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I’m done feeling bad or like a “bad killer,” for NOED
Sure, call me a bad baby killer noob who can’t apply pressure if you want but NOED is standard now on most killers.
Multiple games as Wraith last night where I found someone almost instantly, surprise hit and quick second hit. Repeat for each survivor and still 5 gens pop with no one dead.
The math just isn’t in your favor to actually 3-hook people before gens pop. And no I don’t want an ez 4K but I very clearly dominate and outclass the survivors I should at least get 2-3
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Survivor's don't give a damn about our fun, why should we care about their fun?
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As long as the survivor team has a map or small game and aren't lazy, the totems aren't an issue...unless you're using bloody coil traps.
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Good point Not being lazy is the thing, ever since Ruin changed survivors don’t feel the need to do totems so they just slam Gens...
As survivor I run Detective hunch and make sure I keep totems on pace with gens and very rarely have I been hit with NOED so it clearly is counterable
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you can play how you prefer. it's a game.
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Have you ever seen a killer so bad that you thought that he has NOED 100%? Now compare it with the times that you saw a good killer and thought that he has NOED. Yeah, the second case is inexistent because they don't have it .
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Gen speed doesn't allow the Killer to chase down and hook all Survivors 3 times before all 5 Gens get popped if they optimally repair Gens and the match is taking place on a good Map for them.
NOED is not fun to play against, but it can be your only hope to get one kill on some Maps if the Survivors actually do Gens.
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My question is - why did you ever feel bad for using something that the game offers?
It's a game use what you can and play how you wish.
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I always assume killer has NoED so I ALWAYS do totems. It's that simple. IDC if you're running innner strength. You better tell me in lobby or I'm taking out every totem I see.
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Dude, run noed if you want to. Its a perk, a decent one. You dont have to feel sorry or anything for running that. I would not reccommand it, since there are better options, but if you do well... stick with it.
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You're not really outclassing the survivors if you can't hook them enough before 5 gens pop. Sometimes survivors are just really good. Just because they're getting caught doesn't mean they aren't good. But run whatever perks you like. I run Unrelenting. I'm sure people would laugh at me and say I'm terrible for running that perk. "Don't miss!" I just find it useful sometimes. Same with Franklin's. Are they the best perks? Absolutely not. But I like them and it makes my experience more enjoyable. I don't think NoED is particularly useful. It might get you an extra kill sometimes, but I honestly think I'm a better killer than I would've been if I had run NoED most of the time. Because I got more practice against survivors than I would've otherwise. I'm still not a red rank killer (though I often face Red Rank Survivors, cause I'm within that range anyway so I can't even complain about matchmaking) but I don't think I'd be a purple rank if I ran NoED a lot.
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I don't understand the need for validation in so many people's choices in this game. I have my opinions on NOED, but play how you want. At the same time I think some trash talk about needing NOED to get kills is acceptable, as long as it doesn't go too far. It's like using the M4 in Modern Warfare. Or, in DBD, only escaping at the end because you hit your DS. It requires significantly less skill to escape in that situation if you have DS, just like it requires significantly less skill to secure kills with an active NOED in the end game. Doesn't mean you're necessarily bad at the game, but you are using strong perks that allow you to overcompensate for mistakes you make.
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I'd say learn how succeed without NOED, then use it as you wish. The negative thing about it is you develop bad habits when you start to depend on it. If you can establish good habits and then work it back in, you will be that much better.
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NOED isn't even that good. The problem with NOED is that it has an easy counter, you can see it coming a mile away (most if not all bad Killers run NOED), and it only benefits you at the very end where you are likely to only get a single down with it because the survivors will leave as soon as they can.
I would replace NOED with PGTW or STBFL any day. PGTW and STBFL are much better perks that reward you for doing well unlike NOED.
I'm not saying you're bad at the game for running NOED, but I am saying that there are much better options. Most good Killer mains will often ditch NOED for early/mid game power because they are confident they can 4k before all the gens are done and with more early/mid game power they can crush the Survivors even harder.
