We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

The Huntress gasps

Can there be a brown add on that silences it or reduces the range? Or not even an add on, just reduce the gasp range when she winds up a hachet.

It's hard enough to track the survivor but then they are given a huge telltale when to look back and possibly dodge.

Sure you can read a survivors movements and realize they turn to the right or left whenever you throw a hachet. It's just that think it'll be good for the survivors to have to keep looking behind them instead of knowing when exactly they need to look.

Comments

  • PrettyFaceKate
    PrettyFaceKate Member Posts: 1,776

    Arguably, she already has the best set of add-ons of any killer. What you suggest would be really OP, especially for a brown add-on. If you want to make it that survivors can't ever look forward without taking a hatchet, then you need to give the add-on a downside, such as that you can't hold hatchets when fully charged.

  • Colton147
    Colton147 Member Posts: 523

    Iridescent Heads + Infantry Belt.

  • Rivyn
    Rivyn Member Posts: 3,022

    O, her grunt when cocking the hatchet? I've always wondered why she does that. They're hatchets, not a two ton anvil. You could use addons that increase the speed of it draw, give them less time to react. But the actual grunt will remain. Survivors need that cue.

  • Rasinbran
    Rasinbran Member Posts: 240

    I'd be fine with that since fully charged hachets tend to go straight through survivors.