Survivors Unfair Advantage from Using Voice Chat
The killer perk Knockout is rendered useless when survivors tell others their general location using voice chat.
Comments
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So are hex perks and trap killers
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Report them for: The use of third party software to gain a personal advantage.
Maybe after enough reports, the dev's will finally start to get an idea of just how much of a problem SWF is causing the game entirely. You wanna talk about "what's skewing statistics". This is one way to screw statistics.
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It's not cheating since most people use chats that aren't even directly related to the game. The devs can't stop people from using Discord or Xbox or PS4 party chats.
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Voice chat is not, nor has it ever been cheating.
Whether the game is balanced around it is another question entirely.
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Sadly the devs response to SWF comms is : "we can't control who uses what program (discord) outside of the game"... so it's not our problem.
They only ever TALK about dealing with SWF to placate us, they never ever follow through with anything about SWF.
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Call of Duty can do it, specifically when playing the game mode Search and Destroy.
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But you know the devs won't. That's just gonna drive more people away.
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What? How?
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Dude, the whole killer is rendered useless in your scenario.
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I mean you are more than welcome to report people, it's literally going to do nothing but get dismissed.
There is no real solution to the SWF "problem" because its hard to nerf SWF without also nerfing Solo queue survivors. And They can't make SWF not an option, because they would literally lose a large portion of their survivor base.
For example, I consider myself a killer main, because on average I play about 25 hours a week as killer and 5 as survivor. However, I would stop playing the game entirely if I was unable to play this game with friends.
DBD has gained me so many friends that I love playing with, ######### I even met my current Girlfriend from DBD.
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"remove what I don't like from the game"
No.
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When i play SWF, i dont use voice chat. The thing about the game is to read the match ryrhm and usually the talking makes me play worse.
Sad thing most SWF players dont do that.
By the way, im a solo survivor as a rule. SWF is exception. Mainly cause i also hate to wait and watch others playing after i die. Its best just leave to next match already. And cause ppl in SWF can be very annoying about making voice party. And voice party uses to be annoying or childish, when you are already an adult.
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You can't report people for using voice comms. BHVR even provides rooms in their OFFICIAL discord for people to use for SWF.
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Wait is that really their response? Does that mean I am allowed to make and maintain a bot for farming BP, or Iri?
Can I get a Dev to confirm this?
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I meant like teamspeak or discord programs my bad. They obviously have anti-cheat stuff in place for anything like that, but they have said they don't really care about voice comms outside of their game. They won't implement one oh no, that would break the game, but using it outside of the game is 👌
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Yes, SWF do get a huge advantage over a killer, but what do you expect will happen? BHVR to just outright remove SWF? Is SWF fair for a killer? No, not even close. Should it be removed? No, because some people may only enjoy the game with friends. You could even go further and say that other multiplayer games are 'cheating' because the opposing team has chat. I don't like SWF, and I'm a solo player myself, but I don't want the game to stop people enjoying the game together. Though I will admit, that some do go out of their way to be toxic with it, but not every single SWF is toxic.
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Voice chat is the most balanced feature.
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Not cheating, not reportable as it is unenforceable. Unsportsmanlike is about all.
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By removing Survive With Friends, you will have to make it where you are able to gain bloodpoints in Kill Your Friends (Five Streamers; Farming Simulator 2020)
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Almo coming in clutch
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Honestly, what's new? 🤷♂️
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You'll have more luck if you use language like advantage or unfair advantage instead of cheating.
Cheating is a very binary yes or no sort of thing. You don't get punished for doing it even if streaming or otherwise providing "evidence" of it yourself, so it's by definition not cheating. You can argue it falls under the rule against unfair advantages from third-party programs, but it's an explicit exception to that rule just like stuff like Nvidia Freestyle.
Believe me, interpreting that rule completely literally could lead to some very silly situations involving everything from streaming software to general recording software in pretty weird ways.
