Can we rework spawning rules of survivors/killers ?
I think that we need some system that spawns all 4 survivors always together as far away from any gen and the killer as possible. There is nothing more frustraing then losing first 3 gens in 1-2 minutes only because game decided to spawn all survivors right next to 4 different generators and put killer on the other side of the map or the other way around put you right next to a killer.
In such scenarios, unless you find your first survivor in 30s and injure him instantly you have no chance to have enough time to not lose at least 2 gens only because game decided it's smart to spawn survivors instantly next to their objective just cause. Both are imao damaging to overall gameplay.
Current system lacks consistency and is far too random, sometimes spawns benefit the killer too much, other times surviors based largely on the map of the trial. Plese do something about it and make it consistent over all maps and not random.
Comments
-
All I would have to do as Killer is make my way to the opposite side of the map because I can see where generators are at all times. The spawn not being random will favor the killer always. And by having all survivors spawn together (assuming they don't already smh) I can just run discordance T1 and just take it from there and get a down before a single gen is completed
0