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Why don't Devs make perks with permanent downsides?
Something like No Mither, where the perk gives you some permanent downside for some really good upside. (Not a case with No Mither tho...)
Maybe a perk that will make you permanently run 5% slower but gives you super fast vaults or something like that.
Just something better and fun that isn't Off The Record...
Comments
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They do. Hex Perks. And the downside is that it doesn't exist after 14 seconds of 1 of 4 survivors being on it.
Yeah...
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Totems should have a counter so I know when I can safely butt dance in front of the exit gate and BM with impunity.
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Yeah u guys ruined ruin....
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Yea, like every Hex Perk other than NOED, Devour Hope and Haunted Grounds is garbage.
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Hex Perks should be slightly buffed or thrill of the hunt needs buffed
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Hes asking for survivor one bcs they never have downsides
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There are plenty of survivor perks that give literally no value at all unless very specific conditions are met. I would say that no value is a downside.
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Hex Perks.
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Maybe I should have said that I meant perks for Survivors, my bad.
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OoO has a downside.
It's massively outweigthed by it's good part... but...it exists.
Gotta be injured to use resilience.
Gotta get hurt, a lot, to activate mettle of man.
For the people and deliverance make you broken.
Perks have downsides
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I know that perks do have downsides, I was asking for a perk that does have a permanent downside, like No Mither or in my example permanent hindered penalty.
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