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how do you want to fix the really slow leveling up system ?
how do you think the devs should fix the issue of people not having enough time to play the game yet want to prestige the survivors if they main killer or vice versa ? ( this thread does not apply to players who have already prestiged all their survivors and killers so if that is you do not reply to my thread )
how do you want to fix the really slow leveling up system ? 36 votes
Comments
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have an option to sell back your add-on/s into the bloodweb for half the bloodpoints you spent on it , but you can only do upto 40 every 12 hours
I would love to sell my items/addons/offerings. Even for less than 50% of their price. I just want to get rid of them.
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have an option to sell back your add-on/s into the bloodweb for half the bloodpoints you spent on it , but you can only do upto 40 every 12 hours
Honestly, option #3 sounds like the weirdest thing to me.
You'll be punished for dedication.
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have an option to sell back your add-on/s into the bloodweb for half the bloodpoints you spent on it , but you can only do upto 40 every 12 hours
In my opinion the BP earning problem has been solved with the introduction of The Archives.
Not only they give you a goal to achieve but also reward you well 😅
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have an option to sell back your add-on/s into the bloodweb for half the bloodpoints you spent on it , but you can only do upto 40 every 12 hours
I don't think the system needs fixing at all. Casual players aren't supposed to be able to max out all the characters. It's supposed to take serious time and dedication. It doesn't take a lot of time to get a character to a playable level - you can do that with the tutorial bloodpoints alone.
Having said that, I chose this option because I would love to be able to do this in general.
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"Really Dawg"
Not only is leveling a character already a really quick task. Prestiging a character is easily in sight simply by playing consistently for about a week? Why is that too long? That was a really fair estimate too. If you want it bad enough you could do it in a day with the right setup.
The less BP for more time is stupid af too. If anything they should add a system in place like that in which rewards you for playing MORE.
The only thing that needs a rework is the economy in the game itself. BP offerings outside of cakes streamers and pudding are ACTUALLY pointless. They don't actualy give you bonus BP if you break it all down.
I want the percentages to get upped
Multiple point offerings per match. Why not?
Sell items. ######### does a survivor want mist lessening items for? Why would 90% of killers want to buy PURPLE mist offerings?
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have an option to sell back your add-on/s into the bloodweb for half the bloodpoints you spent on it , but you can only do upto 40 every 12 hours
Just fyi about escape cakes and survivor puddings they kinda do have a point. Both items take the total amount of bloodpoints you earned after a trial and doubles your total amount of blood points earned. For instance, if I earned 18121 blood points I would get 100% extra meaning I would total around 36,242 bloodpoints total, which is insane!! That many bloodpoints for one match just 10 of those and ( definitely not doing that math) I estimate around over 300,000 bloodpoints if you play good and consistently. I honestly find the bloodpoint offerings amazing. This is even awesome for the last option, if I didn't get the items,addons,or offerings I wanted from the bloodweb ( or blood market if a mobile beta tester) then you could sell them for half the price and try again. In my opinion honestly amazing!!
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DId you think I was trying to say the 100% bonus offerings aren't worth it but the lesser ones are? Read the post again....
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have an option to sell back your add-on/s into the bloodweb for half the bloodpoints you spent on it , but you can only do upto 40 every 12 hours
I don’t think people who play less should somehow be rewarded. That would be counter productive to the devs main goal of, you know, people playing the game.
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have an option to sell back your add-on/s into the bloodweb for half the bloodpoints you spent on it , but you can only do upto 40 every 12 hours
Let's face it, who wants broken keys?
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I'm going to vote, "None of the Above".
With Archives, and Two Perks per bloodweb, past level 40, the grind has been lessened immensely.
It's fine how it is.
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I miss the "It is fine how it is" option.
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@ASurvkillivorer yes for anyone with a job which is 95 percent of people
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have an option to sell back your add-on/s into the bloodweb for half the bloodpoints you spent on it , but you can only do upto 40 every 12 hours
I don't want mist offerings, 95% of my add-ons, or any map offerings
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have an option to sell back your add-on/s into the bloodweb for half the bloodpoints you spent on it , but you can only do upto 40 every 12 hours
Add items and offerings to it, but this would be nice, especially when the only other way to "purchase" bp is through wasting shards.
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have an option to sell back your add-on/s into the bloodweb for half the bloodpoints you spent on it , but you can only do upto 40 every 12 hours
This but without the 40 cap. No reason for it.
Also, remove Perk tiers.
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have an option to sell back your add-on/s into the bloodweb for half the bloodpoints you spent on it , but you can only do upto 40 every 12 hours
Yeah, it takes many hours to get to lvl 50, this is not an RPG, ppl should not care if they have more levelled chars or not.
Everybody should have the same power and power in this game are perks, the levelling system where you get stronger than your opponent in a competitive game is stupid, you would be winning because u have better gear not your skill, this is not sporty at all.
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