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Killers should be able to see what perks, items, and add-ons survivors are bringing

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Comments

  • SurviveByDaylight
    SurviveByDaylight Member Posts: 720
    edited April 2020

    It’s already too ez for some of the killers 🤷‍♂️ Particularly high mobility

  • SurviveByDaylight
    SurviveByDaylight Member Posts: 720
    edited April 2020

    Ebony Mori’s just ruin the game and you’re talking about 3 toolboxes that were nerfed in the recent patch 😂 I thought the key was the issue

  • danielmaster87
    danielmaster87 Member Posts: 9,452

    I know right? It's just an idea, and I doubt it will ever be a thing. These survivors, and also very lucky killers, tell us we're crazy. We know how hard killer is, and they for whatever reason do not.

  • vigthepig
    vigthepig Member Posts: 44

    The game is designed for Killers to carry the match and make the challenge.

    Killer add ons and perks are to adapt to odds of a 4 on 1 game and make it challenging and exciting for the survivors.

    Do a one month study giving the killers ability to see Survivor level and items.

    If they use it to stomp matches then point proven and question answered.

    If matches improve all around then you have an easier solution to match making, ranking and overall morale.

    New killers who get the classic 4 red swf maxxed out survivors can decide if they want to avoid that match or get their best items and take on the challenge.

    High ranking killers can see low level survivors and decide if they want to challenge themselves and go in naked and be kind to developing survivors.

    This won't happen obviously but if it did i think it would be an interesting study and could lay the framework for future changes.

  • BigTimeGamer
    BigTimeGamer Member Posts: 1,752

    in that case Survivors should be able to see what killer it is

    at least that has merit, since it will allow counterplay

  • just_a_noob
    just_a_noob Member Posts: 247


    • toolboxes are useless now, anyone that plays survivor knows this. you can't even complete a full gen with one no matter what add ons you have. not to mention that the gen speeds are changing in the next update
    • DS is an anti-tunnel perk so don't tunnel and you won't have to deal with it. if someone is obsession then you will know that at least one person has it unless you have a perk on relating to an obsession
    • Adrenaline? even if you did know that the survivor has adrenaline, it's not going to change the fact that they will still get a free health state and speed boost at the end anyway. so really, knowing is pointless.
    • instablind flashlights, just dodge the lobby if its that big of a deal

    if you want to pick on all things survivor maybe you should look at killers....huntress with iri hatchets, having an insta down killer...no one knows who they are playing until they are in the game, getting intsa downed really isn't fair, getting tunnelled, getting camped, playing a freddy with all the slow down perks possible and the fact he can teleport from gen to gen, spirit fury perk...its so unfair when survivors drop pellets and they instantly break, survivors should know when a killer has make your choice because its so unfair when you are in exposed effect and get insta downed because the killer comes straight back to hook, myers with tombstone.

    my point is, i don't think either side should know what the other side has. they both have some ######### perks that no one likes to go up against. in my opinion, going up against these perks make you play different styles and you can learn from them.

  • batax90
    batax90 Member Posts: 879

    What killer need to be able to see are the survivor perk just like the survivor are able to see the killer perk in a match and it should be the same for the addon

  • NursesBootie
    NursesBootie Member Posts: 2,159

    In exchange survivors can see the killer build too.

    See what i did there? Killers already got an advantage, because they can check profiles and see which items are in the match. Keep that one dude.

  • FearedbytheGods
    FearedbytheGods Member Posts: 476

    TLDR: Make killer easier

    Get off your knees, your supposed to be a you know... killer 🙄

  • joeyprtr
    joeyprtr Member Posts: 42

    What a comment so the tunneling killer can down me after they hook me. And instead of me using decisive to combat tunneling they can see I have it and just wait. All these complaints from killers why not put the bead marker with the massive ray of light on all survivors the entire match too.

  • SoylentPixie
    SoylentPixie Member Posts: 1,192

    The only time anybody see's the opposing side's perks, is when the game is over. Killer perks are hidden, even to a dead survivor, until the game is finished. If you are talking about guessing the killers perks due to their actions in game, I believe Killers have just as much opportunity to do the same. If you have an Issue with the HuD design giving away perks, that's on the devs, though even without it, most can be guessed because even Killers have their meta and if you play long enough you start to recognise playstyles of various perks being used.

    If you want to know your opponents perks and addons before you start a game, you don't want to play DBD, you want to play a single player game where catering the game to yourself doesn't royally screw over 4 other players. I'm all for balance and killers not being frustrated, but this is a ridiculous and utterly selfish ask.

