epiloge. You have basically infinite Time to get them.
Furthermore, you get those Shards by playing the game. Easy obtainable. So there is no hard grind and there is no need to spend a single bit of money to get those Characters. Just buy them whenever you want.
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Yes, you should temporarily get the DLC for free
I can assure you that even if it were possible to grind out a full Devotion level in under 70 days without no-lifing DBD, it's without a doubt going to be the better half of 70 days, so you'll have little time to take care of these challenges once you finally unlock them when it comes to getting their fragments for the Rift. If you want to do these challenges for the bonus Rift Fragments—since, you know, grinding the Rift through normal gameplay is actually AIDS—you're basically SOL, meaning you'll need to grind even harder for the sake of the Rift. So much grinding for the sake of this limited-time thing can be removed by just letting us do the challenges that are offered without forcing us to unlock DLC. That's why the fact that they're not part of the main Tome is kind of moot when it comes to the Rift, since bonus fragments are bonus fragments.
Also, grinding Shards is definitely easy, but that's not to say it's fast—because it is absolutely not. It's slower than a Survivor trying to crouch-walk through a Clown's gas cloud when he has Flask of Bleach equipped.
And the Clown is standing in their way.
And above all else, we are offered these challenges to do at our discretion. We have unlocked the pathway to them. We can select them as our current challenge. We have earned them. Yet we cannot do them unless we go through the trouble of earning DLC. We need to earn the right to access this basic feature, and we need to work our asses off if we want to earn its limited-time bonus reward. I don't think that should be a thing at all.
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No, you should unlock the DLC first to do the mission
Only if they are licensed characters that are not obtainable through shards.
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Yes, you should temporarily get the DLC for free
Yes, but no. That would be easily exploited: just never try doing the challenge
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No, you should unlock the DLC first to do the mission
I dont think that I will discuss anymore when you really think that is "working our asses off", because it is just playing the videogame you play anyway. You dont have to do any special things to get Iridescent Shards. And even if you have to do the Challenges later in those 70 days - they are not that many Challenges. 4 in Level 1 and I would guess that there will be 4 for each Level. OR even less, considering that Claudette Challenges were also only two in the Entire Tome 1. Of course there are the Perks, but they will be in the Shrine.
And honestly, at some point they have to do DLC-Characters. And it is totally fine to use those where you not need to spend real money on them. I would have a totally different opinion if you would need licensed Characters for them, because this would indeed mean that people are forced to pay real money on those Characters.
But, even if you dont have Jane/Doctor/Spirit, you will need to spend Shards on them. Given the fact that those are super-easy to obtain and you have infinite time to do so to complete the challenges, this is fair. Like, you should not be entitled to get everything for free (which seems like a common misconception for the Archives, the Devs already made those Challenges way too easy and will not make them more difficult... Tons of free stuff already).
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Yes, you should temporarily get the DLC for free
Then you never get to level up in the Rift aside from tedious grinding.
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Yes, you should temporarily get the DLC for free
If I modified my schedule to get a sufficient amount of Shards to grind for DLC characters before the Rift ended, my grades would drop and I’d be losing sleep in exchange for playing DBD. It’s not about how “difficult” it is; it’s about how utterly tedious and grindy it is. Regardless of how “hard” you work at playing the game, you gain Shards slower than a HughesNet customer downloads a triple A video game.
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No, you should unlock the DLC first to do the mission
Then there is still my other argument: You dont need to get those Shards in 70 Days. The Challenges will still be able to be completed after the Rift closes, they will just not award Rift Fragments.
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No, you should unlock the DLC first to do the mission
They are keeping the Tome challenges to killers that can be unlocked through Iridescent Shards. Now, if you have been playing the game for any length of time to care enough, you should have at least one set of shards for a character. I have every character through about half-paid and half-shards. If you can't stand the grind, then shell out $8 for the character. If you can't do that, then get playing. I'm not supporting business models, but that is how it works. You either play so you don't have to spend the money, or spend to save time.
If these challenges meant the end of the world to someone who NEEDED to get them done, like me, I would advise they simply shell out and work towards saving shards for the next Tome characters now that they know what to expect. Honestly, expecting them to keep the Tome confined to certain characters is just naive at this point. Please feel free to correct me. I don't mean to say this is the perfect solution, but just an insight to the reality in my eyes.
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Yes, you should temporarily get the DLC for free
What if I want to do those challenges for the sake of the Rift Fragments because the lore is half-assed, inconsistent, and clichéd?
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Yes, you should temporarily get the DLC for free
“Spend heaps of time grinding for the ability to access these handful of missions and skip out on their limited-time bonus reward or fork over the cash to earn the right to do them.”
How do you not see the issue here?
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Yes, you should temporarily get the DLC for free
Behaviour: We want survivors be only the skins.
Also Behaviour: You better unlock this Jane Romero or you won't be able to do the challenges and unlock lore pieces and rift fragments.
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No, you should unlock the DLC first to do the mission
I thoroughly agree with you that licensed killers would change my perspective as well. I also agree with your standpoint on acquiring characters. These killers are developed content, they don't just appear out of nowhere. Asking to have the right to play a DLC killer as part of a "challenge" is just a bit far fetched. Like you said, they have infinite time to do their challenges if they really want to work for it. If anyone wants to call me out on the Rift reward fragments and timeframe, you may as well look at that as a premium reward for either being a veteran and having shards to spend or shelling out money to acquire the correct characters.
