My only request as a current Killer main.
Please add in an icon next to players' names in lobby that let Killer knows which one is in SWF mode.
Or even less that just give us an icon to know if there are any SWF at all
So at least we can bring in a better Killer, add on
As a Trapper main, for me those coil add on makes disarm trap slower are the most useless. Many time I use double coil add on just to get rid of them. And vs a hard core SWF with 3 head on.
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this would probably increase lobby dodging.
I'm fine just seeing it after the match ended, so that it doesn't affect lobby dodge, and so that I can actually see if I just faced a 4 man stack (to maybe understand why they were so efficient in saves, etc) without having to look at their profiles.
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The first draw is a perfect suggestion.
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They won't, because 'lobby dodging.' They know how broken SWF is, but god forbid the killer doesn't want to play against them.
Now, what I want is what you showed, but in the post game screen. I want to know for sure who was SWF, and who was just a really good player. Shouldn't be too difficult, and you can't lobby dodge if it's at the end of the match.
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Killers would simply lobby-dodge. I mean, they claim they need to see Items for preparation (which is fair), but they just use this information to dodge. Like, a Flashlight? Dodge. (Even tho, most people are not able to use Flashlights anyway and they are super-easy to counter...)
This would just lead to more lobby-dodging.
However, an indicator on the Result Screen who was in SWF or not would be good. This might open the eyes of some Killers who are "constantly going against 4 man SWFs".
Post edited by Rizzo on19 -
I get mori'd enough for being paired with TTV's, I dont need one more thing cucking me as a solo for being paired with a SWF.
Yall just got your massive map overhaul and slower gens...why are there now several posts today about killers wanting to be able to identify survivor groups/perks/addons/offerings/etc. in the pre-game lobby? No, just ######### chill for a hot minute. Damn.
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I never dodge lobby. I just play through.
I just dont want facing toxic swf with double Trapper Coil add on
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This is respectable, but sadly not everyone is like that. The only good thing for Dedicated Servers is that Survivors dont have to queue again when a Killer dodges, so Lobbydoging is not that much annoying anymore, but still, more people will dodge when they see that they are going to play vs an SWF.
And btw. you will not know if they are a "toxic SWF". Only because people play with their friends does not mean that they are playing toxic in any way (or are even good at the game).
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This would be great for us solo survivors and killer players, but as people say lobby dodging makes it impossible. I love when I play Clown and I get a red rank SWF team, it's game over from start. I can't imagen it's even fun being SWF team going up against weak killers, and it's not fun for me either when I could have chosen Spirit instead if I would have known.
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But still, if you dont know its an SWF, you can bring perks like hex:the third seal or knockout that are useless against swf.
Some solution should be found here.
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yeah, honestly I'd really like them to have an indication after the game has finished in the tally screen. I don't think it would be telling to much as you'll notice when the same people jump in your lobby consistently together.
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I'm sorry but why?
Killers lobbied very hard for their perks to be hidden until everyone in the match was dead, they did not think it was fair that the survivors who died could relay info on the killers perks that could make them adjust their gameplay accordingly. And I've always whole heatedly agreed with it because neither side should have any more information than they currently have.
Now you are asking for information on survivors that would allow you to adjust your gameplay accordingly?
And even if it could be persuaded that killers deserve this, it would be massively abused. If you put an SWF indicator at the start of the game two things will happen. Killers will dodge the f**k out of SWF lobbies, and survivors will go back to lobby dodging separately to end up in the same team. Why would the Devs add a function that would cause known issues in lobbies that are already having issues?
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You kinda can do that already by opening their profiles and looking if they are in each other friends list.
I usually can do it in the 1 minute lobby time. It's rare that all 4 will have locked profiles and/or friend lists. In my lobbies it's usually 2 people or 3 people groups with 1-2 solos, full SWFs and full solos are both rare.
So basically the possibility already exists, all they'd do is make it more comfortable. And I agree that they should.
Your option 2 is rather useless though because around 9 out of 10 there will be at least 2 people SWF so it's gonna show "swf detected" almost all the time. It should either show how many people are in SWF or only show up if all 4 are SWF. I don't think it needs to show who exactly is in an SWF and who isn't. Just a notification like "SWF: 3" would be perfect.
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Just for lobby dodging? Hell no!
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@LetsPlayTogether Just for lobby dodging? Hell no!
@ZerLukas You kinda can do that already by opening their profiles and looking if they are in each other friends list.
I mainly play for fun, I dont care getting defeated and not care for pip, I only care for BP. I dont want to pay times every match to check profiles to see who's in SWF
As a Green rank Killer, if all are Solo, its quite normal to get 2K, even all of them are Red rank. With SWF however, pack of Green and Purple can be a pain. Not mention Red.
