How to make For the People good
For the People could be kind of like Second Wind. Once you use the perk, you're broken for 30 seconds and then healed. I think that would make the perk infinitely more useful. Because it'd be more reward for the risk, right now its mostly risk. Of course with these changes it would only be usable once or twice per trial not infinitely like it is now.
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Its risking yourself, but you're rewarded instantly by saving your team mate.
To me it doesn't need a buff, especially that it's a very good perk if the user is good at looping.
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For the People is only really good if you're trying to do a 1 for 1 to save someone on death hook. Most of the time, good Survivors go down in dead zones without resources so saving them means that both people are easy targets. Because For the People only matters if the Killer is still in the area. If they leave someone slugged then Unbreakable or vanilla healing them is best and For the People is overkill
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I think they just need to slightly decrease the timer for being broken. Instead of 110/100/90 maybe 90/80/70 seconds.
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I think it's fine as is. Killers would complain if the instaheal perk got too popular.
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maybe you can be rewarded with extra blood points and you get a little bit more luck on your side, with the additional bonus of knowing where that one person that you saved is for 20 seconds
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Aura reading is actually a clever addition.
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@Waffleyumboy Thanks
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Well that's one less BT or DS they have to complain about. Seems fine to me.
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I like this idea, it def. needs something because right now it's one of the most underwhelming perks I've seen in a while. You could get more usage out of wake up lmao
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Why would they complain less about the meta perks if there was an instsheal perk added to the mix? I think meta perks would be hated even more.
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Because one of the meta perks has to be replaced by for the people. Adds variation.
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I guess you make a good point. The positives of more meta perks definitely outweigh the negatives. If only the devs knew how to design a good strong perk.
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Yeah all we really got this patch was off-brand iron will, perk that wastes more of your time than the killers, and throw for the people.
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It would be a good change if the person who gets saved with For The People would get the Borrowed Time effect.
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