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Bl and insta heals nerf vs ruin and nurse nerf
Why are people still complaing about the nurse and ruin nerf but not the bl or insta heal nerf. These 4 things were nerfed to be usless but survivors moved on and killers are still complaing. So can someone explain why killers say that survivors are the ones who complain?
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The difference is impact BL was just one of the many Exhaustion perks that survivors have to choose from also all it did was make lithe and Sprint burst even stronger.
The nurse nerf didnt really phase me i dont play nurse either way whatever really.
The ruin nerf was really stupid and way to soon for killer all it has done is made games super lame and 2-3 minute games are boring asf for killer but due to rank 20's and their lack of skill and the unwillingness to actually get good and the fact its behavior ruin was changed without fixing the reason why killers ran it in the first place which is terrible map design and the simple fact 80 seconds on a generator is laughable and it even made certain killers unplayable like clown.
The Impact of the "survivor nerfs" are very small compared to killer all it has done is forced certain killers out of play and its also forced more tunneling and camping as the game just goes way to fast but behaviors unwillingness to accept their mistake and the fact they want to blame toolboxes for this is just dumb i believe a ruin revert will happen once behavior actually understands nothing they are doing is gonna help gens will still go quickly killers will still tunnel and camp due to games being bad certain killers play rates will drop and already have.
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Nurse and ruin became unplayably bad, BL is still great and it's "nerf" was a literal bug that enabled infinite loops. The instaheal "nerf" arguably made the items better and doubled all the medkit healing speeds as a tradeoff, one heck of a buff if you want to be honest
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The Ruin and Nurse nerf basically demonstrated the devs have no idea what they are doing when it comes to balance.
Insta Heals nerf was justified.
BL didn't need a nerf imo.
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Honestly i think they do know what they are doing and they even admitted it rank 20's opinion matter way more then anyone elses and they will continue to only listen to their feedback since thats their goal in balance.
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You might be right.
I still think the devs are incompetent though in terms of balance.
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Every survivor nerf got a buff as a trade. Killers just got nerfed. I think thats the reason many people are upset.
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Maybe it has something to do with the fact that nurse is filled with bugs due to the nerfwork? BL/Instaheal both are still viable and are good, you even have protection against all sorts of instadowns as a survivor now and do not forget that instaheal is back in perkform. So yeah no nerf at all in the end. BL just can not be used in a braindead way anymore.
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Ruin nerf was a HUGE buff to every other hex perk. Before the nerf 99% of the time there was ruin and everybody knew that. Most survivors went on to search for it and destroyed it. Now nobody is looking for totems from the get go which allows other hexes to shine: devour hope, need, 3rd seal etc.
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Patch 1.9.2 was what made me lose faith in the devs. The patch where they removed the timing needed to stun someone in pick up animation with a pallet or flashlight. That and old MoM. Those 2 moments made me ask "######### were you thinking?"
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They can have ruin, downing someone after a long chase then some one runs in and instantly heals them to full health for you to start again was mad. The nurse needed the skill raising. Balanced just means silly loops cant be exploited
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I play Devour on nurse pretty regularily, no difference for me. Okay, no ingame buff, if thats the better wording for you.
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