http://dbd.game/killswitch
Resetting Traps Solution
It was explained that resetting traps is a bit more complicated and would require some dedicated effort to make possible, as when someone steps in a trap, it shifts slightly.
Why not have a "reset zone" around the trap, maybe a meter long, to where you can position a darker orange highlight of a trap and reset it in that position with M2?
Comments
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Or have the game remember where the trap's original position was, and put it back there after the survivor got released from the trap, either by escaping or getting downed/grabbed by trapper
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yep its not properly working right now
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As it is now, trap reseting is useless.
They must change the survivor trapping animation if thats the problem, in a way it doesnt need to move the trap to match it.
I think anyway that they will adress this soon, cause... trap reset is useless as much as the trap moves...
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Yeah, a good buff instantly nerfed by poor game design :/
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Its also useless because assuming you are going against any survivors with more than two brain cells, using a trap in the same place more than once will rarely work. There are very very few cases where using a trap in the same spot twice is beneficial.
I just wish they would increase the pickup range for traps. I am tired of having to push my toes into the trap before the pick up option comes up. I actually have to waste half a second or a second perfecting my position to pick up a trap sometimes so that i dont accidentally step on it.
Or even better, i shouldn't have to worry about stepping on my own traps in the first place. They are my traps, i should be able to just step over them entirely. Maybe they should only be a risk to the trapper if he is carrying a survivor.
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You're right. It's a bit ridiculous. Imagine if Hag or Freddy triggered their own traps when they stepped into them..
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