Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
All survivor meta perks need nerfed to the ground or deleted.
Comments
-
Glad you didn't actually read and just labeled me as survivor main. I play both sides all the time and have since launch. Both sides have perks the other side doesn't like playing against, that's just the nature of perks. You nerf DS, BT, DH and adrenaline into the ground then noed, rancor, bbq, and pop will get nerfs. All the ruin nerf did was make matchmaking worse by letting potato survivors get into red ranks. I'll play a game against a four stack swf with all of them being red/purple and only one knows how to run in a chase. Ruin, while it made gens longer, was not needed by good killers. I hated running ruin just because of how uncertain it was and was 90% of the time a waste of a slot.
I'll say it again after seeing you complain about the devs time after time and about perks and the game in general on other posts, stop playing. People like you make the health of the game worse and you obviously aren't enjoying it anymore. For your own sanity and mental health, take a nice long break from the gama and come back after some patches.
2 -
So let me clarify: because I disagree with you, even though I play the exact same role as you, I must be a survivor main? Well, you just sealed my doubts as to whether or not you were a competent killer or not.
Every perk you are complaining about has a counter FFS.
Dead Hard? I said it: don't be a bloodthirsty mongoloid and just get close to them first.
Decisive? Don't tunnel, and use Enduring. Combo it with Spirit Fury for a build that isn't just to counter a single perk.
Adrenaline? NoED. Bring PGTW, Ruin, CI, Surveillance, or Discordance to pressure and stall gens to completely render the perk useless.
Unbreakable? Pick up the survivor. Don't rely on slugging, and actually remember where you downed someone if they do get up.
Borrowed Time? Hmmm...don't tunnel. Or chase them at point blank for 15 seconds.
These are things you should know to do as a killer at this point. I haven't played in months and I can at least tell you how to play better without even seeing your gameplay. Why? Because nothing has changed for countering these perks that have been around for forever. This is just a post to complain because you aren't improving. Look up builds. Watch YouTube videos. Take initiative to better your skills instead of complaining and attempting to trash the game.
"Ohh the game is dying really you dont say" Suggestions to completely kill off any playerbase of survivors gives you no killer lobbies, bud. Can't play the game if you kill off all the viable perks for one side and ruin the fun for them.
3 -
Wow...another "Let's nerf every survivor perk" post
4 -
Comms as basekit would be the beginning of a balance point. its so obvious when your versing a SWF and/or good SoloQ gamers. Its so obvious when you're not. Some players don't need comms because their game sense is already really good but it is impossible to balance this game with a HUGE advantage to comms that is not accounted for.
Sadly based on Dev comments and their decisions, I feel like a good chunk of them are probably rank 18s.
0 -
Seconded
2 -
Obviously, I mean when you swing a axe in real life it take like 5 seconds for you to be ready to swing again or do anything else. But when you remove a person from a jagged rusty impaled object 8 feet off the ground, you're surprisingly efficient.
0 -
Survivor Meta Perks are fine by themselves, they are not fine when paired with map size, brokenly safe tiles, brokenly quick objective times.
I would argue to leave perks alone for now, adjust the maps and broken tiles, then look at how the games are going.
Its annoying when they try to adjust the game by buffing/nerfing perks and adjusting add-ons. The core issue is the maps and tiles and it takes the longest to fix. And stop fixing tweaking lery's. You honestly would've been better off to completely delete the map and start over. Its TERRIBLE.
0 -
Guess what the counter play to DS is?
Eat the stun. It's that easy.
0 -
Which is what is being done to killers BUD. But its fine if its not your side
0 -
Oh, I didn't realize all of my aforementioned meta items for killer were hit. What's that? It was only Ruin? Oh, well then I guess all of survivor meta should die off.
This has to be bait of you can't provide any valid argument against anything I've mentioned to counter all of your hated perks. If you knew anything about any game, you should know there is always going to be a meta. No matter what you do to perks, there will be a new meta. Get better at the game instead of recommending trash changes, or use meta perks on great killers. Either way, stop complaining. Again, all this coming from a killer main. I play Spirit, Billy, Clown, Plague, and Ghostface. So not even all top tier killers. I just have game sense and map knowledge, meaning I played the game enough to counter what you're complaining about.
2 -
Try not tunneling
0 -
70% ++ kill rates say otherwise
1 -
I've provided plenty of valid arguments you just don't agree with me so you wanna play that game. The game can run its course then while you stay in denial thinking its healthy.
