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Rework Borrowed Time pls

Look,

I dont want it to be nerfed, it should be a useful anti tunnel perk, but the way it works atm is just unbalanced.

Scenario: I hook Survivor A, turn arround and spot survivor B. Surv B loops a pallet and gets eventually hit. He runs to survivor A and unhooks. The time i arrive at the hook I want to punish survivor B for doing this unsafe save, but survivor A who should get out of there just bodyblocks me until i hit him. This gives survivor B an easy time to get away. And Survivor A doesnt stop there, no he goes for another body block because he has DS active.

So this is how these Perks are played in Red ranks especially.

My Idea: Give the unhooked survivor a 10 second invulnerabillity and a speed boost after being unhooked (like the one you would get if you were hit) no joke add them doing no sounds and let them leave no scratch mark/blood. I dont care as long as it cant be used to bully the killer without any kind of outplay.

Thats just an Idea, but i really think the way it is now its just too abusable. Any other Idea to buff the anti tunnel aspect while nefing the agressive usage welcome.

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