Can I be reported for this strategy?
So I picked out 3 generators to kind of protect. I wouldn’t camp them but I would try to herd the survivors to work on other gens so those 3 would be last.
Meanwhile i would keep treatment on to increase madness as much as much as possible. And then I would go to town damaging, whacking, and hooking.
Is this reportable? Because when employing this strat I’ve encountered survivors who dc and give up. But the way I look at it is playing the long game.
Also is it reportable to keep damaging generators and not engage in a chase where someone is CLEARLY trying to bait me? Or to hook survivors, leave them, they get unhooked, and I end up having to do this like 3 times? Is that considered farming? And if it is, then what is acceptable killing manners so it’s not camping or farming?
Thanks for your time. I’m new to the game and I find the Doctor really fun, but I don’t want to be toxic either.
Best Answers
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Reportable? No. You, as a killer are controlling the map. In multiple instances, survivors end up putting the last 3 gens in the same corner anyway.
Camping and Patrolling are two different things. Camping is always being able to grab a survivor that's pulling one of the hook. Patrolling is keeping your distance, but not too far away. It will allow for less risky hook saves, but when they do get saved, you are already in the area.
You are supposed to hinder their progress and catch them, but try not to make games last too long. It does get boring after a while.
I don't have a specific definition of farming, but farming is very easy to do with the Doctor. Farming isn't really discouraged, but it's not encouraged either.
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For killing manners, just keep putting them on the hook when you can. There is no shame in letting people get unhooked, it just makes them easier to kill, especially if rescued right away. Be wary of using up hooks in the same area, and be aware of saboteurs. Hangman's Trick is extremely effective against saboteurs. If you have a Mori offering, you can instantly kill them from the dying state, as long as they have been hooked first. Cypress = last survivor, Ivory = one survivor, Ebony = all survivors.
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I think it's marginally toxic, for some reason most 3 gen strats I've run into are Bubbas who relentlessly patrol 3 gens at endgame and refuse to hook anyone if they get a down. It's just bm at that point, nobody wants to wait 30 minutes to tap a gen run repeat, most of us just want to get onto the next game, sure a SWF friends can easily counter a 3gen but solo ques are too disorganized to realize it before it happens. IMO it just isn't a fun play-style for anyone.
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No, preventing gen progress is actually your objective (next to killing survivors)
The tactic is called 3 gen start btw and is completely fine.Dont worry about salty survivors, they always complain when they cant play the game in easy mode and eventualyl even DC
To all survivors complaining about 3 gen strat, I can only say
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But is it less toxic when I hit someone who is not deliberately trying to throw me off course and proceed to hook them?Killmaster said:I think it's marginally toxic, for some reason most 3 gen strats I've run into are Bubbas who relentlessly patrol 3 gens at endgame and refuse to hook anyone if they get a down. It's just bm at that point, nobody wants to wait 30 minutes to tap a gen run repeat, most of us just want to get onto the next game, sure a SWF friends can easily counter a 3gen but solo ques are too disorganized to realize it before it happens. IMO it just isn't a fun play-style for anyone.
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@Master said:
No, preventing gen progress is actually your objective (next to killing survivors)
The tactic is called 3 gen start btw and is completely fine.Dont worry about salty survivors, they always complain when they cant play the game in easy mode and eventualyl even DC
To all survivors complaining about 3 gen strat, I can only say

How are survivors supposed to "Git Gud" when the killer is camping the remaining Gens, essentially holding the game hostage. Don't just say "Git Gud" when the odds are just about impossible, like Killmaster says, just isn't fun for survivors. It would not be worth the blood points trying to do a generator the killer refuses to leave. Offer survivors some counters, as "Git Gud" does absolutely nothing.
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@CoolAKn said:
@Master said:
No, preventing gen progress is actually your objective (next to killing survivors)
The tactic is called 3 gen start btw and is completely fine.Dont worry about salty survivors, they always complain when they cant play the game in easy mode and eventualyl even DC
To all survivors complaining about 3 gen strat, I can only say

