I now want Chucky to be a killer

I was against this at first, thinking it would be impossible for the Devs to implement him. Then I played a bunch of matches as Hag and realized it isn’t impossible. They just have to make him as tall as the Hags point of view (which is pretty low and annoying).

As for hooking, they could change the hooks to nooses and animate him dragging the survivor to the noose and yanking them up. They would just have to come up with a new animation for decisive strike.

The difficulty lies in what kind of power he should have. I was thinking of giving him a limited ability to scale objects in the environment and to be able to launch himself at unsuspecting Survivors.

If they could nail down the sound of his rapid tiny footsteps, and make it confusing for survivors to tell where he’s coming from, it would make for some interesting plays.

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