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@C3Tooth I play for fun too but checking profiles helps to give you expectations if the match wil be difficult for you or not.
It isn't fun to go brown addon Trapper against a full SWF with 1000+ hours and it isn't fun to go purple addon Spirit against a group of solos with 100-200 hours.
I'm at green ranks myself by the way and have similar problems and checking profiles sometimes helps to solve them. However in my experience 2x SWF with 2 solos is usually easier than 4x solos as they don't care much about each other and rush gens faster.
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Hm, i dont know about that. On the one side, it seems to be fair to know who you are up against, since they could be on voice and this will make your game harder most of the time, on the other side, Survivors dont have ANY information. No idea who the killer is, no idea what addons he is running. The killer knows pretty much everything who he is versing and what the bring to the party.
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I play killer too. Am i a "cherry picking coward"?
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Last time they showed stats on SWF.. it's something like 75% of games are some form of a SWF.. So just assume it's likely not an all Solo team, and your problem is solved.
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@ZerLukas I had 2 matches continuously SWF red rank. Both I had 2K with weak Trapper add on (of course I tried hard on those 2 matches when I knew they were SWF). The next match I brought better add-on, just to have 1 afk, and 1 of them not even try after knowing 3v1. All 3 matches werent what I wanted.
So I have an idea. When all players are in lobby. 60sec starts to count down. Will spit up to 3 parts:
- Early 30sec: Survivors can setup load out. Killer can also setup load out.
- Late 25sec: Survivors no more can setup load out. While Killer can. This will prevent sudden 3 Flash light at 6sec count down.
- Last 5sec: As currently, no one can do anything.
- Game start: Killer will get an icon that there is/are SWFs. At that time. Killer can not dodge anymore. But they will know they will have to put more effort in match. Beside that, Killer have 30 more sec to setup their loadout. Which is fair for me.
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That's fair, in exchange, survivors should see the killer and his add-ons.
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I know they won't, but I would even take it after the match.
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I dont get how Killer should know if there is a SWF equal to Survivors should see Killer character & add-on
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So they can last second switch to their P3-Claudette with clickyclicky and full meta perks, why else? /s
As long as you can check player profiles and see who is playing together, there is no reason to not implement a "show swf" option. Will it increase dodging? Maybe.
I remember the time survivors dodged when the rank was shown during the lobby, because they didn't want to play with players under their ranks. So i don't blame killers if they don't want to face a 4 man group. It goes both ways.
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Treat every match as swf boom problem fixed
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This is where you block the swf to never see them again
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I to am legally required to wear a helmet.
Also thanks for admitting swfs is so OP that knowing who they are is on the same level as knowing a killers entire load out
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Yeah right, it's not like the queuing takes ages, lets do that to make sure every killer dodges the lobby and we'll wait another half and hour or he'll just bring a mori and the game ends in 5 minutes and then we can wait for years again just to have either a 5 minute game or a camping killer because it was swf. I got tunneled and camper enough as a solo player because my mates were swf. I agree if this will he shown post game because it doesn't affect the gameplay but pre game hell no.
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Because survivor queue times aren't bad enough. SMH
You realize majority of killers will dodge when they see this icon, right? Just makes it easier to be a boosted killer that scums lobbies for 4 solo survivors.
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Or just play the killer you want to play.
I do like the SWF idea post-game (or just not in the lobby) though.
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Much as I want to agree with you, everyone has beat me to the punchline. This would heavily increase lobby dodging. Now the wait time for a solo queue survivor has just vastly increased all because a Killer didn't want to take on the challenge.I hate playing against toxic SWF's as much as the next Killer but this will make it miserable for everyone.
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Exactly it's getting ridiculous at this point. Imagine if all the survivors could see which killer they're going up against in the lobby
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I don't know where you took those conclusions from but i assume you're a special person, so i'll explain myself. killer dodges SWF = I dodge Freddy/Clown/Spirit. Do i think those killers are overpowered? no. I just hate them. Do i need to draw it to you now?
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there is no blacklist whatsoever, blocking them doesn't do anything
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Just add an increasing cooldown on every Lobby Dodge done in quick succession. I'd honestly just want 50% - 100% more bloodpoints if matched with a SWF. At least it's worth my time then, I'd gladly get tea bagged at the gate if the Devs paid me in bloodpoints to do it.
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As much as I agree, it won't happen, solely because of lobby dodging. Lobby dodging would be unfair to solo queue survs or other SFWs like the few I've been in where I was the only decent survivor, and I was so busy dealing with my friends that we lost anyway. (God they suck at the game.) However lobby dodging is perfectly fair to the toxic little-! Oh yeah, I'm in public, can't say that.
