We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

What if maps weren't randomly designed?

If Behavior made it so that every map has a set design with no random elements, would it benefit the game more ?

In a way, maps COULD be more balanced since Behavior can have full control over god loops, safe loops, and unsafe loops benefiting the Killer in a way.

In addition, players could actually use Map offerings without having to rely on it having the god loop/window open or closed.

Plus, players could actually find a meta way of playing a map and plan out tactics and strategies better.

Thoughts?

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