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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Rework Borrowed Time pls

Look,

I dont want it to be nerfed, it should be a useful anti tunnel perk, but the way it works atm is just unbalanced.

Scenario: I hook Survivor A, turn arround and spot survivor B. Surv B loops a pallet and gets eventually hit. He runs to survivor A and unhooks. The time i arrive at the hook I want to punish survivor B for doing this unsafe save, but survivor A who should get out of there just bodyblocks me until i hit him. This gives survivor B an easy time to get away. And Survivor A doesnt stop there, no he goes for another body block because he has DS active.

So this is how these Perks are played in Red ranks especially.

My Idea: Give the unhooked survivor a 10 second invulnerabillity and a speed boost after being unhooked (like the one you would get if you were hit) no joke add them doing no sounds and let them leave no scratch mark/blood. I dont care as long as it cant be used to bully the killer without any kind of outplay.

Thats just an Idea, but i really think the way it is now its just too abusable. Any other Idea to buff the anti tunnel aspect while nefing the agressive usage welcome.

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