We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Instead of Fixing Toolboxes, Why not fix the Gen-Speeds.

DragonOfPain
DragonOfPain Member Posts: 139
edited February 2020 in General Discussions

I mean Toolboxes are a pain in the ass, but come on.. since ruin nerf, survivors can pop up 2-3 gens in the first minute even before you find your first survivor(especially on big ass maps). You guys should fix the Gen-Speed instead.. So the breakable wall will be a great feature, and the Plague and Trapper changes, but sheesh, nobody on the red ranks sabotage hooks anymore. No one even use the perk Saboteur.. So what were the Devs thinking? You should do something about Gen-Speeds instead which is the root cause of Gen-Rushing.

Comments

  • SleepyWillo
    SleepyWillo Member Posts: 2,197
    edited February 2020

    you're talking about all survivors working on gens. what happens when one is on hook and one is being chased? one has to go for the unhook while the other (hopefully for the survivors) is working on gens.

    Move that to when at least one survivor is dead/dc'd. If gens take 2mins each nobody is getting out. nobody would even attempt gens and would just hide in the hopes of getting hatch.

    don't get me wrong, gen speeds need to be looked at and I'm glad to see the devs are looking into it. but blacket buffs/nerfs wont help the game as a whole.

  • DragonOfPain
    DragonOfPain Member Posts: 139

    What kind of blacket buffs/nerfs are you talking about though? I mean on the Red Ranks, Survivors doesn't even need toolboxes to finish the match in less than 5 minutes.. But yes, I agree with you 100% that Gens-speed should be fixed instead of toolboxes..

  • Flarefire_Xx
    Flarefire_Xx Member Posts: 353

    My idea is a corrupt generator idea, there would be 2 generators that once completed would regress back to 50 percent

  • DragonOfPain
    DragonOfPain Member Posts: 139

    That's a good idea, or just change Corrupt Intervention. Instead of 2 minutes, why not make the perk stronger by giving 2 more additional minutes on perk level 3.. That gives a lot of time for Slow-Paced Killers such as clown,hag and trapper to hook their first survivor in the first 3 minutes of the game.