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Who did the Map survey?

Me: "raises hand"


I hope some good will come with the info given.

Comments

  • humanbeing1704
    humanbeing1704 Member Posts: 8,999

    I did I really hope they fix the randomness of some maps it's especially worse on coldwind farm with random loop spawns

  • Bravo0413
    Bravo0413 Member Posts: 3,647

    you know, I was happy when Lery's got some love with the Doc and BHVR upped their game texture/graphic wise, the map looks gorgeous!


    I will buy some really good liquor too celebrate when they decide to take the knife to the farms.

  • Mat_Sella
    Mat_Sella Member Posts: 3,557

    Hopefully they take the hook treatment from Lery's and apply it to the older maps. Well balanced hook placements make for better games.

  • xGodSendDeath
    xGodSendDeath Member Posts: 320

    I filled it out, but they could have asked better questions. Nothing about map size or buildings in there

  • PatchNoir
    PatchNoir Member Posts: 600

    i kinda liked it, but the questions was very poor made i sense a lack of some specific questions, and some map specific questions too.

    i dont think i can be accurate on a survey about maps when the game has so MANY maps.

    the only thing i am able to say is yeah totem spawn garbage, some disgusting loops near each other, too many pallets easy safe 5 gen run and too large.

    but i cant explain where

  • NullEXE
    NullEXE Member Posts: 1,632

    Lol I found the questions weird. I was expecting more map specific questions, or if the atmosphere should be made scarier.

  • Hopesfall
    Hopesfall Member Posts: 828

    I did, but they didn't ask questions about which maps actually need addressing and for what reason.. so.. shrug

  • Blueberry
    Blueberry Member Posts: 13,671
    edited February 2020

    I was actually hoping for some entirely different questions and was quite disappointed with the few that were asked.

    They seemed more concerned with how the community feels on the random generation factors.

    I wanted to see questions about which maps were the biggest problems and what we thought their main issues were. Map size, loop strength, loop distribution, objective placements etc.

    Something to get their priority list in order of which maps first and what to do with each one specifically.

  • Ohnoes
    Ohnoes Member Posts: 608

    The questions were too vague and there weren't any that were open questions to address specific map issues.

  • Todgeweiht
    Todgeweiht Member Posts: 3,666

    I havent taken it because I am on PS4 and I am too lazy to open the browser.

  • thenegativone
    thenegativone Member Posts: 254

    I hope by this you mean to say they make things more random...