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NOED still is the best indicator for bad killers. So if you think youre not a bad killer, why using NOED instead of something more helpful for 95% of the gametime?
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Yeah i always figure that was the point of no one escapes death. To get people to do totems and punish them for ignoring them. Which is a nice fair few blood points by the way for cleansing one of them. So hey few extra blood points in the bank, even if the killer didn't have it.
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survivors got adrenaline, killers got noed.
Butthurt survivors will always spit crap at killers for using it, but they don't understand that Adrenaline is the NOED version for survivors
noobs.
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Survivors think doing totems is a waste of time, but they don't need to spend time JUST looking for totems while gens are left. Look around the areas you are running through as you head to gens and do the ones you see, OR just spot them for later and check them when they do have noed if you just want to do gens.
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I've seen many rank 1 killers use Noed, especially in the gen rush meta.
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I disagree, I have had plenty of games when the killer plays great in terms of pressure and mind games and then at the end BAM NOED... I remember thinking, did not see that coming from a "good killer."
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I agree on those points, I have been red rank as killer without using NOED and without playing Nurse/Spirit at the time so I don't have anything to prove to myself. I have developed good habits IMO, so if I want to supplement that with NOED fair is fair.
The same as survivor, there are times we all lurk around trying to figure out how to coordinate that last minute save... then there are games I have BT so I just run in and do it lol.
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Yeah both are meant to be that end game perk which helps you out. So it does seem fair that killers get something.
Heck sometimes the totems show up right next to one of the gens. Making it super easy in some cases, to find them without even really trying.
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The problem is no one gets called out for DS in the same way NoED is. Survivors have the game in there favor, but the ones that complain about NoED existing are hypocrites because they play a simpler side but imply the killer is somehow less skilled, even when the skill of the killer by definition must be better than that of at least half the output of the opposite team to win.
It's also incorrect that just by having and using NoED makes you a worse killer. By that very same logic, any perk that gives a huge upswing while having a condition not directly activated by you, would surely be just as bad. There are many on Survivor side, but getting to deep into that will just derail the conversation.
Point being NoEd is no different really than any other perks of it's kind, it just has a strongish effect at end game. In what way does the endgame dictate skill for a killer?
If you're already at the endgame and losing, NoED will get you maybe a kill or two unless that survivor group sucked, you likely won't even pip if you weren't doing good enough in the trial to beging with, so you stay at your rank. At worst you could even depip in this scenario and if you did, you probably didn't use NoED effectively (another thing folks seem to conveniently not think about.. NoED can still fail you even if it procs in end game, especially on larger maps.)
The narrative is just exhausting, and it's not a fair attack. I rarely ever play with this perk, but it's a fun, legitimate perk to throw on certain killers, gets a few surprises from time to time, but doesn't decide my games totally by itself, because no perk in the game does that.
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You can use noed without behaving like a noed killer. Relying on it and doing things like ignoring gens and committing to chases that aren't going anywhere will sound the alarm for any survivor with half a brain, especially if you're playing a killer like wraith.
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I think the main reason NOED is not recommended is that if you use it too often, you start to rely on it too much. It gets you kills you otherwise didn't deserve. It's why a lot of the notable killer mains, such as Otz, say not to run it.
That being said, it's your choice on whether to use it or not. I use it on killers I'm not very good with yet.
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It can be a game changer or it can be a total waste. That is why it's difficult to say it's a good perk or a bad perk. It can be the best killer perk in the game and the next game it's the worst.
The best thing with NOED as a killer is that many killers use it now which means some survivors are on a totem hunt and not only doing gens.
I tend to use NOED on the weaker killers like Clown, Legion, Wraith.
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I hate that survivors hunt totems personally. My devour never lasts as long as I'd like it to.
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NOED isn't strong when you're playing one perk down for 90% of the game for a chance of 10% of speed and instadown when the survivors are a hair away from escaping.
It's really not as strong as people think. Most 4ks with it are due to ultra-altruistic survivors.
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Why should survivors feel bad for using DS if killers don't have to feel bad for using NOED?
