http://dbd.game/killswitch
BHVR why do you want to hide the player MMR score?
It's a serious question, I really don't understand the benefit behind the decision to hide the player MMR score to everyone but ALSO your own to yourself. Imo it shouldn't be like that, how can you judge a match without knowing any of the numbers?
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That is exactly why they would do it lol
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Idk why either but they said Rank won’t mean anything anymore except for “bragging rights”
To be honest of all things that this game has gone through over the last 3 years I’ve played it, this one feels the most shady.
I already don’t trust the company as it is now, I don’t feel like they care about the longevity of the players either, hence the hiding of ranks, saying they won’t mean anything anymore and calling it “bragging rights” now.
The sad part is most people within the newer generations won’t complain about any of this, they’ll just leave and play something that feels more rewarding
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And why exactly? I don't get it.
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So you don't know if matchmaking actually worked.
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Because there is no MMR score. they're just deleting ranked matchmaking and claiming there's a secret score so new survivors and dumb veterans will fall for the "BHVR works in mysterious ways" excuse. that's the only way they can fix queue times now that killer mains are leaving, since they wont balance around mid-high rank or SWF.
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I think part of it has to do with their claim that this game is casual and non-competitive. In casual games your elo is usually hidden from you so you feel less pressured and angry when things go wrong. In this sense, I actually agree with BHVR and hope these changes do well.
But we all know this game is comptitive as #########, and it will only worsen the problems we already have because good ol' Baind-Aid Fix BHVR doesn't actually want to tackle core problems in the game.
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Just add an option in settings to hide your own rank from yourself if some "casul" is so disturbed by the sheer sight of it
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Nobody knows that. And Devs clearly do not want to answer that question.
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The reason behind hiding the MMR score is likely to prevent players from "gaming" the system and figuring out exactly how it works. This is an issue because gauging skill is not a defined feature of this game; basically because there is no clear win condition, and you can't simplify the system to just track wins and losses as most MMR systems do. DBD's system will need weights, adjustments and additional tracking of activities that occur within the match to determine the hypothetical "skill level" that a player preformed at. Some actions will be higher valued than others, and with that knowledge, players could prefer doing those actions to boost rank, or intentionally avoid them to rank up slower (to noob stomp).
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Hey that's a band-aid fix, you'd be good at BHVR!
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You know, you dont have to show the EXACT numbers.
You dont need to know that your skill level is exactly 2137 points and you got 69 points last match. Everyone would be content with "Skill Ranks" eg: Iridescent rank: 2000+, Gold rank: 1500-2000 points, etc. And if your skill ratin increased or decreased in last match
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I don't even believe that MMR really exists
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I believe hiding the score is just to cover up the fact their match making sucks.
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I'm only stating my guess as to the answer to the OP's question. I don't particularly like that MMR will be hidden, but that doesn't change the dev's thought process behind their decision (according to my guess). Your suggestion is a viable alternative, but I would hesitate to extrapolate that EVERYONE would be satisfied with it; I personally would find it very bewildering to have the endgame screen telling me I've gained MMR, but no idea how much, even if it threw me into the next bracket of "Skill Rank".
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