http://dbd.game/killswitch
Notification Spamming Needs To Be Fixed
Extremely irritating when a survivor get's off hook and immediatly runs to a locker and starts spamming it to annoy the Killer into coming to take their Decisive Strike and/or Head On. Also when a survivor in a SWF just wants to take the Killers attention to be chased. It's unbalanced because as Killer you rely heavily on being able to hear sounds, especially noise notificatios to know where survivors are, or have sound ques for when events happen. Spamming windows, lockers, and pallets makes it impossible to hear sounds. It's unfun, unfair, and annoying.
If you are just going to come into this thread and say "It's a legitimate strategy" it's not, and I highly doubt anyone at BHVR intended it.
My suggestion is that after a survivor performs a fast action 3 times on one object it stops sending the killer notifications for that object they are spamming. I am sure that won't fix the issue as they could just switch to another object, but it's a start. At the same time I imagine it should be a bannable offense for either exploiting or griefing.
Comments
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give them exposed status for trolling
had a guy tap Thrill of the Hunt at the start of the match, I left.. go sit in your queue if you want to play like that
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I guess I should thank my mom for helping me develop the ability to tune out things. I am above godmode at tuning things out 😂, at least sober me is...
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I didn't even think of that, that would be so toxic ><
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I've had teams like this in the past. Usually it's the ones that go clicky clicky, and when I don't give them attention, they resort to window spamming. Very annoying, especially if I'm trying to track my target with sound. The other group that does this is when they find the hatch or gate and want to gloat.
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just change the noise that plays to something less loud
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