How are survivors supposed to "Git Gud" when the killer is camping the remaining Gens, essentially holding the game hostage. Don't just say "Git Gud" when the odds are just about impossible, like Killmaster says, just isn't fun for survivors. It would not be worth the blood points trying to do a generator the killer refuses to leave. Offer survivors some counters, as "Git Gud" does absolutely nothing.
A killer can always only be at a single gen at a time.
There are multiple survivorsFigure it out, its not too hard to solve that puzzle.
Try running a 3 gen strat against a competent SWF, then you will realize how it can be countered

Edit: oh and it is NOT holding the game hostage, we have the devs confirmation on that
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Not when the 3 gens are within sight of each other, the killer will just stay at the middle one, and can get to the other 2 within seconds. If they were further apart, yes, it's possible, but still, no one wants to spend a few seconds on a generator at a time that the killer will be constantly damaging it.
Regardless of how the devs say it, how is it NOT holding the game hostage? You are literally preventing the game from ending by refusing to hook people and refusing to let survivors do generators. In the time it would take to fix the last generator, someone could DC and potentially finish a new match.
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@CoolAKn said:
Not when the 3 gens are within sight of each other, the killer will just stay at the middle one, and can get to the other 2 within seconds. If they were further apart, yes, it's possible, but still, no one wants to spend a few seconds on a generator at a time that the killer will be constantly damaging it.Regardless of how the devs say it, how is it NOT holding the game hostage? You are literally preventing the game from ending by refusing to hook people and refusing to let survivors do generators. In the time it would take to fix the last generator, someone could DC and potentially finish a new match.
Split up and start doing gens, killer will have to decide for one guy then.
He cant chase him or he will lose a gen, so he has to switch to another survivor at a gen. The moment he walk back you go back to your gen.It really isnt hard and I cant believe that I ahve to explain it, but ok.
"refusing to let survivors do generators" LMAO
Yes, sadly thats true. Repairing the last gen of a 3 gen strat can indeed more time than a complteely whole match because for some reason its possible to repair all gens in no time.
Doing the math, survivors can actualyl do 5 gens in a bit less than 110 seconds, assuming that they are not disturbed by the killer, are coordinated and have no walking paths and no skillchecks.
Actually insane if you think about that
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Personally I don't see an issue with it. Sure it might make things frustrating and more difficult for me as a survivor but a) that's why you don't do gens too close together at the start. If i see someone doing a gen at one end of the map, I'll go the other side to get a gen. And b) It's your job to make my life difficult. I have to work around you if in this situation.
Again, 'personal' opinion.
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Okay, but see it from my perspective. I always play solo. No discord, no voice chat with the other survivors. I don't even talk to the survivors in the lobby, because you can't effectively coordinate in there either. You are looking at this strategy going against SWF, but not 4 individuals.
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Regardless of coordination, spending 10 minutes repairing one generator is not fun at all. I don't play competitively, I play for fun.
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If you hook people it's not reportable, but if you just focus on stopping gens and don't attempt to kill survivors because they are "trying to bait you" it can be considered taking the game hostage (according to some mods on the Steam forum).
In any case don't expect people to be happy to play "the long game" since after a while it just becomes a nuisance. Also, experienced survivors won't fall for it so don't rely too much on this strategy.2 -
If you arent hacking or dcing (even then good luck getting banned for those 2) you can do whatever you want no matter how many times you get called a "######### peice of dog ######### who should jump off the side of the goldengate bridge you ######### camping tunneling twat." have fun
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@White_Owl said:
If you hook people it's not reportable, but if you just focus on stopping gens and don't attempt to kill survivors because they are "trying to bait you" it can be considered taking the game hostage (according to some mods on the Steam forum).
In any case don't expect people to be happy to play "the long game" since after a while it just becomes a nuisance. Also, experienced survivors won't fall for it so don't rely too much on this strategy.Pretty much this. Look at it this way, you can camp the gens for a 30 minute game and survivors can decide to just stay at the other half of the map until you decide to chase (Basically a standoff). What then ? I don't think anyone would wanna play this game.
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