http://dbd.game/killswitch
My opinion on the new update
I know nothing is final but just my thoughts on what they have currently. I think the t-walls and some loops were a bit much but I am glad that the god loops are gone. There should never be a spot in the map where survivors are invincible. I'm also glad some larger maps are getting size changes but I hope they don't make them too small. Not sure how I feel about gen speed change honestly.
Edit: I forgot about the sensitivity for console. I'm so glad that it is getting increased. Now I can play on a sensitivity I actually prefer compared to the slow sensitivity we have now
Comments
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Low fps and poor optimization can still screw you over for console.
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This patch feels a bit like the devs want to once and for all shut up all the people who were accusing them of being survivor sided. The changes look really good.
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Like I said, don't really feel the t-wall stuff was necessary once you get a bit better and learn how to counter it, but not gonna take a 100% stand point on it until I see what they do
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True. I've noticed some instances in matches where my frames drop during chases and it screws me over because my console just briefly dies trying to adapt, giving the killer enough time to hit me
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Not sure what exactly you're referring to, but LT walls are not being changed. The only thing that's being changed is the way they spawn next to other tiles. Having a long wall jungle gym right next to shack for example turns them into an extremely strong setup, even though they're fine on their own. Even if you do make the survivors slip up, they're able to get to the other tile very easily and recover. They're being spaced out a bit so you can play around them and outsmart each other.
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Especially nurse, doc and freddy i guess. I don't have console, but freddy's transition into dream world really screws me over even on pc (Gtx 1070 graphic card btw)
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Oh, that's understandable then. I must have read that part wrong.
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