http://dbd.game/killswitch
add skill check when brake totem DEVS
if totem and hex detect so very vey very easy maybe make difficult brake it?I mean add skill check only. What do u think about it?
Comments
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its not even relative to all the things that require skill checks lmao you’re telling me you want them to make
it harder to complete something that they have to get lucky to find? Let alone the fact that it wouldn’t make sense in the first place because it’s just a pile of bones? What you fail the skill check and the bones puncture your skin and put you into the injured state? 😂 stop it
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At least with gens it gives survivors a speed boost, with DS it gives you freedom. So with totems what would be survivor boost?
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@BulletsNonstop are u see what I wrote?i said it was good idea add skill checks on totems or hex because totems very easy found :D
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I think randomizing their location and a better (more hidden) placement would help more.
As killer, I wouldn't mind wasting a few seconds to place a hex where I want (just the hex, not all totems), making sure it doesn't get destroyed a few seconds into the game. The only map where hex totems stay up more than a few minutes is Lery, but that's only because the recent rework. In all other maps (even Gideon) the spawn location is ridiculously obvious.
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@Lofepramine its true but this trouble live long years :D...add skill check simple way that little bit balance hex and totems that after 10 sec totem not was brake
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@Lofepramine Honestly I don't know why you can't click on the perks and the level you want to set and let you set it. If you pick the perks with a preset on w/e map you get . It loads them there and a lost totem is on you at that point.
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