  • batax90
    batax90 Member Posts: 879

    What i mean is in a game if i have thana the second a survivor is hit everyone know i have thana its the same for devour of hope when i have 3 stack etc... survivor dont need to guess which perk i have the game tell them its the same with some addon

  • danielmaster87
    danielmaster87 Member Posts: 9,452

    That's would kill hex perks altogether. If they know it's Plague, they won't bring medkits. Survivors seeing what the killer has would kill the role.

  • SoylentPixie
    SoylentPixie Member Posts: 1,192
  • SoylentPixie
    SoylentPixie Member Posts: 1,192

    Like I said, even without the HUD display, which wasn't around when I started playing, It was fairly easy to guess. Someone gets hit and the gens go slower....Thana, Killer is running away from the hook right away without stopping to check for survivors or seek out an aura on BBQ....probably a devour hope user who wants to get away from the hook asap so they can get their stack.

    Addons have their tell tale signs too.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    Simple answer is no.

  • Lanis_
    Lanis_ Member Posts: 183

    And survivor must die on their first hook.

    And made No Mither at the survivor's base kit (without the part that can fully recovered from a dying state).

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  • Seanzu
    Seanzu Member Posts: 7,526

    and every killer could have a mori but the survivors don't get to know that, until the load screen, killers don't need any more info, and I'd rather play against a team with 4BNPs than 1 killer with an ebony,

  • AsheruSwiftwind
    AsheruSwiftwind Member Posts: 156

    As a killer main with quite a few hours in this game... No. I do not want to know what the survivors are bringing. Items I'm fine knowing but part of being a good killer is being ready to change your play style on the fly when you find out someone has Dead Hard or some other perk that you might not expect. I always go for the one who saved off hook first so I hardly ever run into DS or BT. If I see someone who I start chasing and watch em hit either a great timed DH or a poorly timed one I keep it in mind for later chases that they have that perk.

  • Danky
    Danky Member Posts: 219

    the part that u dont understand is that even if every 100 games u played and the killer brought a ebony mori the killer 1st has to down and hook the survivor UNLIKE WITH THE BNP. are some killers able to down and hook ez'er then others??? yes we both know that BUT thats only 2-3. the rest can now be looped for all 5 gens.

  • danielmaster87
    danielmaster87 Member Posts: 9,452

    Because they can take it. Instead of all survivors bringing OP stuff that the killer has no idea about, it will force them to sparingly use OP stuff. Like they'll have a green toolbox with BNP but no other OP items as to not bait the killer into bringing a mori. Even without any items, survivors can escape easily, so it's not game breaking like you make it sound.

  • Seanzu
    Seanzu Member Posts: 7,526

    Looped for 5 gens? Lmfao, I'm not bad enough at this game to get looped for 5 gens, if your whole argument is based on "a killer can be looped for 5 gens therefore don't get to use a mori" then it isn't really an argument, just your bias taking over, or lack of skill.

  • Danky
    Danky Member Posts: 219

    doesnt matter about skill when as of right now survivors have tons of safe pallets and no Ruin to help slow the game down. even when u look @ the "best" killer streamers they have a hard time with gen speed now. and im not saying a killer should be getting 4k's or entitled to that but after the Ruin nerf thats just not an option now.

    the fact is that if u take the best SwFs team or solo survivors thay will destroy the best killer. the game is trying to balance to new players ie* survivors and not trying to balance for new killers.

  • danielmaster87
    danielmaster87 Member Posts: 9,452

    That's a ridiculous comparison. An ebony does not disregard the chase aspect of the game. 4 BNPs would, and the gates would be open in 3 minutes. The killer can't mori who he can't down. And SWF or not, survivors can cycle through who is to be the designated looper so that the killer hooks everyone once, and by that time all the gens are done and the gates are open. You could argue that the killer can proxy camp and brute force the Borrowed, but that assumes that he's tunneling. If you have to the tunnel for moris to work, they can't be that strong. And with 4 BNPs, the survivors have to be absolute garbage for the killer to get more than 1 or 2 kills in that time.

  • Seanzu
    Seanzu Member Posts: 7,526

    Killer is insanely easy, sorry that you're not very good, maybe take some time to learn the game instead of always relying on PGTW + Bloodlust.

  • Seanzu
    Seanzu Member Posts: 7,526

    "And with 4 BNPs, the survivors have to be absolute garbage for the killer to get more than 1 or 2 kills in that time."

    Ok, but why should you be getting more than 1 - 2 kills if the survivors are running the best of the best try hard stuff? This is such a weird stance, because I guarantee you'd argue "If the killer is running their best stuff like ebonies etc I wouldn't expect survivors to have more than 1 - 2 escapes".

