http://dbd.game/killswitch
Chase Music is disturbing
Hello,
don’t you people who play killer find that chase music is annoying? As it sometimes disturbs you from hearing survivors breathing sounds and causes confusion. I think they should reduce the volume of the chase music so we can hear survivors better.
Comments
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Yes, sometimes when the survivor is also dying on the hook and the Entity is taking them, the unnecessary music overwhelms any other sound which can be crucial when you're looking for the hatch or another survivor.
The music offsets the balance even further. The volume is completely unnecessary in this day and age.
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It wouldn't be such a big deal, if the Killer didn't have to rely on every single second and every single faculty to locate and disrupt survivor progress.
Its why I stopped playing. There is so much effort you have to put in to dish out pressure as the Killer. If you tunnel, you're toxic. If you camp a kill, you're toxic. Both of these are the Killer's only forms of permanent pressure, whereas survivors just by doing their main objective gain permanent pressure throughout the match.
These little things would be no issue, if I could just lean back and just chill as killer for once.
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Try headphones or adjusting audio.
I love the music, and I have no issues hearing breathing on the other side of a jungle gym mid chase.
I honestly think good headphones are the key. I can find hatch or hear a faint heartbeat and react, but while watching that clip on TV I cant hear anything.
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Just play deathslinger. No one can hear his terror radius.
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I will agree with @Carpemortum here, good headphones help a lot.
However, I like the idea that while in a chase, you're so focused on this survivor that you can't hear distinct sounds like breathing on the other side of a wall or the slow closing of a locker, because its unrealistic. I definitely experience this without the chase music too - sometimes I just don't pay attention to a loud sound and I look down and its like "Oh, my devour hope! Where did it go?"
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Came to say this. Good pair of headphones help a ton. My girlfriend got me the Turtle Beach Stealth 700 for Christmas this past year and it has helped in all the games I play that rely on sound
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I believe before it's been said that's the point, however some are louder than others making it a bit inconsistent.
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I agree with a couple points in the comments: the music is a nice touch, and I'm pretty sure the music is supposed to be loud. Also, the hook audio I feel is worse than the chase music. I feel like after I hook somebody, and especially when they're mid sacrifice, the audio is just way too much.
It's not just the killers that deal with it either. Survivors deal with it too: I can't tell you how many times I've been playing survivor against Spirit, for example, and been trying to listen to her footsteps or whatever only for the chase music to be too overbearing for me to be able to tell where the footsteps were coming from. So again, not just a killer problem.
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I love the music. The whole concept of having music in a chase kind of completes everything for me. I do agree though, I wish some of them were lowered a bit. DS is a perfect example of great music volume imo.
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I dont have any problems with the music, on both sides. It just confuses me on Corn Maps, when it suddenly starts because I am apparently chasing someone.
As others have stated, the Sacrifice-Sound is more annoying for me as well, more as Survivor, because I cannot hear anything at this point.
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Idk I like the chase music. It brings the mood and pumps you up for killing (no i’m not insane I promise). turning it off would be like playing doom without the music, though having an option to turn it down wouldn’t hurt. I just hate the loud ass sound that plays when you sacrifice a survivor
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