We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

This is why I have trust issues

Dehitay
Dehitay Member Posts: 1,726

About 7 minutes into the dev stream, they say that killers and survivors have similar width collision hitboxes which is widely well known to not be the case. Looping is fundamentally built around the fact that survivors have a significantly smaller collision zone that killers. Ironically, if they actually made the collision zones the same size, that would solve the problem of ridiculously long chases a hell of a lot better than the bloodlust system ever even came close to.

Comments