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Can we get statistics for how many people play in SWF?

GHOSTfaceP3
GHOSTfaceP3 Member Posts: 1,364

they did 4 man swf stats and 7% of people played in 4man swf right? I forget but they didn’t do 2man or 3man swf I think the numbers would skyrocket if they did 2-3 man swf also sorry for my bad grammar I just woke up

Comments

  • thrawn3054
    thrawn3054 Member Posts: 5,897

    They broke down 4 man swf and solo. I don't remember if 2 and 3 man was covered. I do remember solo was over 50%. Which means around 40% is 2 and 3 man swf. My guess is of the 40% it's majority 2 man.

  • twistedmonkey
    twistedmonkey Member Posts: 4,297
    edited March 2020


    Depending what platform you play on they vary but not much.

    PC was roughly

    4 man 4%

    3 man 9%

    2 man 29%

    Solo 58%

  • Snapshot
    Snapshot Member Posts: 914

    There you have it, over 40% do play SWF. Quite a high number IMO

  • GHOSTfaceP3
    GHOSTfaceP3 Member Posts: 1,364

    It’s probably higher now ..those numbers are from along time ago and a lot more people are playing now

  • fleshbox
    fleshbox Member Posts: 494

    The number of people that play swf with coms is really high. Can they balance the game other than tellign us to git good? No. They wont touch it so killers get abused and it is dev sanctioned. They actually promote toxic play with their perks, maps, tiles and the actual team picked. You have to have pretty thick skin as killer to play this as it is a really frustrating experience. So bad is it that i can only take this game in small doses and have to take long breaks cos of the bullshit we have to put up with.

    Cheats play this game. Never forget that. swf using coms.

  • fleshbox
    fleshbox Member Posts: 494

    If you do nto think that wo person swf is a problem when using coms you dont play killer enough

  • fleshbox
    fleshbox Member Posts: 494

    I stopped at 6 as it was gettign silly with the amount of 8th chance perks. I play plenty of killer. Dont even go there. I am a beter killer than surv so i prefer killer since i dont have to rely on others who dont do gens for the first minute, dont save, dont do totems and want killer attention. When they get it they are on the hook. My surv ranking is largely down to others as i do fine on my own.

    The point is that even a 2 person swf using coms throws the balance to hell. This has nothing to do with my skill but all to do with people using coms to tell each other what is going on in the game.

  • Oshi
    Oshi Member Posts: 306

    Dodge three times in a row different four people SWF.

  • twistedmonkey
    twistedmonkey Member Posts: 4,297

    That's a common misconception.

    Being able to best coordinated swf's does in fact show a lot of skill which does happen frequently.

    2 man swf's have never been considered an issue with any decent killer player as they know the info they have is very limited.

    I'd say for the most part you are facing players who are simply better than the skill level you are at. In theory you should stabilise at a rank which meets your skill level and you should end up winning around 50% of games to maintain that rank.

    There is a large issue on both sides with what one beleive they should be capable of rather than what they are.

    Playing killer over survivor doesn't mean you will win more games as you are a "Power role" as some are just better or have far more time played and knowledge of the game. Tou can get to rank 1 easily on both sidesbut it will mean for both sides a 50-100h player will verse those with upwards of 3k hours. You wouldn't expect to immediately be better than those of higher skill in other games so why is this one different?

    Playing killer then just means you will be under more constant pressure due to that role having no down time unlike playing survivor.

  • twistedmonkey
    twistedmonkey Member Posts: 4,297

    What indication did you have for them to be in a 4 man swf?

    I'm not saying it can't happen but its certainly not the norm from what we can see.

  • Dehitay
    Dehitay Member Posts: 1,726

    However, using coms with friends is game breaking as stated by the devs themselves in dev stream #6.

  • Oshi
    Oshi Member Posts: 306
    edited March 2020

    Steam friend list. One minute is enough for check. Usually one of SWF members have everyone in friend list. 

  • fleshbox
    fleshbox Member Posts: 494

    And then using coms happens more often than you think. I aks after i get slaughtered and they are happy to admit that they are in a swf and using coms. This breaks the game. No way to fix it. No good tellign us to git good either. As that is cheating. The power role is in teh survs hands and we have to rely on them makign mistatkes to actually get progress. E.G. mindgaming pallet loops to get a hit. Come on. We have to rely on them to make a mistake for crying out loud?

  • BigBubs
    BigBubs Member Posts: 1,131

    Why do you need to know that? Knowing the stats would help you with something? Or are you going to use it to complain? I'm guessing the latter.

