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Chase Music is disturbing

Hello,


don’t you people who play killer find that chase music is annoying? As it sometimes disturbs you from hearing survivors breathing sounds and causes confusion. I think they should reduce the volume of the chase music so we can hear survivors better.

Comments

  • BigBrainMegMain
    BigBrainMegMain Member Posts: 3,826

    Yes, sometimes when the survivor is also dying on the hook and the Entity is taking them, the unnecessary music overwhelms any other sound which can be crucial when you're looking for the hatch or another survivor.

    The music offsets the balance even further. The volume is completely unnecessary in this day and age.

  • Carpemortum
    Carpemortum Member Posts: 4,506
    edited April 2020

    Try headphones or adjusting audio.

    I love the music, and I have no issues hearing breathing on the other side of a jungle gym mid chase.

    I honestly think good headphones are the key. I can find hatch or hear a faint heartbeat and react, but while watching that clip on TV I cant hear anything.

  • OtakuBurrito
    OtakuBurrito Member Posts: 512

    Just play deathslinger. No one can hear his terror radius.

  • Kai6864
    Kai6864 Member Posts: 377

    I will agree with @Carpemortum here, good headphones help a lot.

    However, I like the idea that while in a chase, you're so focused on this survivor that you can't hear distinct sounds like breathing on the other side of a wall or the slow closing of a locker, because its unrealistic. I definitely experience this without the chase music too - sometimes I just don't pay attention to a loud sound and I look down and its like "Oh, my devour hope! Where did it go?"

  • xBEATDOWNSx
    xBEATDOWNSx Member Posts: 636

    Came to say this. Good pair of headphones help a ton. My girlfriend got me the Turtle Beach Stealth 700 for Christmas this past year and it has helped in all the games I play that rely on sound

  • blue4zion
    blue4zion Member Posts: 2,773

    I believe before it's been said that's the point, however some are louder than others making it a bit inconsistent.

  • Huff
    Huff Member Posts: 1,480

    I agree with a couple points in the comments: the music is a nice touch, and I'm pretty sure the music is supposed to be loud. Also, the hook audio I feel is worse than the chase music. I feel like after I hook somebody, and especially when they're mid sacrifice, the audio is just way too much.

    It's not just the killers that deal with it either. Survivors deal with it too: I can't tell you how many times I've been playing survivor against Spirit, for example, and been trying to listen to her footsteps or whatever only for the chase music to be too overbearing for me to be able to tell where the footsteps were coming from. So again, not just a killer problem.

  • deadbyhitbox
    deadbyhitbox Member Posts: 1,117

    I love the music. The whole concept of having music in a chase kind of completes everything for me. I do agree though, I wish some of them were lowered a bit. DS is a perfect example of great music volume imo.

  • Aven_Fallen
    Aven_Fallen Member Posts: 17,977

    I dont have any problems with the music, on both sides. It just confuses me on Corn Maps, when it suddenly starts because I am apparently chasing someone.

    As others have stated, the Sacrifice-Sound is more annoying for me as well, more as Survivor, because I cannot hear anything at this point.

  • xCarrie
    xCarrie Member Posts: 982

    Idk I like the chase music. It brings the mood and pumps you up for killing (no i’m not insane I promise). turning it off would be like playing doom without the music, though having an option to turn it down wouldn’t hurt. I just hate the loud ass sound that plays when you sacrifice a survivor