killers mistake lose game survivor mistake its borrowed time DS and adrenaline
nonono I not think about nerf u wrong but I think together this perks (adrenaline DS BT) very very powerful.I remember devs said that some killer's perks together are very powerful,maybe need change something in survivors this perks that it will less powerful TOGETHER? ur thought?
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Awesome, another killer who wanted an easy tunnel but got denied post.
Yay.
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@BigBrainMegMain Its not argument what u wrote :D I ask thought about it and not ask troll me :D
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So if I get unhooked and fast healed with WWMI and get into a chase right after that I am not getting tunneled? If I get healed by a syringe during my chase after unhook I do not get tunneled? If I heal my unhooker and killer chases me I do not get tunneled? If get unhook search a chest and get into the chase right after I do not get tunneled? If I get unhooked and start repairing a gen and get right after into the chase I do not get tunneled? If I get unhooked and start sabotaging the hook and get into the chase I do not get tunneled? If i get unhooked and start cleansing a Totem and get into a chase right after I do not get tunneled? Are you kidding me?
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I think Avis was a bit overreacting. But doing offensive actions towards the killer like unhooking, or repairing generators should deactivate the timer, to make DS truly anti-tunnel.
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Thats still tunneling. So no, it's unreasonable.
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@LetsPlayTogether its not tunnel its CHAAAAAAAAAAAAAAASE!
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If it truly were to address tunneling, it would work twice and wouldn't have a 60-second limit during a Chase. It's not really a good perk to deal with tunneling in cases where the tunnel exceed 60 seconds or you're slugged.
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DS makes survivor play recklessly with 0 repercussions. Oh look I have DS, lemme just do whatever the ######### I want and the killer can't touch me for 60 seconds.
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DS should either have the 60 seconds go by faster or outright stop when
-that surv works on a gen for x amount of seconds ( cool down goes down faster)
-that surv unhooks someone (cuts remaining time in half or something like that)
-another survivor is hooked (killer was able to down, pick up, and hook another survivor? that cancels out the tunneling excuse)
-all gens are done (end game has enough get out of jail free cards for survs)
Post edited by Vampire on2 -
@Vampire nice joke :D maybe delete timer from DS? :D nonono maybe that DS work only after first hook ? :D I think its better :D
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Yeah. Most of what you just said is right. If you choose to do those actions then it isn't the killer's fault if you're tunneled. The only exception I can see here being if you just got unhooked.
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Solution: don't tunnel
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@Vampire idk what mean tunnel I know only CHASE :D
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@Vampire u repair gen which repaired 80 90% :D its gen tunnel?
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instead of trying to address the "anti-tunnel perks" - why not address the reason those perks are used to begin with?
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@SleepyWillo first reason second chance :D second reason troll killer when all gens repaired and gates opened
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do you not think the survivors should have some way to counter tunnelling and camping? otherwise what's to keep all killers from doing it ever game?
Your issue seems to be the use of these perks to counter tunnelling and camping at endgame. does it matter at what stage the killer tunnels and camps? shouldn't there be a chance for survivors to counter this?
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So you obviously do not (want) to understand what tunneling is. Sad enough, but that you even though rant about it is hilarious.
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Meghead.
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