http://dbd.game/killswitch
Why are the Yamoaka maps so frustrating?
Honestly, if I were to rank every map in the game, I would put both Yamoaka maps at the bottom, below Haddonfield and the Swamp maps. Why? Holy hell, theyre so poorly designed.
As a killer main, Ive actually gotten used to the pallet hell of Autohaven, the infinites of Macmillan, and the juking of Coldwind to the point, where Im actually relieved to get them, as opposed to Yamoaka. Before the DC penalty, I would always DC whenever I got Yamoaka as killer, now I have to stomach those awful maps.
Now, visually, the maps are beautiful, no shame to the art team, but I cant focus on how the maps look, when Im not worried about how huge the Estate is, or the uncounterable infinites and multiple safe pallets of the center of Sanctum of Wrath.
I just cant with those maps anymore. If I could disable any map from rotation, it would be these two.
Comments
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About the only time I like Yamaoka is when I'm playing trapper.
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Facts, and even then, Id rather get Trapper on Macmillans or the Game anyways
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