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Way to encourage both playtime and grinding?
HexLatency
Member Posts: 18
Everyone knows that the grind for bloodpoints is sluggish, boring, and overall not really predictable because of RNG, so here's a new idea:
Devotion levels give small multiplicative bonuses towards points. Nothing crazy, but maybe at devotion 1, you get 1.1x bloodpoints permanently? And then at devotion 2 you gain 1.2x points, and so on.
This would not only encourage more play, but also reward longtime players outside of cosmetics.
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Comments
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I like that idea quite a lot actually, well done.
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