0 -
DS - Because the survivors have no idea where the killer is right after he picked up a survivor. (At least I think you mean it would activate after getting picked up)
0 -
Its funny how entitled some survivors have become when they think DS and BT are the only chances survivors have to get out. I play without both of those perks and escape still. They are just crutch perks.
3 -
Survivors have a chance to escape, its called playing the game. Also none of the second chance perks can actually be countered, and only DS can be mitigated. BT to be 'outplayed' is waiting 15 seconds of not hitting them or ignoring them, DS is slugging, but neither is actually a counter. Adrenaline has no counter aside from NOED, but that can actually be countered as well without needing another perk to do it. Dead hard can be baited, unless they are too close to a pallet or window.
2 -
This guy has no idea what he is talking about. He is defiantly lying about playing from release and is probably a rank 20. And he does not care if anyone else has fun apart from him. Play survivor and you will have a little bit more of an idea about balance. All the perks that you want deleted are perfectly fine apart from ds in SOME circumstances. People like you that complain about everything in games should not be playing them. Games are meant to be played for fun so if you say the game is bad and is unfun then why play?
0 -
you have not provided anything just complained
0 -
DS, BT, DH, Unbreakable...
Like dafuq.. how many second chance perks should they still have?
Killer don't even have one "oh, I didn't hit him *perks activated* and he's down" #########.
Just delete all of that bs perks of survivors which makes the game unfun for the killer.
1 -
No ######### Sherlock? A fix should balance the game? Did you ever played killer to know how it feels to play a full swf with DH/BT/DS/Unbreakable? This is balanced then? Smh
0 -
Ok, whatever you say
0 -
Never once have I said the game was healthy. But if you expect the devs to listen to a guy complaining about Unbreakable, Adrenaline, and Dead Hard. I can't imagine being in a state where I could think Dead Hard is a broken perk.
But once more I'll say "What about meta perks and offerings on Killer?" You have yet to comment on the strong perks we have to offer. Moris end matches insanely early and don't give the survivors a real chance to play the game. Do you have an issue with that? I'll guess "no", seeing as it ruins the experience for the side of the playerbase you don't play.
You haven't had a valid argument at all. You're just whining because you don't want to improve from being a lunge-happy killer who wants to win every chase and 4k nonstop. The survivors goal isn't to survive as long as possible, it's to survive AND escape. You're playing the wrong game in your head.
Post edited by Rizzo on1 -
Try opening your eyes. While I never elaborated on dead hard there was a another thread that explained exactly why it is so broken.
I am not here to comment on killer perks and offerings. Stop trying to twist the discussion away from your ridiculous survivor perks. Go make your own thread crying about mori's and NOED if you want. You can join the rest of the survivor mains working to make the game even worse.
You've run the gamut of saying you're bad, what about these perks, etc. It doesnt do anything but show how biased you are and afraid of an actual fair game or any sort of change.
0 -
Heck, even just a system like Identity V would be leaps and bounds better.
0 -
One of the things that amaze me about this community is how the only group with actual weapons is the group that cries the hardest.
0 -
Keys, I will admit, are pretty overpowered. Your point with toolboxes, also relevant but that’s why they’re getting nerfed. There is no need to get rid of medkits however. Most of the med kits have 16-24 charges meaning you can’t get more than one complete heal off of them. The Very Rare med kit you can get 2 heals off of (this is all without add-ons of course). None except the Emergency Med kit speeds self healing up- i mean, that’s what 90% of the time medkits are used for after all. It takes a normal heal time - 16 seconds and can only be used once or twice without add-ons. Realistically, you wouldn’t get a chance to even heal against a good killer and some killers completely punish medkit healing if played right -Plague, Legion, occasional Billy and Leatherface.
0 -
I never saw any survivor cry as hard or threaten to ruin the game for killer when MoM and BL and instaheals were nerfed. And I play both sides equally. Also a purple rank on both sides and play against red ranks every game. Nothing bothers me enough where I'm gonna be trash and camp and tunnel. Or bully a killer.
Post edited by Rizzo on1 -
I laugh when I see people say keys are OP. It's your fault as a killer for letting them get the required amount of gens done to get hatch or didn't notice they had a key. Ebony Moris are way more OP because they can literally end a survivor's game in a few minutes. A key really cannot, unless you kill all 3 quickly and the last one got the hatch. But even as killer, I feel it's fair. We get to shut the hatch which is what many killers wanted for so long, so it is fair they can reopen them. The closing of the hatch did what it's supposed to do, stops hatch standoffs.
