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Whining Killers
Please stop listening to all the killers who whine it is too hard to get the survivors. They seem to want the easy way out and want to feel overwhelmingly powerful so they can just railroad people to death with not much effort or creativity on their part, not to mention that if they don't kill everyone consistently or make every game a hatch game, they are upset and think something is wrong with the game. Too many people want to be spoonfed kills. I just played a game against reworked Freddy...not a fun experience. It was fun when he had to actually pull you into dream world and it fell like a more authentic experience. Now he just gets the benefit of wasting your time by having you run all over the map, or you can just be in nightmare mode all game. Will probably get a lot of crap for this, oh well. We need to advertise more strongly to the killer base that it isn't considered a failure of epic proportions if some survivors escape. I don't think a lot of them understand that.
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Stop whining killers!
Whines about freddy
How about we teach survivors that if they die but all 3 of the other survivors escape then they haven't lost.
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All of the whining has caused a lot of the survivor experience to be gutted. The game used to be more fun imo. If they were going to do that, they should have just made killers stronger. Killers now just want to be op even with so many things changed and they still complain because it isn't easy to have a dominate win with 4 v 1. They just want easy kills and easy map control. It is too much.
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Both sides believe that the other side has ruined the game thanks to whining.
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Broken derank mechanics (and to some extent matchmaking) is what ruined the game, though.
But yeah, ridiculous how some people complain about anything, heck some will complain even if everyone survived.
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But your statement has a major flaw. You assume I am a survivor main or that I don't associate as a killer.
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Where in my statement did I declare you to be a Survivor or Killer main?
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Okay, maybe I am wrong, but you said "sides," and I am the one who started this.
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And this really goes to the heart of the matter. There are too many people who as killers believe that they should do better than at least 50% success rate, wherein that 50% is defined as killing everyone; it doesn't include when one person escapes. So people think that their failure rate (1 survivor getting out) should be less than 50%. So, in their heads they think that the rate in which 2 people survive should be no more than 40% probably. That is the problem. They want killers to be so strong that 2 people escape only like 30% of the time. It is a bad game for survivors.
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Kills don't mean winning. I can stomp 4 potato survivors at the beginning and will I call it a good game where I've truely won? Of course not! It's all about how fun the match was. I did a lot, survivors did a lot, I got 1 during a midgame and 1 kill during the endgame even with NOED being disactivated and noone was teabagging and writing anything bad in the post-game chat? Wow, it was good! I won, I had time to use my skill and now I feel satisfied! NOONE thinks that killing someone with NOED or Rancor during the end is a win, especially when a killer was genrushed.
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Well you have a good attitude about it then.
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Actually, as someone that prefers playing killer, I just want a game where I feel like a horrifying and terror-instilling killer instead of someone the Survivor runs around toying with because that's what the Devs think is 'exciting' instead of the tension of sneaking around and trying to complete objectives without being found.
I think the average for games should be 2-kill-2-escape; especially if the Devs continue to refuse making a killer proportionally stronger than a Survivor (4x due to 4v1 nature); in a perfectly balance proportion the Killer would be equally as strong as a team of 4 survivors - getting 25% stronger with each Survivor taken out of the game (hooked or killed).
It is already bad enough that killers have to go through 8 to 12 hooks to sacrifice all 4 survivors (barring the use of Moris); while the survivors only need 5 generators between all four of them. However, I also think that the 2-2 ratio should be obtainable without the killer having to resort to slugging or hyper-focusing; but that requires fundamental changes with the core mechanics of sacrifices and bloodpoint reward focuses.
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Yeah, I agree that all the hits and hooking are kind of rough. I agree that on average 2 people should get out, 4 kills and all 4 getting out should both be relatively rare. Thanks for your remarks!
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To add more detail to your response.
It all depends how well do the survivors and killers play.
If they lose mind games, it will have consquences.
On the survivors side it all depends how well your team plays, if they play bad.The killer wont get punished for doing those mistakes.
If you have troubles as a solo survivor start adding people, find friends, and deal with the situations.
Or watch streamers to get better at the game in solo queue. For example: No0b3,Monto,Ulysses
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Hey thanks! Honestly I survive probably around 40 percent or so...not exactly sure. I do stupid inadvisable things a lot though. I am just surprised that people always seem to complain hard about the killers. I know there are real issues sometimes, but when I play killer I seem to get kills easily. Oh well. Thanks!
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How easy it is to kill the survivor depends on how good they are, i mean there are some very meta picks at the moment, one of them being the doctor.
Or maybe my build is just bad against the dr. , so i dont really know for sure.
But one thing i know for sure, you will see him alot in game.
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