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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Random re-work of Franklin's Demise; no idea if it's balanced or not.

TAG
TAG Member Posts: 12,874

Came up with the idea in the span of a few minutes. Didn't really put much thought into it.

Your vicious Basic Attacks cause Survivors to be unable to drop, pick up, or use items for 40/50/60 seconds. Any items they are already carrying lose 0/5/10% of their base amount of charges.

The auras of items on the ground or inside an opened Chest are revealed to you when standing within an 8/12/16 meter radius.

You can perform the Break Item action to destroy any item on the ground or inside an open Chest.

This idea does the following:

1) Still allows a Killer to temporarily lock a Survivor out of using any items and temporarily keeps any items they are carrying out of the hands of someone else.

2) Allows a Killer to permanently break anything that a killed/sacrificed Survivor was carrying (coughcoughkeyscoughcough).

3) Prevents the Killer from trolling a Survivor using White Ward by knocking the item out of their hands and then DCing. Actually, just prevents the feelbads of a White Ward being wasted in general due to Franklin's Demise.


Thoughts?

Comments