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Didn’t really say anything about console sensitivity
They gave us the same old same old “it’s being worked on” without going into detail about it yes I did enjoy the stream but they need to tell us why it’s taking so long
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They said they were looking to increase it. Did you actually listen? lol
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Yes I did they have been saying that for so long now lol how long have you been in the community for? Because they have said that for so long now I just wanna know why they have not what’s taking them so long
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They did say something.. that they will increase sensitivity options on console. It's on their list along side loads of latency fixes and bugs, I'll let you figure out where it is on their priorities.
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The cap is fine. How unnaturally fast do you need to turn to slap someone?
This another parity issue with PC? Can't they mod their FoV? PC players are already boosted when you just need positioning.
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Pls stop commenting on my posts thx
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What a strange way to answer my question. You're going to make me go through my entire history to see who you are?
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There's no need for that attitude man. They have as much of a right to post here as you do and they're comment was totally valid with no attacks to you.
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Don't see why it's such a concern. Sensitivity on console is fine as is.
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Wrong
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Im not going to get in the fight here or anything but sensitivity on console is a issue, you can raise your sensitivity on PC dbd much higher then you can on console. The console version defintely needs to be changed to be in line with pc.
This is literally the main reason nurse sucked on console. It quite simply needs changed sooner or later, so it will be the same.
To the people who are saying its just fine, no its not, because its not consistent with the PC version. If there is to ever be crossplay in the future you will tell a noticeable difference in pc killers to console killers lol you will rarely be able to 360 a pc killer like you can vs a console one.
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Thank you lol I couldn’t have said it better myself
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So I was pretty much right at about this when commenting in your other thread.
They just adding on to the 1-2+ year lies, of "eventually" changing it
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Seriously the only reason i dont want crossplay is because I dont want to face PC killers that have much more sensitivity then us, I couldnt imagine facing a pc nurse after facing a ps4 nurse as an example. Like thats a no from me. If we have better fps, and the same sensitivity then yes :) plus i want us to be the same anyways, there should be no reason that some killers are better on pc then console.
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It's a sensitive topic.
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It shouldn’t be
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Punn
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Also add K&M support
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Yes I’d like this more then increased sensitivity but I don’t think they will add it
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It's honestly not fine for killers, survivors sensitivity can and probably should stay where it is. It's not so much about parity as with the bad FPS and how quickly survivors can turn, sometimes you just can't spin your camera quick enough to hit them. It would also help with mind games and being able to quickly flick your camera to hide or change your light for a moments hesitation from the survivor.
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it would help nurse massively aswell
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Not at the moment. If the survivor is close enough, they can move faster then the killer can turn the camera.
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No what would help Nurse massively is consistent 60 FPS. Turn speed is plenty, it's the frame drops that hurt her.
And before you say anything, like I said in your other thread I play Nurse at red ranks. I have a second account dedicated to Nurse and Huntress pretty much exclusively.
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Sensitivity is fine? No lol that’s the biggest joke I’ve ever Heard
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You can easily fix that by repositioning and alternating movement between the camera and your legs. Hard to explain but strafe right, slash left? Kinda like that? Strafing is your best friend in this game. You can also use walls to limit their angle on you. You can typically feel where they are by how hindered you are moving to a certain side.
Anyways I've had survivors charge me or try to hide in my blindspot only to get slapped moments later. Dragging a lunge left or right also seems to always connect. Only real issue I've had were the 360 whiffs and those are just aim assist cone exploits.
Nurse would definitely improve from FPS increase. Although I've heard of some weird issues in other games where FPS were tied to movement speed, like racing games so an unlocked framerate meant the everything going wonky and speeding into a wall.
A higher sensitivity I would have no problems with either. It's the idea that if the killer is completely unbeatable in close combat, that they'll keep loops and pallets as their main defense which are the most annoying and boring aspect of the game. Not saying it's not already like that but I want more depth from this game. Only perk that does anything like this currently is dead hard and that's mainly used for again, looping. A slower killer (at least as they are now) means less safe loops when they're designing these things.
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