http://dbd.game/killswitch
Syringe/styptic agent "depleting" med kits
After using the secondary action with a med kit to apply one of these effects depleting the med kit, why do you lose the med kit rather than like when actually depleting the med kit of charges it greys out and you keep the item if you escape with it.
I feel like it should just grey out the med kit just like you have depleted a med kit normally.
Comments
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In order for that ultra rare addon to work you will need a medkit and an addon. If you don’t have enough of both you can’t use it. Balance reasons.
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Sure it's just an oversight to the new mechanic.
Report it in the bug section and it will be fixed within a week.
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This is known as a bug. Don't worry BHVR knows about it, it will probably be corrected in version 3.7.0
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These addons are supposed to remove the medkit entirely. We should probably change the language to "consumes medkit".
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Ahh Almo actually would have been great to disable the new part in this toolbox instead of deleting it.
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Why it’d get lost once you escape anyways
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In fact, these add-ons became such a system to be equivalent to the killer. If you want to avoid this, you will have to enter with the advantage of White Ward or Ace in the Hole. I want you to know that using the Ace in the Hole advantage is not meta or op. It works on chest, so you enter the game with 3 advantages. Syringe/Styptic/New Part If you use it, even using this advantage will not change anything. Can you guarantee that you can successfully escape from every game?
Note: New Part add-on is disappearing. It would be good to disable this.
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Bad Design. Imo it should NOT be like that
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Why are you acting like I attacked you lol. Yeah there’s no reason to let it stay in the game tho I don’t wanna see a bnp in every game I play honestly I think it should be more like a styptic where it consumes the tool box
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? :s
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