What killer is worth buying?
I’ve already got Trapper, Wraith, Hillbilly, Nurse, Doctor, Hag, Shape and Huntress. The only problem is that i don’t enjoy these killers as much as i used to. What killer should i buy? I have heard that Cannibal/Bubba is good for Bbq&chilli. Is this true? Who else is fun/has decent perks?
Comments
-
I could recommend the Spirit, Oni and Demogorgon. They all have unique powers and are pretty fun in my opinion, even tho Oni is similar to Billy with his Demon Dash, but smashing Survivors with the Kanabo is pretty fun.
Spirit is a 110 % Killer which means, you're forced to use your power, and those Killers are fun in my opinion.
Demogorgin is also fun, I like using Shred. It's a solid Anti Loop tool and his portals are good Map pressure tools.
Ghostface is to similar to Wraith with his stealth and similar to Myers with his stalk. So he might become boring if you find Myers and Wraith boring.
Plague could become just an M1 Killer which isn't fun at all if the Survivors chose not to cleanse. But she will now get a corrupted fountain by default which adds more strategy to her. I like her personally.
Clown is just boring as well as Leatherface.
Freddy is also a Killer I can recommend. Since his rework he became very dynamic with his playstyles. His snares are good Anti Loops tools and his fake pallets are also fun and for the most part good chasing tools. His gen projection is a good map pressure tool.
Legion. I personally like them and find them fun but for some people they are extremely boring. They're also pretty weak and have no ability to down Survivors which means they have to rely on M1 to down people. But Frenzy gives a lot of information which is great.
Pig is also a Killer I can recommend. She is fun, I like using the dash around pallets. She has built in slow down with her Traps and stealth with her crouching ability. I like her.
0 -
Thankyou for all your help, i decided to buy Oni and Spirit, just to see who i prefer to play.
I’m quite new to the forum so i didn’t know where else to put it. Will remember for next time though, thanks for your help.
1 -
For a useful killer AND perks, then I would have 100% recommended Spirit. People have found Rancor to be a somewhat better Bitter Murmur, Spirit Fury is commonly combined with Enduring for mad chase potential and Hex: Haunted Ground is way better bait than most people realise. Good as the only Hex perk to!
Pig is also one to look at since Surveillance has made a resurgence after the Ruin re-work, Hangman's Trick is apparently now really good and a lot of people like Make Your Choice. She also has some of the best stall game, outside of Slowdown Freddy but doesn't require add-ons to do so. Super fun to play too, but not exactly red-rank viable.
0 -
I’ve been levelling up Nurse for her Nurse’s Calling Teachable, is this worth it for Spirit? Is there a particularly strong build on her that I should know about?
If it isn’t too much to ask, is there any particular way to rank up faster and gain more iridesence?
Thankyou for your help.
0 -
Nurse's CAN be useful on Spirit, but much prefer it on stealth killers. Most people will also say to run Stridor on Spirit.
As for iridescent shards and rank? Nope. Just playing the game constantly. Oh, and don't straight up camp people. It costs you time AND emblems.
0 -
LeatherFace is good for his perk [BBQ & Chili], which gives you a aura reading for every Survivor that's 40 meters away from the hooked Survivor AND a bonus 100% BPs. You get this bonus by hooking every Survivor on their first hook, which gives you a token towards BBQ & Chili, each token represents 25% and you can cap at 100% when BBQ & Chili is at Tier lll.
As for LeatherFace himself, some would argue he's the worst Killer in the game or the most fun in terms of defending one area like the basement, or three Generators that're close by... but besides that a lot of Killers don't like him for his difficult to produce map pressure and other short comings as well.
I would recommend GhostFace, but he's almost the same as Michael Myers... except for some differences like having a completely suppressed Terror Radius when his power [NightShroud] is active. The only downside to this power is that he can be knocked out of it when a Survivor looks in his direction for a certain amount of time. The whole system that's based on is a bit finicky, so it's a hit or miss depending on where you're and the surroundings you have that could block this line of sight.
I suppose you could try oni...?
Oni, like Hillbilly, can down his victims with his M2 power instantly when aimed correctly. The only downside to this is that Hillbillies power doesn't need to be charged up and activated, but Oni's version of this is A LOT more powerful in terms of steering and maneuverability. If you can "git gud" with Oni, than you could move around loops with your Demon Dash with ease and position yourself for a Demon Strike, which will instantly down any Injured or Healthy Survivor. Some loops are too tight to make this possible of course, but most loops that have a decent amount of distance can be traversed around with The Oni.