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Using voice comms in this game is cheating. This isn't 4v4 Call of Duty where everyone is the same. I cannot believe people use such an absurd example. I have over 1200 hrs in this game and about 800 of those are solo survivor. I have played SWF about 20-50 hours with my 2 brothers. Everytime I have played with them I tell them that I don't wanna hear anything that is detrimental to the killer. One of them hates it so much that he now refuses to play with me. The other is more like me and acknowledges just how unfair it is to play like that.
I do understand that playing SWF is super fun. There is a simple way to balance SWF without screwing solo survivors. It's a suggestion I have seen a few times from other players on several different forums. Subtract 1 perk for every person in your SWF group but only for the people in the group. So a 3 man SWF squad can only have 2 perks each, and a 4 man SWF squad only 1 perk each. Survivors got to stop pretending that using voice comms to give away the location of the killer is somehow not cheating and just "not balanced".
I can see how bad my brother wrecks killers with his friends while telling each other every single thing the killer is doing. It's not even funny anymore, how is that someone's idea of fun?
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To be fair - and I know this post is a couple weeks old, but to be fair, Almo also said "new ruin is insidious".
A perk that gives a full, permanent until destroyed, visual indication on your screen...insidious.
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I dont beloeve they ever said anything about bots, so as long as your bot does not use exploits, does not hold the game hostage, etc, basically if it can avoid all banable offences and can bypass EAC, then you probably can use a bot.
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Devs don't consider it cheating, thus it's not cheating. Doesn't mean it's not fair, but what can ya do. Devs need that cash grab.
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Let me take advice from someone whose avatar is literally behind bars. /s
I think it would be nice if an additional perk slot appeared above slots with negligible perks and those perks would only be used when facing a SWF group.
For example, If I equip Knockout in perk slot 3, a new slot appears above slot 3 for me to equip Lightborn. If I am facing solos, Knockout stays, and if I am facing SWF then Lightborn takes its place. If I want to use Knockout against both then I would equip Knockout to both slots.
The following perks are negated or severely hindered by SWF + Voice Chat:
- Insidious
- Knockout
- Hex: The Third Seal
- Dark Devotion
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(Insert Peanits saying not to read too much into those charts)
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I just truly don't get it. The obvious (and only) solution is to add coms for everyone and balance around that. Currently, the game is clearly not designed for survivors to be able to communicate, and when they can they're overpowered.
Benefits of adding coms:
-Fewer balance issues
-Average survivors get better faster by learning from others
-People who want to be immersed can just turn them off
Anyone know why BHVR just flat out refuses to consider this possibility? Is it because they know it would be a lot of effort to rebalance, and they don't really care that SWF is OP in red ranks?
Btw, the 7% SWF win rate increase means nothing because there are plenty of high rank SWF who are just playing with their friends for fun. But I bet if you look at red rank SWF the win rate increase is much, much higher.
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Facing voice chat groups is highly unfair for killers. Voice chat is simulating survivor aura reading perks (Bond, Empathy, Kindred...etc.) so survivors dont have to sacrifice perk slots for these perks and just use chat. Its same like they have 4 perk slots + X another aura reading perks and as bonus its negating killers perks like Hex: Third seal, Knockout,killers abilities like stealth or traps and its worsening gen-rushing problem (its huge problem even without voice chat). Its absolutely not fair for killers playing vs this. It is kind of cheating. Killers dont have "friend" on chat that tell them where are survivors and what are they doing. Survivors are defending their voice chat but how would they like if killers have same unfair advantage? They will be first who will cry over forum.
Devs cannot delete 3rd party voice chat but they can implement own voice chat into game so everybody will have chance to use voice chat and then buff killers around to balance group voice chat. Its only solution. Then dont cry that killers are dodging loobies if they see SWF, voice chat is giving HUGE UNFAIR advantage and not much killers are masochists to play voluntarily against it. Voice chat and gen-rushing, two urgent problems that should be fixed asap.
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Yeah, SWF Voice Comm is the supreme perk of this game.
And imo whom defends it use to be survivor-only or survivor-main. Nevertheless i know some survivors-only that do not do Voice Comm, the incapacity to understant how SWF Voice Comm is overhelming and frustating to killers tatic and playstyle is somehow proof of self-centeredness.
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