Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1
Yamaoka maps are intended to be this dark or "It's a feature" or a bug that will never be fixed?
Maps are so unplayable, so dark as killer and survivor. Can someone could answer me please?
Comments
-
I don't think the devs have ever commented on it sadly
0 -
Yep, that's the problem. They never commented any issue in the game, they just ignore facts like that one or sounds broken, ded servers working like sh!t, etc.
1 -
I don't give a damn about brightness of the maps. Nvidia Experience and it's bright as day.
0 -
Looks horrible with filters. Devs should fix that but Idk if they will.
0 -
Who cares as long as it’s a killer problem. Just like mute survivor sound in the dying state, sounds in general, the Wraith-flashlight bug, etc.
It really shows after the Ruin nerf that the devs favor survivors and will cater to their needs, just take a look at how fast DS was fixed when it was bugged with Doctor’s skill checks.
2 -
Remember the bouquets? It's the new moon offering for those two. It's even worse when playing Freddy. I'd disconnect if I was playing him. Screw the penalty. Why should I be penalized at the incompetence of the developers who can't simply adjust that? I'm glad I rarely get that map. When I do, I just simply say the famous echo chamber slogan at Behavior headquarters...good job so far.
0 -
Yep, I mean I'm not a killer main but yep, that's true. Devs are so ######### survivor biased, no matter how many times they denied it. The fact that toolboxes are getting nerfed it's just because killer population it's very very low now after Ruin. It's a pity, BHVR is killing slowly their only successfull game (since Deathgarden was garbage and died pretty fast) with poorly decisions, bad balancing and optimization.
0 -
I don't really blame you, that map is trash
0 -
Look how quick they nerfed MoM after Ash was released for about a month or two. How about the doc rework of getting an AOE shock to find survivors right off the bat? Not to mention he's getting a counter-clockwise skill check built in (why this is needed, I don't know). All killers are now going to be able to close a window (killer shack will always be closed on the small maps). I'm glad ruin was finally nerfed. It was so annoying with that perk being more than 75% of my games as survivor. Hell, there were times ruin didn't even matter if survivors were competent in skill checks. It didn't bother me as a survivor as I was competent in skill checks. Every so often, I'd have a bad game and go find it. As far as playing killer, majority of the time, survivors didn't even destroy it. They pushed through it. But, that's just me.
0