  • Danky
    Danky Member Posts: 219

    Survivor is insanely easy, sorry that you're not very good, maybe take some time to learn the game instead of always relying on DS + Unbreakable + God Pallets.

  • Seanzu
    Seanzu Member Posts: 7,526
    edited April 2020

    What? You're the one acting like the game is hard lmfao, I never said either side is hard what are you talking about? lmfaooooo

    and I don't run DS or Unbreakable so GG sweetheart.

  • SoylentPixie
    SoylentPixie Member Posts: 1,192
    edited April 2020

    So you basically want it to stop survivors using Items/Addons that are part of the game, have been nerfed and which players have spent their own BP on?

  • danielmaster87
    danielmaster87 Member Posts: 9,452

    Red ranks, now, we're talking about red ranks. I want it to stop 5-minute games/unwinnable killer games from happening. Currently, the killer can see the medkits, flashlights, etc but they haven't the slightest clue what rarity or add-ons they're using. So essentially right now, seeing items in a lobby does nothing. If you pick a weak-average killer and the survivors bring OP stuff, oh well, you lose no matter what. If you don't bring that much gen defense because you think they're being a brown toolboxes instead of purple ones, oh well, you get a 5-minute game and lose. It's the survivors' game to lose. They can just choose whether they want to win or not. Maybe if gen speed wasn't ludicrous, the game wouldn't be like this.

  • SoylentPixie
    SoylentPixie Member Posts: 1,192

    Sorry but that's not an excuse. Survivors get NO indication of what they are about to face until they are in the game. They could be facing a pair of brown addons or a pair of pinks and a Mori. They don't know if they are going to face a camper or a slugger, and if they don't bring the right perks, well tough luck. It works both ways. And I have seen and been in enough games as both sides to know that it isn't always that survivors are in the power role.

    You are essentially asking for something you would never agree to the survivors having for reasons that could be turned around and quoted back at you. The old argument of 'survivors are the power role' is wearing pretty thin of late. Survivors are in the process of being balanced, quite a bit over the last few patches. And I'm fine with that. But it seems like always its a case of give an inch and then demand a mile and it's just silly.

    Out of curiosity @Peanits Is this a feature the devs would consider or have considered implementing into the game?

  • Fog_King
    Fog_King Member Posts: 688

    I don't agree with killers seeing everything a survivor has equipped. Not only it is unfair for the survivor, but the killer can plan around what people are using or even just leave the lobby to avoid playing against certain perks. Also, they can just tunnel that survivor that has adrenaline, for example, because they don't want them to get to the endgame or just tunnel those survivors they know don't have DS.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,288

    Am I missing something or did you get stuck in 2016? BNPs might be the fastest way to repair a Gen, but given the fact, they are of Pink Rarity, they are still weak, especially compared to something like an Ebony Mori.

  • OtakuFreak
    OtakuFreak Member Posts: 206

    Yeah let's tell the killer that a specific survivor doesn't have DS, BT or UB so slugging, camping and tunnelling become even more popular.

    No.

  • nicknack
    nicknack Member Posts: 253

    Yes because when im in a game i just choose to get moried or i just choose to win. Do you even realise how stuipid that sounds?oh surrvivors have it so easy they can just win whenever they want because surrvivirs always bring the same four perks. Hmmm im in a lobby oh all of them must have ds,unbreakable,adrenalin,and bt because obviously nothing else is ever used. Also what you suggest as a "fix" is only going to make more problems and worsen already existing ones because killers can just lobby dodge if they dont like an offering or a perk or god forbid an item. Instablinds and heals are gone syptic syringe was nerfed into the ground and takes the same time as a teammate healing you. Instablinds have been gone for a long time so get over yourself and like i hear so many people say on here. "Adapt" to how the game plays and maybe you will not need to see their perks to get better and actually learn how to play like many other killers have.

  • th3
    th3 Member Posts: 1,845

    First time playing plague, as you can see I was at a disadvantage not knowing who to avoid as they had ds.

  • des7in
    des7in Member Posts: 47
  • Raven014
    Raven014 Member Posts: 4,188

    I would like keys to be clearer in the menu. I can't see them because of how small they are + my eyesight isn't the best. It feels cheap when I can't see it and they escape with it because I haven't played in a way to counter it.

  • Danky
    Danky Member Posts: 219
  • TatsuiChiyo
    TatsuiChiyo Member Posts: 712

    Terrible bait, move on

  • bendermac
    bendermac Member Posts: 772

    at OP: NO!

    SV can't see anymore what the Killer is using. Besides, it's not hard to guess what most SV will use.