1 -
The fact is they ARE OP. They can change the entire tide of the game in seconds. You could have an extremely strong 3 gen, the survivors’ fault that would be, yet they had a key and completely undo THEIR mistake. Yes, Ebony is much more OP but at the same time, if a key and an ebony faced each other, the person with the key or anyone who picks up that key is out unless they get Mother’s Dwelling or Swamp- those maps are awful for finding the hatch.
Edit: also just noticed what you said about ending the game in minutes - survivors do that anyway without the killer needing a Mori, we can all agree gen times are a bit messed up with toolboxes and the whole game can be completed in less than 2 minutes.
0 -
I guess I'll keep saying I'm a killer main to no avail, huh? I don't play survivor because I don't find the role enjoyable. If you really can't handle another killer main telling you you're bad (because you really are), that just sucks for you. I'm just able to see both sides of the spectrum. Your problem is with anyone who doesn't agree with you, and this thread isn't on your side.
Just quit the game if you aren't enjoying killer. You clearly can't handle the most basic builds for survivors. "Oh I dIdN't SpEcIfy DeAd HaRd" but then you're gonna talk about a thread that explains why it's broken. Perk ain't broke. Simple as that. All you baby killers are out here trying to ruin the game for the other side instead of improving, which ruins the game for everyone in the long run. If you are really spending more time complaining on the game's forum instead of enjoying the game, maybe you aren't meant to enjoy the game and you should quit.
0 -
This guy is single-handedly making all killers look bad by crying like this. Just saying.
1 -
Yep. I tried to give advice, but that apparently makes me a survivor main. I can really only believe this is bait at this point.
2 -
git gud
1 -
You make yourselves look bad by cowing to survivor demands when you should be the power role.
1 -
I will agree, some toolboxes are definitely OP. But again, keys are not really. Since if you have 4 survivors escape through hatch, that means they at least did their objective and got all gens on. I wouldn't mind if they made where the skeleton let let everyone out like now and the full key only allowed one survivor to give through and immediately closed after.
0 -
Power versus unstoppable. If there's no counter play by survivors, they may as well have made the game PvE or PvAI. What fun is trying to win against an unstoppable force? It's pointless and not tun or engaging. Would you rather all survivors just get immersed and hide the second they hear your terror radius and you get annoyed with finding no one? QQ
0 -
A killer is not an unstoppable force dude even if crutch perks are nerfed. There is still near endless looping and gens are done so fast its a joke. Plus 3 lives for each survivor to eat up time. The game might as well be PvE right now cause almost no one wants to play high rank killer.
0 -
Then killers need the same treatment so I guess nerf all killers meta perks or delete them.
0 -
Your just bad
1 -
You can take noed if you want.
0 -
It's almost as if that literally just happened with Ruin
0 -
Nah, we taking all meta perks with us.
0 -
Noed is the only one....at least the only one you survivors whine about actively.
0 -
🔫 Your meta perks
Hand em over
0 -
🔫 your meta perks
Hand em over
0 -
So...here's an idea, and this might be a stretch but hear me out: fix infinites and gen repair speed.
I must be a genius...
0 -
That is one very relevant username.
Thank you for your service.
0 -
Probably should've mentioned this, but I didn't think I'd have to: your proposed changes would make the killer role unstoppable. There's a difference between a strong role in a 1v4 and an unstoppable role in a 1v4. You're just wrong entirely. Your changes are wrong, your suggestions are wrong, your assessment as to which role I (as well as others play) is wrong... Just stop.
0 -
"Waaaaah ur wrong and bad."
Ok then stop posting please. You got nothing of value to say anymore since you've been so throughly debunked in this thread it really is hilarious watching you jump from issue to issue and get shut down each time that you just have to throw your hands in the air and give up.
0 -
Funny, the same could be said about you. Every argument I've brought up, you have deflected away from. You can't fathom anyone's gameplay but your own, and because you suck, you aren't having fun. Perhaps take your own advice and stop posting, seeing as every perk you've complained about has been debunked with counters. Imagine thinking I'm jumping from issue to issue, when in reality I'm bringing up reasons you're wrong. But you're so delusional, you can't see what I'm saying through your self centered BS.
Quit the game. Very. Simple. Strong. Results.
EDIT: I also can't help but notice how you haven't defended yourself. I've called you out on everything you've complained about or tried to assess, and you just can't defend yourself. This is great.
0