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T/F: Hard To Swallow Pills

Awakey
Awakey Member Posts: 3,145
edited February 2020 in Polls

See first comment for image.

T/F: Hard To Swallow Pills 44 votes

True
63%
PeanitsPuggyMohawkBossAdelooSeiko300ShamefulKingInjiBlueberrySpacingLlamasDexyIVHoodiedAwakeyYT_ShadowolfzmassaniIcewhisperthefallenlosersupersonic853TemperancePokJoelwino 28 votes
False
6%
KsoniSebaOutbreakLarikal 3 votes
Kinda
27%
SnakeSound222FibijeanPeasantTapeKnotMegaWaffleAshleyWBSunaIIanuGlowingFruit[Deleted User]pizzamessMysticMusicianghostfaceisthegoat 12 votes
IDK
2%
Undershot 1 vote

Comments

  • Awakey
    Awakey Member Posts: 3,145
    True

    Image didn't upload, here it is:


  • Fibijean
    Fibijean Member Posts: 8,342
    Kinda

    True, but also true that they have limited resources and have to choose where to allocate them. They could choose to fire their entire cosmetics team and hire a bunch more people to work on balance instead, if they wanted to. But it would seem that they don't want to, and probably with good reason. Not having access to BHVR's accounts, or being an accountant or businessperson myself, I don't consider myself qualified to tell them how to run their company.

  • thefallenloser
    thefallenloser Member Posts: 1,284
    True

    Obviously they can, but something fishy is definitely going on when DBD produces a tiny fraction of say... what Warframe does in the same time span but they have more employees and it's less polished. I often wonder what their development even is like because balance comes so slow it's like they're only a team of 25 people working on the actual game while 100 people work on the art and characters.

  • pizzamess
    pizzamess Member Posts: 209
    Kinda

    They can but they can allocate resources accordingly, and put more of an emphasis on game balance then cosmetics if they so choose it's not just because it's a different team that handles cosmetics bhvr makes the choice to spend time and resources on cosmetics, and right now I think they should spend some of those resources and fixing the game

  • MegaWaffle
    MegaWaffle Member Posts: 4,172
    Kinda

    You can work on all aspects at the same time but where you spend your resources (from hired personnel to funding) changes the degree of success in each department.

    I'm not saying this to direct hate towards anyone but it leave a poor taste in my mouth when you see bugs and issues persist for weeks/months yet 6 new designer jeans came out for claudette...

  • Seiko300
    Seiko300 Member Posts: 1,862
    True

    Anybody who says "false" is just a troll, or really absurdly pessimistic..

  • Hoodied
    Hoodied Member Posts: 13,024
    True

    BHVR does this exact thing actually


    Art team works on the cosmetics and design of new characters/maps

    Balance team balances out overpowered things and underpowered things

  • AshleyWB
    AshleyWB Member Posts: 4,061
    Kinda

    Kinda Krew here

    People say different departments focus on different things. I get tired of that reason or excuse for things not happening the right way.

    Longstanding game issues still remain in the game no matter how much you sugar coat it with new features like breakable walls or a new selection of perks.

    The cosmetics can still pump out but it's what's going on elsewhere which actually matters towards the game health.

    Cosmetics to me are just a boost in funds to allow for more resources to be available to fix whatever needs it.

    I just think "What am I gonna experience when I play a few matches of dbd?" Unfair matchmaking which have been forever broken, emblem system which reward you for being bad and punish efficiency, meta perks (primarily Survivor perks) are still broken as heck (DS, BT, Unbreakable, OoO, Adrenaline etc.) and then there's the gen times. Very frustrating and has been for a while.

  • Larikal
    Larikal Member Posts: 54
    False

    Lol, for real people still cry about DS? Most people learned to just leave guy bleeding on the ground and walk around for that 1 minute. For adrenaline i feel like its the worst perk right now? Sure, you may get healed... but who cares as 99% killers run NOED these days and kills you anyway on 1 hit? xD

    Same goes for borrow time - sure, its nice perk. But also smarter killers can outplay it by focusing the one with that perk or just walk to him while he taking off hook... and just catch him. GG, nice borrowed time :P. As you play more and more on higher ranks you will see it by yourself. But sure, for baby killer DS or BT is still broken as they dont know how to play around that xD.

    But hey, dont worry, baby survivors also cry about killer perks like nurse calling (why he see me getting healed, thats unfair), rancor (why he can instant kill me? Its broken), or spirit fury (omg, pallets doesnt work).

    And as far as you are tired of excuses, im also tired. But im tired of "pro players" who think they know the best how the game should be balanced. No, you dont know. You are just biased from your perspective. I for example love playing against spirit, nurse, billy or oni, they all are easy mode for me since i learned their weaknesses. So i know how the game should be balanced - let buff them. Let give nurse wallhack when charging teleport (or otherway i can just break line of sight and she cant do #########), billy should be able to turn normally with his chainsaw (otherway he cant hit me even on open field, like literally, most of them realise that and just walk and try to slug xD), and spirit should see survivors normally (or survivors can just sprint forward... then when they hear she is using her power sprint backward - 10/10 spirits get juked by this as they cant see additional scratches unless its too late). Thanks for letting me give feedback, i hope you would enjoy game like i would do :)

    Oh, and about matchmaking... you know, funny thing is that NEVER, but like ever, someone said "i love this matchmaking" and mean it. Doesnt matter the game, it might be LoL, DOTA 2, DbD, R6:S, or anything. You dare to disagree with that statement? Find me one, just one, person who write on forum how matchmaking have been fair and awesome. Might be any game of your choice. Oh, you cant find anyone? How sad... But it also should give you something to think about - maybe you are also biased "and everytime i get such a noobs in my team, while enemy is pro, but like every single time, mm is broken" ?

    Please, dont speak 'bout balance unless you have STATISTICS to prove something. Even if you play like 100 games per day - its not even 1% of games played that day.