The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

PTB Week 2: Any Changes?

Are there any tweaks planned for the 2nd week of the PTB? Changes to perks, sabotage, or to Deathslinger? I'm mostly concerned with the latter. Many people have pointed out his power may not be strong enough to warrant 110% movement speed. Others, such as @ScottJund have pointed out that the hitbox for his redeemer is too small and the projectile for the weapon spawns inconsistently, leading to missed shots that otherwise would have hit.

Just curious if there are gonna be any tweaks to address the feedback before the chapter goes live.

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