Kill Switch update: The Mastermind has been Kill Switched due to an issue with Virulent Bound. The Mastermind will be re-enabled once this issue is fixed.

The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.

http://dbd.game/killswitch

SWF, mori and keys.

Oshi
Oshi Member Posts: 306

Four rank SWF with communication and key. I bring red mori, kill 3 of them, last one of them of course escaped. 20k BP minus one pip. Devs, maybe you delete keys also with morris from game?

Comments

  • Cheers
    Cheers Member Posts: 3,426

    Keep Swf, nerf keys and moris


    Keys should produce a loud noise notification and take 10-20 seconds

    Moris should require you to hook everyone at least once.

  • MPUK
    MPUK Member Posts: 357

    I am going to assume the reason being that you just mori each survivor as soon as they have been hooked once? You're doing 1 of 3 hooks, 33% of the hooks on those survivors has happened. Why should you be rewarded for taking such a huge shortcut of 66% on each survivor?


    If survivors as a team of 4 could do 2 gens and then all escape with a key which is only 40% of their objective done. They wouldn't be rewarded with a pip either and killers would whine even more about keys.


    The bloodpoints you get are unrelated to the emblem system. You need to be scoring in the emblem system consistently to be rewarded with rank increases. It isn't difficult. Hit people, hook people, slow gen progress, that's it.

  • Oshi
    Oshi Member Posts: 306

    And this is the problem. How killer should counter genrush coordinated red rank SWF with communication and key without MORI? Bubba four gens left i down them all once, then got coordinated genrushed to one gen while one loop me far away from them. Obviously, it's an depip, but i'm glad three of them also depip with me. 

  • Warlock_2020
    Warlock_2020 Member Posts: 1,867

    Moris do require 1 hook. Should require 2. Keys taking 10 to 20 is too long. Keys should be limited to user only. 1 key, one escapee. If you let someone else out that is your choice.

    SWF.....I don't know what the answer is there. The just for fun SWF seems to be fading and replaced with the bully the killer SWF. It is quite frustrating when you try to not be toxic just to have 4 jerks harass you all game.

  • MPUK
    MPUK Member Posts: 357

    Just chase them and kill them. Plenty of us do it at red ranks against red rank teams without a mori. Without camping, without tunnelling.


    You need to manage your own expectations, 4 kills will not happen in every single game. It just won't. Taking the shortcut of a mori will not help you get any better at tackling better players because you rely on the fact you can take 1 person out after a single hook and probably tunnel them for it too. Just because people play well together doesn't make them SWF.


    So what if they have a key? So what if 2 get out? Just play the game and you'll have far more fun than obsessing over 4 kills and how you have to tunnel off the hook to get the mori because a gen has been completed.


    I have had plenty of red rank game where I have 1 hook and 3 gens are done and I have turned that in to 3 or 4 kills becaus they have reduced the size of the play area sufficiently with those 3 gens they finished. Stop worrying about gens popping early, play well and you can turn it around. You don't need all 5 gens protected to win or rank up.

  • Oshi
    Oshi Member Posts: 306

    If mori would require two hooks there will be no difference between last third hook or get moried. Keys should work for one person, not for all. Maybe nerf red mori to two kills not all, also with keys. 

  • Cheers
    Cheers Member Posts: 3,426

    You took that the wrong way.

    At the moment, let's say you bring a green mori. Usually you'll have to hook a survivor once to be able to mori that survivor.

    What I want is that is that you have to hook EVERY survivor to be able to mori that single survivor.

  • Oshi
    Oshi Member Posts: 306

    "Fun" as Killer against four red rank genrush SWF with communication/key? How i know about they a all SWF? Checked steam profiles. friend list before game starts. I guess we a playing different games.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,434

    So you complain about a key but bring an ebony mori?

    I don’t see how a key is broken in this scenario. You can literally cut the game in half with a mori.

  • Oshi
    Oshi Member Posts: 306
  • BBQnDemogorgon
    BBQnDemogorgon Member Posts: 3,615

    As a killer main i super dislike keys i'd gladly have moris nerfed into the ground if keys can go with them.

    SWF is necessary people playing with their friends is good for the game.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,434

    @Oshi

    Smart enough to understand that if you complain about a key bring brought into a match, bringing an ebony mori doesn’t really give you license to justify how powerful keys are when moris are broken also.

    Any other insults you got up your sleeve?

  • BananaBlooD95
    BananaBlooD95 Member Posts: 555

    I think devs should balance the game for SWF and just give more info for non-swf player. That way killer don't feel cheated by SWF and lonely player aren't at a disadvantage

  • Dwigtht
    Dwigtht Member Posts: 462

    I know what you are talking about, I was rank 17 killer and was matched with rank 13 SWF. I am new to the game, and 

    based on how they looped me (like ranks 1 - 6: perfect curves 3 times then hit pallet). Their skill was clearly higher than regular rank 13. 

    I was pissed off. I had too camp and still they manage to escape and blind me with flashlight at the gate(RAGE!!!!11111). 

    But this does not happen all the time. In solo queue, I can get 3 - 4k without camping or tunneling or mori even when 

    I am matched with twice higher ranks. I think it is NOT healthy to use mori on solo queue players after first hook. 

    I usually do not tunnel or camp solo queue players and even if I don't get 4k -- the match is still fun. 

    But SWF team is an exception. No Mercy. 

  • Oshi
    Oshi Member Posts: 306
    edited March 2020

    Bring a red mori to counter four red rank SWF with key - get insulted after game in chat. 

    Now i see. Keys is just "powerful" and moris are "broken". I will not surprised if only mories get nerfed, without touching keys. 

    I am proud to be an Killer main, can't say similar to survivor mains, especially if you invertebrate SWF member. 

  • LetsPlayTogether
    LetsPlayTogether Member Posts: 2,117

    So you willingly moried them after first hook (I guess), so you gave up on pipping at that time. Thats how it goes. Hook them and pip, or short cut and dont pip. Its obviously a fair thing, even though moris are one of the worst things in game.

  • Oshi
    Oshi Member Posts: 306
    edited March 2020

    Exactly. Here 2 choices. Let them all escape in hatch because of key and depip or mori three of them into depip with you.

    Forgot about third option. Lobby dodge. 🤣

  • LetsPlayTogether
    LetsPlayTogether Member Posts: 2,117

    In either choice you couldnt keep up with the survivors, so you deserved what you got. Nothing to complain about.

  • Warlock_2020
    Warlock_2020 Member Posts: 1,867

    There would be a difference in that you don't have to worry about being interrupted stunned, body blocked or DS.

    Keys should be 1 escape per key.

  • Warlock_2020
    Warlock_2020 Member Posts: 1,867

    Ahh, ok. That may be a bit much, especially vs SWF. I think 2 hooks is fine. It won't help much with tunneling, but is better than 1.