Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.
Way to encourage both playtime and grinding?
HexLatency
Member Posts: 18
Everyone knows that the grind for bloodpoints is sluggish, boring, and overall not really predictable because of RNG, so here's a new idea:
Devotion levels give small multiplicative bonuses towards points. Nothing crazy, but maybe at devotion 1, you get 1.1x bloodpoints permanently? And then at devotion 2 you gain 1.2x points, and so on.
This would not only encourage more play, but also reward longtime players outside of cosmetics.
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Comments
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I like that idea quite a lot actually, well done.
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