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The only reason people advise against NOED so strongly is because by equipping NOED you are hurting yourself.
If you use NOED you are playing with 3 perks for most of the game with a risk of having 3 perks all game.
You also expect all the gens to get done which as a killer is a bad mindset to have.
That's why folks are so against it.
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i have been using NOED a lot lately on Deathslinger.
not because i "want ez end game kills" or anything (as many survivors love to claim), but because i literally dont have any better perks on him (my entire perk build is level 1 btw - and that hurts especially bad on Save The Best For Last xD).
yet, even though ive been playing Deathslinger quite a lot recently (rank 1), i never had a game where - considering we hit the endgame - NOED did not activate.
this, at least for me, proves something ive noticed a lot by now, survivors dont at all care about totems. they literally sit on the same gen with multiple people (Discordance tells me that), yet the totem standing right next to the gen in plain sight is untouched.
even as a survivor i notice that - i can cleanse 4 totems on my own, the 5th one is gonna get NOED on it, cause nobody cares about it.
but then everyone complains in end chat about the perk...
honestly, i'm not running the perk in my usual loadout, cause imo the risk you take for it isnt worth it. but after seeing it activate literally every game, i might aswell select it more often now.
there is a reason these totems stand there, dear survivors!
they are not just a purely cosmetic addition to the maps, they can hold some real power, if you let them.
so stop genrushing and start doing the other objectives this game gives you.
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If you "clearly outclass" the survivors.....you won't even get to endgame to use NOED.
NOED is free kills for noobs, who go into games expecting to lose. Nothing more. Get some doors that spawn close together and you are practically guaranteed a kill or two just for equipping a perk.
I will use it when im learning a killer, but that's about it, because I know it is a crutch.
This times 50. When I see a killer (probably using a default skin) performing terribly I am like "this dude is gonna have NOED 100%"
I am usually more shocked when it turns out they don't have it.
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What's funny is people don't know who to blame for NOED, so they blame killers.
It's not the killers, this is the devs fault, and it's high time someone pointed the finger in the right direction.
When the devs destroyed ruin, or at least reworked it so it doesn't do what it used to (i.e. early game generator slowdown) they were the ones who created the gen rush meta, ruin was the only perk that would make survivors actively look for totems, even devour hope gets no attention from survivors until you get three tokens and start one-shotting people. Survivors will only come off gens for totems if they are forced.
Killers, many of whom relied on Hex: Ruin saw that survivors were ignoring totems routinely and decided that running NOED would be the same as Hex: Ruin but in reverse, instead of an early game power spike and generator slowdown, they would trade that in for an end game power spike to counter the gen rush since survivors were clearly ignoring totems.
There is NOTHING unbalanced about NOED, NOTHING. First off it can be completely negated by cleansing all five totems, and even if it activates it's now even easier to de-activate by finding the lit up totem. The speed boost is countered by adrenaline, a hilariously common meta perk, and if a survivor brings DS they can't be double-hooked anyway, meaning NOED really only works to try and 4-man slug at endgame provided survivors are straight up stupid.
TL:DR "Maybe you do bones next time" - Trapper
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This is the thing, NOONE should feel bad for using ANY perk... and likewise NOONE should call anyone out for using ANY perk or addons. If it's in the game it's fair play. Too many people only validate their side though, killers and survivors are both guilty of this.
You can run BT, DS, Dead Hard and Adrenaline if you want for example but you can't complain the killer ran NOED and Blood Warden. Likewise a killer can run NOED, Infectious Fright, Enduring and Spirit Fury but then they can't complain about Flashlights and DS.
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I run NOED because I'm still getting used to playing killer and I know that survivors ignore totems. The number of times I've come across NOED in solo queue bc I could only get to a couple totems and no one else touched them is more often than not, so I figured when I play killer, I'll exploit that. I still obviously do my best to down and hook people throughout the trial, but it's nice to have the one-hit-downs at the end if survivors only focus on blowing through gens, and if they do end up focusing on totems, that just means the game is slowed down a little.