Since you already bought The Oni and Spirit upon further examination, you'll find these videos to be very informative.
If you're interested, than I can recommend a few videos below to get you started
Any other Killers you might be interested in for the future
If you'd like a challenge than you can try to master LeatherFace and/or The Clown, since they're on the weaker side in terms of map pressure... but can be fun if you're pretty good with regular M1 Killers already.
Legion is another option, since he's actually pretty fun when you know how to pressure with him correctly. Unlike The Clown or Bubba, The Legion actually can apply pressure effectively, the only downside is that you need to continuously apply this pressure through his power [Feral Frenzy] by constantly damaging the Survivor team and putting them into the injured state. Builds around this like mine, Nurse's Calling, Thanatophobia, Pop Goes the Weasel, and BBQ & Chili. I'll summarize my build below from another post, just so you can get a better idea on how it works.
A SUMMARY OF MY Legion build
This build actually works off of Survivors forcefully healing, and rewards you as such. I've used this build a lot in Red Ranks and still 4k with it. The basic summary though is this, Thanatophobia will make Survivors think it's beneficial to heal. Why? Because they want to avoid the penalty it gives to repair speeds, so if they heal I can see them within 24 meters with Nurse's Calling and than down and hook them to regress their generator by 25% with PGTW!
BBQ & Chili comes in after the hook to get a basic idea of any Survivors that may be gen-rushing a gen together or trying to save, if so, I can chain-stab them on the way to the generator that's being worked on by 2 or the rest of the survivors, and once i'm there i'll chain-stab them all and than kick the generator with PGTW still active.
So in a sense i'm rewarded for Survivors that heal around me, and it encourages Survivors to heal more because of Thanatophobia, so the more Survivors that are injured, the more encouraging it is to heal.
Besides that, upon further examination you bought Oni and Spirit, so the guides above should help out. As for Spirit, I can give you a guide that I've compiled in the past for this exact question.
a guide to help you with the spirit
There is no preferred build to the play-style you have, Spirit is a very versatile Killer and it's best to just use builds that maximize her potential in a chase and as well as increase her distance for each phase walk.
If you want to focus more on how to properly use her than I can provide some tips and perks to suggest below.
TIPS, TRICKS, PERKS, AND ADD-ONS
Spirit at her core is a versatile Killer, but she's primarily a "rush down Killer" since she can easily hit a Survivor and phase walk to them for a fast down.
What makes her so versatile you may ask? Well, traveling through out the map is not an issue with her phase walking so that's good for your type of play-style, she can also use said phase walking to down Survivors through manipulation and mind-games of where she'll end up, and it also gives her distance to travel around large loops and meet Survivors at the other side of loops that're very strong against Killers.
I'd like to try something different with this section though, instead of explaining it to you through text (which usually is a 50/50 on how people absorb said knowledge) or I can offer you a (slighly out-dated) video on how to effectively use her in chases. Before suggesting this video I will list down below the changes The Spirit got that makes this video out-dated, but the tips this video provides are still very solid for the most part and it should help you out with understanding where to phase and what to do at a loop.
The video below covers the add-ons, perks, tips and tricks, so I won't be listing the add-ons below but I will be listing the perks below for my build suggestion.
HERE'S THE GUIDE ON HOW TO USE THE SPIRIT EFFECTIVELY
A FOLLOW UP VIDEO ON THE NERF (VIDEO STARTS AT 3:40)
I'll list below what was changed on The Spirit specifically, so be sure to read this before or after the video, either times work. (Please go below for the link on the Spirit changes.)
- The Spirits collision was changed, The Spirit can no longer bump into Survivors during her phase walk and she instead walks through them during a phase
- Base-kit reappearance speed was changed, what this means is that her speed after she reappears during a phase walk now decreases at a faster rate than before the change.
- The Spirits Window vaulting animation was changed, instead of having no animation and phasing through the window she now has a clear animation of her vaulting over the window from the Survivors view. You can still mind-game this because of how the phase works, but it's not as effective as before.