  • twistedmonkey
    twistedmonkey Member Posts: 4,297
    edited March 2020

    If you provide a link and time stamp I will certainly view it but of late they have posted here and stated that it is not cheating as it accepted that its part of any game where people play with friends.


    Post edited by twistedmonkey on
  • twistedmonkey
    twistedmonkey Member Posts: 4,297

    As I said it can and will happen but if you took a large number of games I would say it would be far from the norm and most would be surprised at the results.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,433

    @twistedmonkey

    I’ve also never seen a dev say SWF is “cheating”.

    The problem is people are neglecting to see how many tracking perks have been added since and also how much has changed on stealth killers etc. Those two alone many a big difference when they encountering a SWF group.

  • andyollolloll
    andyollolloll Member Posts: 940

    I'm surprised when there isn't at least one swf in a lobby.

    I do feel cheated by BHVR, it isn't players fault they want to play with their friends but for solo survivors and killers they don't know what they have achieved whether with solo players or not.

  • Dehitay
    Dehitay Member Posts: 1,726

    Oh, I guess neither of you are old enough players to know about that stream. A timestamp would be irrelevant cause the devs got tired of people using their own words against them and deleted the stream to get rid of the evidence. It seems like nobody was prepared for them to make such a cowardly move because there doesn't seem to be any recordings of that stream anywhere. But ask around and the older players can tell you that the devs admitted they didn't want to add voice communication into the game because it would be a nightmare to balance around it.

  • twistedmonkey
    twistedmonkey Member Posts: 4,297

    I started late September 2016 so missed the earlier streams.

    I think that one itself is all about context though. Not adding it to the game itself is different from them accepting SWF would use third party comm tools.

    I don't see this a cowardly but as I said acceptance of what happens in multiplayer games when friends play together which tbh isn't something anyone can do much about as they can't legally scan for tools which don't interfere with the game files themselves in some countries.

    What we do know is the stance from the devs is that it is allowed and not cheating which was what my original post you quoted stated.

  • Dehitay
    Dehitay Member Posts: 1,726

    The quote you posted the first reply to was about balance, not cheating. If anybody jumped off topic, it would be you.

    While changing your mind isn't cowardly, deleting evidence that you knowingly introduced a problem in order to avoid responsibility is. I have no problem with them changing their minds. I actually enjoy having the Clown, Plague, and Demogorgon of which none would be here since originally they didn't want clowns, religious killers, or non human killers. My problem is they knew ahead of time that voice communication would be problematic for game balance, then added what was garunteed to bring voice communication into the game, and then did nothing to balance it over the course of 3 years.

  • twistedmonkey
    twistedmonkey Member Posts: 4,297
    edited March 2020

    Actually it wasnt as my first post to that person had at the bottom of their post

    "Cheats play this game. Never forget that. swf using coms."

    My replies were in direct response to this so completely on topic as to what they said.

    As I also said I don't see it as cowardly removing anything as its about context. Of course the games original vision was to play without comms but it is also a multiplayer game. Swf was always intended to be added to the game as with a game such as this it would be commercial suicide not to allow this. The fact they removed the video is probably just to stop people using it as an argument in this way as you are doing now. Things change and that makes it an argument which is no longer valid for the current vision of the game.

    Originally the games vision was about a hide a seek concept after all.

  • Dehitay
    Dehitay Member Posts: 1,726

    That post also started with "The number of people that play swf with coms is really high. Can they balance the game other than tellign us to git good?" and if you read the post, it was clearly about balance.

    And you're right about the reason they removed that video. They wanted to get people to stop using it as evidence to the argument that devs knew ahead of time that voice communication would be devestating to the balance of the game. Because that video made it undeniably true. That's cowardice.

  • twistedmonkey
    twistedmonkey Member Posts: 4,297

    Yes it did and why I commented on that part first in my post first along with the discussion replies afterwards 😉.

    Again I wouldn't call that cowardice. Of course the game was meant to be played without comms they never deny that info as I said would be taken out of context.

    Multiplayer games always evolve and how they start oit isn't always how they end up. To have something which people would use out of context to try and prove a point which doesn't reflect how the game is now doesn't add to the current discussion it just makes it irrelevant. Its a game afterall. As an example some still say SWF was only added due to survivors asking for it which we know isn't the case.

  • Blueberry
    Blueberry Member Posts: 13,671
    edited March 2020

    Keep in mind those stats also do not specify rank which I would argue make the SWF rates much higher the higher rank you go, in my experience. I think when we combine all ranks that can cause the conclusions we draw to be a little mislead. Most people would probably agree that SWF doesn't cause much of an issue at lower ranks.