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Weird - I run NOED at high ranks and often don't get to use it because I usually end with 1-2 gens left up.
I still get comments after these games about NOED....despite the fact that it never activated (or effected the game), and had me playing down a perk.
I guess hating on NOED is just another one of those imaginary rules that people employ to make themselves feel better about losing, despite apparently being able to tell if someone has it equipped due to "bad gameplay," and not cleansing totems.
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You can say the same to survivors that don't "do the bones" it is their fault to not break totems. Don't give a damm about what they say and play as you want.
And you don't really have to read the chat after, i almost never read it because if you win there will be silence, and if you don't they are salty. So after the match end hit continue and problem solve.
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Good killers can typically get a 1-2K against coordinated SWFs. The issue is we aren’t good killers. NOED is not a requirement and I never run it. It’s a wasted perk slot that might activate, get a single down and then cleansed. Your one kill isn’t going to do anything for you anyways. Only getting better will.
I have a really hard time myself but I watch plenty of other killers and it’s obvious I’m just not good.
There was a stat that showed killers get 4Ks in over half their red rank games. So.... do the math.
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Why do you assume survivors do not care about killers fun? I play both sides and want everyone to have fun. I have even let a killer sacrifice me because I have felt bad for them. I want everyone to get points.
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I am happy you get a team that knows to do totems. I have actually gave up playing currently because of bad teams and NOED. I cannot do all the gens AND the totems. I have started running Small Game to find the totems but as I do them no joke I do not see any gens get done. If I go and do gens then totems get left. I have decided to go to other games at least for now.
Now to this post personally I can't imagine every game is exactly like the one described here to justify needing to use NOED in every match. I mean from my experience yes 1 or 2 gens pop before I get maybe even one hook some games but then other games I get 2 or 3 hooks before a second gen pops. Every game is different and I feel like you are trying to justify using NOED to make yourself feel better about needing it but I say if you want to use it then use it. =)
I also have to say if you VERY CLEARLY dominate and outclass the survivors then why are you having multiple games that all end the same? It doesn't sounds like you CLEARLY dominate them then. I am not calling you a baby at all and it could be that you just had a run of bad luck and maybe people who were SWF and that alone I hear is hard to deal with. It almost sounds like you do want that easy 4k at least to me and sorry if that comes off mean. I really am not trying to. You said the math is not in your favor to 3-hook people before gens pop. You are right and if you can then that is a team of potatoes and that is WAAAAY to easy then. I like the challenge and I have had games where 3 gens popped in 4 minutes and still got 3k win because the survivors cornered themselves and I do not use NOED. Every game is different but in the end use WHATEVER perk you want that makes you happy.
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bad baby killer noob
Jk, i don't like NOED as killer, because it leaves me with three perks the whole match. Whatever floats your boat tho.
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Honestly this is why I have stopped playing the game. I personally do not care about NOED but it has been a month now and my husband laughs because he can hear me getting mad at other survivors in game for NOT DOING TOTMES. They run past them and because they are dull just leave them. The worst part is they also do not do gens. 80% of my games have become me doing 4 or 5 gens and also looking for totems.
I had one game where I did all the gens and got killed. I stayed and watched the game though and this match alone made me quit for a week. A survivor ran right past the damn lit totem right next to gate as his teammate on the ENTIRE OTHER SIDE of the map got slugged. I thought okay he will cleanse it and someone will save but NOPE he ran and just left. I about had a aneurysm with how angry I was because this has at least for me become 80% of my games on survivor side. People do not do totems and pretty much hide the whole game hoping others do gens so they can escape.
I want to point out again like I said by all means use ANY perk I do not care. I am up for the challenge but for me I just got tired of playing with potatoes on survivor side and even with running Small Game and trying to focus only on totems gens never got done. I am just taking a break from the game and focusing on other games. I am 100% with you and wish survivors would focus on totems then gens or at least for me I wish my teams of rando people would focus on doing ANYTHING! lol
Post edited by Wylesong on1 -
Oh there are plenty of games I get outplayed hard, people who can loop me for minutes at a time depending on what killer I’m using... to those people I say kudos you’re better than me!!! I tell them so after game too.