😑👈
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How dare those killers want *looks at paper* a fair game
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A fair game? 😂🤣 That's rich coming from a killer.
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Whats about you only get to know there is some form of SWF right before the trial start, at that time you can not quit match because penalty.
Giving Killer 30 more sec to setup loadout while Survivor can not change their loadout is also fair to me.
I dont mind losing a Perk for Lightborne if there are 2 Flashlight, or FranklinDemise if there are 3 toolbox. I mind of I always have to lose a Perk on Lightborne just in case 3 Flashlight suddenly happen at 6sec count down. As some said "treat every match like SWF"
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Yeah damn the game is actually more fair for killers yeah damn we should totally chill. Gens still wont feel that much slower and considering how broken a swf group is havign some sort of indication would save killers some headache. And people like you need to understand that without killers who actually want to play killer, there is no game. Fewer killers means longer quite times and even more sweaty campers/tunnelers. Its taken them literal years to remove the god loops from these maps and improve them so they arent totally survivor sided like most of the maps in the game.
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this i want this because i want to know for a fact if i just faced a survive with freinds and won or managed to get half of them i can guess sometimes and depending how they talk in chat ill know but sometimes i just want to know for sure
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But this would only serve to triple lobby dodging, mori use etc. I play both sides at red ranks and both are as bad as eachother. To an extent it would be nice to know pre hand it was swf but you would also wanna know what killer it was pre hand. It goes both ways so this would only serve a negetive impact if added
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Okay this is ridiculous. I had to make an account real quick because I'm tired of Google recommending me these crybaby killer threads and not being able to comment.
Dead by Daylight is literally an online game. Just like Call of Duty. Just like F13. You killers are always crying about SWF and it doesn't make sense to me. It is four survivors vs one killer. The survivors are playing on a team. Their teamwork is critical to their objectives. Why wouldn't they be able to talk to each other? They're on a team. It's not a solo game on the survivor side because one bad survivor can ruin the entire game for the other survivors.
I'm so tired of people saying SWF is unfair and toxic. You choose to play as killer. Playing as killer means you are playing solo. You play as killer for a reason. Most people play as survivor because they like playing with their friends because, I don't know, maybe because this is an online game meant to be played with friends.
Maps just got buffed on killer side. Loops were nerfed. The main survivor perks were nerfed. Instaheals are are nonexistent. Toolboxes are completely obsolete. Gen repair was just nerfed.
And YET, killers still find something to complain about. We get it, Hex Ruin got nerfed. Survivors never asked it to be nerfed. Most red ranks could care less about it and knew how to hit skill checks. That was a dev decision. Get over it. Stop complaining. You don't enjoy being a sweaty killer? Play as survivor. Simple. A SWF group is not going to determine if you're good as Trapper. You either are or you're not.
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what is SWF
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Survivor With Friends, not a countrymate. :)
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thanks dude
: )
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That was a dev decision. Get over it. Stop complaining. You don't enjoy being a sweaty killer? Play as survivor. Simple. A SWF group is not going to determine if you're good as Trapper. You either are or you're not.
Its Devs decision, its also Devs decision that let players suggest our need, either they accept or not. I know u're not able to read. But I will put this again
I never dodge lobby. I just play through.
I just dont want facing toxic swf with double Trapper Coil add on
I dont like having Two Disarm traps slower Add-on vs 4x Red rank SWF. As much as I dont like having Very Rare Add-on vs 4 Solo. I dont care of defeat or pip. I used to let every escape until I faced too much toxic SWF.
Some Killers are try hard, for me. A normal game is what I want, either win or lose. These kind of games are what I dont want
I already see toxic in the lobby, but I still play through it. And u tell me Im crying?
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So a squadette with bright outfit's means they are toxic? Lmao
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So basically, because you're not having fun on the game you're choosing to play, you want others to be miserable too but trying to get rid of swf? I've played solo survivor. It is the most aggravating thing. Others don't save you in time or they urban evasion around the map the while time or self care for two minutes instead of doing gens. I usually play with one friend. Otherwise I wouldn't play the game at all. Not worth playing with potatoes. Killers don't understand this because they always play solo and only have to rely on themselves. Playing survivor is not like that. You're dependent on your teammates. If they suck, you lose.
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They did toxic son, I didnt put that squad image for nothing.
They checked my profile as seeing Im Asian
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LOL. Why do you think survivors put on certain items last minute? Because 9/10 killers will lobby dodge. Killers already have more than enough information while survivors get nothing. Killers are able to see usernames, items and characters. Killers dodge over any of these constantly. Killers can bring a mori for a key but survivors can’t bring a key for a mori. You guys already have it good, don’t beg for more just because you’re bad. If anything you guys should see less.
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