Lastly, none of the previous points even touches on how this would work if it were to be implemented. "As long as a challenge is active?" Are you saying a player can just play as the killer for as many times as they like as long as they don't finish a challenge? Maybe they can have one shot and that's it (but even that comes with so many issues). There is no real middle ground to a 'trial' DLC.
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No, you should unlock the DLC first to do the mission
It is called loyalty. Every game has some sort of favoritism to it. You can't just spend the iridescent shards elsewhere, then complain because you can't unlock killers with iridescent shards. If you don't have the shards, then you have not been playing long enough to warrant the ability to play as a killer that they took the time to develop specifically for revenue. Let's not forget the game cost $30 base and that is assuming you didn't get it on sale. It is not realistic for them to just start handing out their killers just because challenges use them. Also, maybe you could consider it a "challenge" to unlock said character. Not a fun one, but a large portion of people have found a way to do them, so you have to as well unfortunately.
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Yes, you should temporarily get the DLC for free
If they’re going to give me access to a challenge, and include limited-time rewards, but then bar me from actually being able to play it because “boo-hoo you didn’t put in the ‘effort’ to engage in our deliberately slow and tedious grind”, I absolutely see a problem there.
Keep in mind, this doesn’t affect me. I have every single character except Kate and Ash. But if there’s someone who doesn’t have several hundred hours shelled out into the grind or didn’t want to get all the characters since, you know, Survivors are just skins and half the Killers are a steaming pile of garbage, then it’s very possible this to feel problematic.
I’ve seen games manage a “trial” DLC just fine. Take the TF2 contract system, for example. The beginner-level Pyroland contracts keep newer players in mind by granting them a “rental” version of a weapon they don’t have but will need to complete their selected contract. I don’t see why DBD can’t do the same. You select a challenge, you gain access to a DLC character, once the criteria for that challenge has been met or you pick a different challenge, you lose access to that character again. Sure, you can try to cheat the system by deliberately not doing that challenge, but A) most challenges require you to just sort of use the Perk/Killer’s power on a base level, so you’re most likely playing a handicapped half-Killer to avoid losing them, and B) that renders you unable to work on the Tome because you’re refusing to complete or switch off this one challenge. So you’re totally screwing yourself over by doing this.
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Cant judge there because i bought them all so im biased, but arent the dlc characters on sale right now, for the sake of the Rift ?
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No, you should unlock the DLC first to do the mission
Those are very good points actually. For the sake of middle ground, I would say they should just not put character specific challenges. I don't want to bring judgment upon me for mentioning it, but perhaps DBD could follow the system of Destiny 2 challenges. They are possible to complete over time through a sort of long grind OR you can do the specific challenge to complete it faster. So, idk, like "Kill 100 enemies, Sidearms grant most progress" would be like 100 kills anything, but 50 kills if you do sidearms etc... Perhaps we could see that incorporated where DBD challenges would have a second, harder objective to achieve instead of using the character specific challenge.
For middle ground, perhaps we can both agree that maybe DLC shouldn't have been touched upon this soon, they had plenty of survivors and killers to explore before doing so.
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Yes, you should temporarily get the DLC for free
The characters should be available to play, not unlocked permanently but something like a free trial. Or at least their shard cost should be reduced. Costs to unlock characters are already a grind, I don't think anyone wants to grind to be allowed to grind.
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Yes, you should temporarily get the DLC for free
I have every dlc, but some people don't
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Yes, you should temporarily get the DLC for free
That was my thoughts exactly. Veteran players wouldn’t feel the effect since they bought several small DLCs over the course of 3 years, but newer players who only have access to 7 of the 20 Survivors and 5 of the 18 Killers at base, DLC Tome challenges can feel easily like a middle finger.
(Honestly that’s another thing that drives new players away imo, you have access to a very limited set of characters and you either have to grind a lot just to unlock one at a time—a tactic I’m sure was implemented deliberately to coerce people into just forking over the money—or put a lot more money into the game you already purchased. Christ, the total price of buying all the licensed paywall characters alone is $48, over 50% the price of the base game, and then the rest require even more money or at least a thousand hours of grinding if you don’t want to give the game any more cells for their characters.)
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Yes, you should temporarily get the DLC for free
Better than paying for them
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Yes, you should temporarily get the DLC for free
Hardly. If you want to keep your free DLC, you’d be stuck with not being able to fill out that challenge—and seeing as how most challenges require you to just kind of use your power to do its basic job as a power, you’d be stuck playing a handicapped or even powerless version of the Killer. For example, the Spirit challenge requires you to, what, phase hit 1 Survivor? To avoid completing this challenge, you would literally have to not use your power. You have to be a 110 M1 Killer.
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Yes, you should temporarily get the DLC for free
Didn't realised that
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Yes, you should temporarily get the DLC for free
I purchased all killers and survivors in-game and I think it's a good incentive. Although I think they should get a cap to wich level they can reach, meaning they won't get the teachables, they will have it on the shrine though.
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Yes, you should temporarily get the DLC for free
I dont see why not.
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No, you should unlock the DLC first to do the mission
First I was unhappy about the characters chosen, but as long as they are all originals it's still ok, I don't know what to do with my shards anyway. And they don't block the path. And devs said they understood last rift was a bit too greedy so I'm hoping it will be easier this time so that even if I am missing a character I should be able to do it.
It was bound to happen eventually and I don't think I should be entitled to more free content because there is a little something more on them :shrug:
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