Unused Killer Perks

Killers:

From a viability standing point, what perks do you just not use and or ever see yourself using?

Comments

  • DWolfAlpha
    DWolfAlpha Member Posts: 931

    Zanshin Tactics is pretty useless, imo. Shadowborn works with Deathslinger, but other perks work better, so there's not really much use bringing it. Territorial Imperative and Monstrous Shrine are kinda situational, so I don't really use them either.

  • Zaitsev
    Zaitsev Member Posts: 1,285
  • Tarvesh
    Tarvesh Member Posts: 776
    edited April 2020

    Most of them....


    Easier to list the ones I do use than to list the ones I don't. Most of them just aren't worth it or are too niche for meme builds or specific killer builds.

  • DWolfAlpha
    DWolfAlpha Member Posts: 931

    Idk, Distressing can be pretty good for TR builds. Unrelenting is pretty good for catching ppl off guard, and can pair nicely with stbfl.

  • Zeidoktor
    Zeidoktor Member Posts: 2,091

    Unrelenting and Zanshin Tactics can also work as what I call "Training Perks", a perk more useful to beginners than to veteran players.

    Hex: The Third Seal isn't one I see much value in, unless you want to specifically counter something like Kindred or Object of Obsession, but even then since it's a Hex perk it loses some of its potential since it's gone once it's cleansed.

    Territorial Imperative is also probably too specific since all it shows you is if someone is inside the basement.

  • RaSavage42
    RaSavage42 Member Posts: 5,738

    Huntress Lullaby

    Really used for is passive of Gen regression at this point... I used it with Ruin before the Ruin change... made for some slow games with the Pig

  • GreyBigfoot
    GreyBigfoot Member Posts: 959

    Deerstalker.

    I used to use it a lot when I was newer, but I got better at predicting where survivors would crawl to. Also, I don't slug that much so I don't usually have use for it.

  • FFirebrandd
    FFirebrandd Member Posts: 2,446

    Whispers and Sloppy Butcher are both in the base set and are good.

    But yeah... most of the base killer set is pretty bad.

  • RaSavage42
    RaSavage42 Member Posts: 5,738

    Mindbreaker: Good concept poor implementation

    Exhustion for 3 seconds after leaving a Gen before is half done... makes it a meh perk

  • Uistreel
    Uistreel Member Posts: 634

    Like half the perks in the game

  • CornHub
    CornHub Member Posts: 1,864

    NOED. Most matches the survivors don't get all 5 gens done, and when they do NOED is either cleansed too early for me to benefit or the remaining survivors just leave.