- Many of her add-ons were changed like Prayer Beads, Wakizashi Saya, Katana Tsuba, Yakuyoka Amulet, etc. There will be a link below that goes further into what these changes were.
[Here's the link to the 3.4.0 Patch notes that released The Spirits changes]:
https://forum.deadbydaylight.com/en/discussion/108852/patch-notes-3-4-0-cursed-legacy#latest
MY BUILD SUGGESTION FOR THE SPIRIT
What I primarily use on The Spirit is a combination of a few different perks. I sometimes use perks like Ruin, Corrupt Intervention, etc that I swap around and mix and match, but if you're a good Spirit than you won't need these add-ons in-game and it's better to just bring Pop Goes the Weasel, which I've grown to only bring over those two perks above.
But, these are the perks below that I use for The Spirit, some I change around and what not but the build I primarily focus on is Save The Best for Last, Pop Goes the Weasel, Stridor, and BBQ & Chili. Usually I list every perk that works with a Killer, but for the sake of not breaking my fingers every time I do this... i'll just list the ones in the build itself below and the rest is up for interpretation.
- Save The Best for Last [A Myers perk] (This perk is amazing on The Spirit and it's a must have for your build. Every hit you get on a non-obsession Survivor adds a 5% decreased cool-down to succesful hits. Each token that's added will increase this percentage by 5% each time for a maximum of 8 tokens. Never use this perk outside of Tier lll, mainly because if you hit the obsession with a Tier l or Tier ll STBFL than you'll lose 4 tokens for Tier l and 3 tokens for Tier ll for every hit you take on the obsession. So, it's best to use the Tier lll version that only takes off 2 tokens if you hit the obsession.)
- Pop Goes the Weasel [A Clown perk] (After hooking a Survivor, the next Generator you break is instantly regressed by 25% of its total progression. Normal Generator Regression applies after the damage is done. Pop Goes the Weasel is active for 40/50/60 seconds after the Survivor is hooked. So in a sense, on a Killer like The Spirit this perk is a god-tier combo, you can easily traverse around the map with The Spirit and break any Generators that're at 70%, 80%, etc. You can even use it during a chase and still catch the Survivor if you're good enough, it's that good on The Spirit.)
- Stridor [A Nurse perk] (Survivors' Grunts of Pain are 25/50/50% louder and regular breathing is 0/0/25% louder. This perk is by far the best perk you'll want to use on The Spirit. I know you said you don't have it, but you should really get it for The Spirit since it not only makes it easier to track Survivors during a phase walk, it also alerts you to any nearby Survivors you walk past AND cancels out Iron Will, a perk that's essentially a counter to The Spirits phase-walking... somewhat. You can substitute it out for Corrupt Intervention or Ruin, but it's best to try and get this perk for The Spirit.)
- BBQ & Chili [A LeatherFace perk] (After hooking a Survivor, all other Survivors' Auras are revealed to you for 4 seconds when they are farther than 40 meters from the Hook. Each time a Survivor is hooked for the first time, gain a 25% stack-able bonus to all Bloodpoint gains up to a maximum of 50/75/100%. Great perk for point grinding and for its passive ability that turns out to be more of a main ability at this point. This perk is great for where the Spirit will phase next and it also gives The Spirit a lot of spacial awareness of the map and what each Survivor is doing 40 meters away from the hook, it really is something you should add on The Spirit.)
As said above i'll only be listing the 4 perks of my build and the rest is up for interpretation. You can try swapping Stridor out for Ruin or Corrupt Intervention, but it's best to just try and unlock the perk, since it really is that good on The Spirit.
But you can swap it out for something else, it isn't going to ruin your entire build if you do.
CONCLUSION
This guide was taken from a previous question which was made by me, so it's not like I wouldn't re-iterate the same things if I rewrote it again. This just saves me time and gets you your answer as quickly as possible. Hope you enjoy it!
1 -
Personally, I think Clown is one of the most fun killers to play, plus you get an amazing perk with Pop Goes the Weasel.
0 -
bubba or plague for perks for fun spirit oni or demo if you’re looking to meme clown or pig
0 -
It's subjective tbh, the worst Killer's usually do bring in a niche crowd that love how unique they're... despite their powers being underwhelming in most areas.
That's why a niche crowd of Killers loved old Freddy, despite his power being fairly weak before his rework.
0