Im talking about when I literally head to a gen and find a survivor on, so that’s QUICK, surprise them with Wraith so that’s QUICK, and then mind game them at the very first pallet to down them that is all QUICK. Meanwhile just from travel time and that small speed boost he got from first hit one gen popped and BBQ shows me one being worked across the map by one person so there is no point to travel there.
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Well that one being worked on could have just been started or close to finish but you deciding not to try is not their fault. I mean there is always point to travel if you only see one gen being worked on why not go towards that one to TRY and delay it? If it is the only one you still have time but deciding it's to late or to far to try is on you. I would rather try then well look for others who are doing nothing at all. I normally run Pop Goes the Weasel so I hook and then I see a gen being worked on I run to it. If it pops at least I tried and I can then decide to try to get that survivor or just head to a closer gen near me.
I am not saying you are bad at the game at all because believe me I am horrible. I just think the whole not try because it is pointless part is hurting you.
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Stop feeling bad for anything you do. Do whatever you want as killer. Toxic ppl will aways whine and/or offend. Feel the pleasure of playing as harsh as you can as killer. And if they complain, so its working, keep on.
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Have you seen a survivor so bad that you knew that he has DS, unbreakable and die hard 100%? Now compare it with times that you saw good survivor and knew that we has these perks. Yeah, second case is inexistent, because they dont have it. You're trash for running, no one blames you because running low tier survivor perks, but you're still trash.
Why should killers feel bad for using NOED if survivors dont have to feel bad for using die hard, ds, unbreakable or bt?
Great point gentelmens... but notice that its also true in the opposite direction, but you dont seem to be so offended. Even if killers have only NOED, while survivors have DS, Unbreakable, BT, Die Hard and few more. I sense bias here :P
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Interesting point, but every time there's a bad survivor i'm not suprised to see that he has Urban Evasion, Spine Chill and Self Care, i consider those perks the NOED equivalent in a survivor, and of course they're as trash as the killers that use NOED.
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Fair point, but if it’s start if the game and a gen pops in roughly 40-50 seconds you know two survivors did it. Assuming that the third survivor spawned at that other gen is an assumption I’m willing to make, by that point and with travel it’ll pop before you make it
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You make a valid point as well. I guess every game is just a gamble. I hope you know I am not saying don't use NOED but I just personally don't because I feel there is other perks plus I hate to learn to rely on it. That is just me though. I think I used it once and honestly I almost never used Hex Ruin either. I just play the game with a complete care free attitude. I however though sometimes will let everyone go and just run around being funny. I just like to have fun even if it means I do not get a kill.
Just as a tip that I have learned from playing killer is if gen time is a problem the best option I have learned is to force the survivors to repair all but the few gens closes together. That way at the end game you can cover the normally last 3 gens in a few steps each. I have had games where the survivors probably think this is easy then end game look and I wish I could hear what they are thinking. I mean at that moment when they figure out they should have tried to do other gens instead of cornering themselves into a tiny spot is a great feeling. I typically end up at least letting one go though or two go. Killer can be super stressful and it is why I don't play it a ton.
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Dont feel bad about it, run whatever you like. Yes it is unfair what killers get trashtalked for using NOED meanwhile survivors using same stupidly strong meta builds DS/DH/Unbreakable/BT/Adrenaline not. They are just hypocrites thats all. And in current genrush meta if they cant cleanse totems/play around NOED it is completely their fault if they lose to it. So just enjoy their tears in the end game chat. They will cry about NOED even if you killed them before it even activates btw
All the perks exist in the game for purpose of being used. Dont let anyone dictate you what to use.
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My argument to always close the mouth of the entitled survivors that day that "you did this because of noed" is "noed is a perk just like your ds, bt, adrenaline, sprint burst(or whatever perk they might have)".
Honestly, say gg after the match and if they are toxic throw in a "gg ez" then leave
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