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Looping

So I understand why the devs have a hard time balancing loops. It's probably not easy to make loops mind-gameable while also making sure they aren't just wholly unsafe.

Seems like a fine line between unsafe and infinite.

But can we all agree that mind gaming and bloodlusting are different.

Like, yeah, I was caught at this loop but that's just because you blood lusted me. Not because you outplayed me.

I (personally) feel bloodlust needs looked at amidst all this loop/tile adjusting, yeah?

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