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[Question & Suggestion] Basement too small? Make it possible for it to be expanded procedurally!

Incarnate
Incarnate Member Posts: 677
edited August 2018 in General Discussions

In my opinon I think it is and would be much more creepy and fun if there were corridoors and other rooms, stuff to be found down there which could be items like offerings and such, maybe see lore stuff related to the specific killer, etc. High Risk / High Reward. Maybe perhaps find a generator that counts for two, perhaps an increased chance the hatch spawning there when the expanded basement spawns,

What do you guys think?

Comments

  • jeridan
    jeridan Member Posts: 77

    They can't even code randomized totem and pallet placement.

  • xxaggieboyxx
    xxaggieboyxx Member Posts: 498
    jeridan said:

    They can't even code randomized totem and pallet placement.

    HAHAHAHA 
  • Incarnate
    Incarnate Member Posts: 677

    @jeridan said:
    They can't even code randomized totem and pallet placement.

    Though to be fair, there are a lot of variables to account for, plus having it completely random would not be good, as it could result in some locations that would be inaccessible to both killer and survivor, not only that but some locations would be extremely bad for the killer, like when in obvious clear view. Granted, it could be better, but completely random totem and pallet placement wouldn't be good, in fact it would be alot worse than it currently is.

    But back to the topic, do you think the basement is too small, should it be expanded?

  • M2Fream
    M2Fream Member Posts: 288
    I think if you are playing pig, one box should spawn in the basement. That would be a good start to some buffs for her. Also make territorial imperitive good for her.
  • Incarnate
    Incarnate Member Posts: 677
    edited August 2018

    @M2Fream said:
    I think if you are playing pig, one box should spawn in the basement. That would be a good start to some buffs for her. Also make territorial imperitive good for her.

    Well, in my opinion, I don't think her design is very good, and it encourages tunnelling even though it may not be the best option, that is what a lot tend to do, where survivors with the RBT are already at a massive disadvantage, both from from being injured, but also by being forced to go to KNOWN locations, not to mention that they can outright kill the character which I think is very broken, considering others need to use addons, hexes or even moris to be able to do. The dead give aways I don't think is a good thing, for any killer, and they should do what they can do minimize them, so with Pig's puzzleboxes, putting one in the basement would be a start, and removing those above ground would also be good in my opinion, where the next would only become revealed, IF the RNG fails the survivor, this location SHOULD NOT be revealed to the killer.

    The modified Territorial Imperative would be good for her crouching stalker ability especially, because as a stalker that knows where her target is will make it so much easier to ambush the survivors.