Penalty for leaving
I think that since they put it in it was a huge mistake, maybe they did it so that people leave the games so much, but what they don't know is the Why do they leave them?
If they do not put anything on sanctioning the camper or tunneling, one of the best things for that is better to abandon, not to spend your time in vain or get stressed, it is more than enough to lower 1 nugget of the range.
In truth the game needs to be as before, without penalties for abandonment, since as said it is the best way not to waste time or stress.
And more than if you leave, you will be penalized for more minutes and hours, I have reached the 24-hour penalty, because where I live from time to time the light goes out and play it is already impossible for the penalty.
I hope you can help me to try to take that away and realize that it is a mistake because of the above.
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Simple solution: Don't DC.
I know, it's a big brain, big dick idea, but damn it, I believe it's the way forward to avoid punishments.
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You've reached the 24 ban in 6 days? Your lights seem to be conveniently going out more often than 'time to time'
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My lobby wait times have went from no more than 2mins till now over 10mins since dc penalty brought in, is this because of people being banned for dc or people leaving the game?
I never touched the game during the weekend because the que times are to much now i'd rather play something else than waste time.
Agree with it or not but the dc penalty is going to chase much needed players away from this game, both the dcers and the players whose wait times are ridiculous now.
Revert before its to late.
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how is it screwing over other players when you DC for getting camped or tunnelled so hard that you can’t do anything anyway. What’s the point in being in that game if you don’t even get the chance to do anything. I couldn’t care less if I die in a game but if someone camps or tunnels me you better believe I’ll dc. id rather play a game that’s playable.
Killing the game is the only thing that the devs are going to achieve with these penalties. Give it time and no one is going to care if they get a penalty for dc’ing. It’s already started. So what if you have to wait to play, people will just go and play something else, find other games. They’ll lose their player base.
I agree that lobby wait times are already longer and it’s only been a few days. What’s it going to be like in another week? Or 2 months? Not only that but I’ve only been getting rank 18-20 killers since penalties have been in place. How long do you think rank 20’s will stick around after getting destroyed by higher rank survivors...then who will be there to play.
they should have taken a closer look into why people dc instead of just jumping straight into dishing out penalties. If people are dc’ing that much then there’s obviously a reason why.
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Lol
Get banned for DC so much. Seriously.
Your screwing 4 people every time you leave. If ur power isnt stable u DONT play a always online competitive multiplayer.
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i can give you a few reasons why survivors DC they get hit first they DC, don't like the killer DC, teammates not playing how they want them to play DC, map they don't like DC, killer using add ons or perks they don'd like DC. You can't just say survivors DC when they get camped or tunneled i have seen a lot off survivors DC because they were the first one's hit or hooked.
Killers also DC for different reasons why don't you look at it from both sides you say its not fun to be camped or tunneled hard what about when a killer has to face a 4 man SWF each bringing in a toolbox plus the meta perks do you think that match is fun for the killer, even if it's just 4 solo players each bringing in a item i.e 2 flashlights and 2 toolboxes.
There is two sides to this you want the game to be fun and i bet you the killer want's the game to be fun to, if survivors bring in items and add ons plus perks to take the fun away from the killer are you saying the killer should just accept that and not have fun. But soon as the killer makes the game not fun for you that's not fair and you DC.
Why shouldn't they dish out penalties when even you have said you DC when your not getting your way and having fun?
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Yes there are some bs reasons for people dc’ing which I don’t agree with nor do I dc for those reasons. You keep saying just have fun. How can you have fun when the killer constantly comes after you, especially when they ignore everyone else around and keep going for you. How is it fun when you can do anything and you’re only in the game for 2 minutes. I at least want a chance to do something. I’m talking about hard tunnels and camping if they tunnel. Ds doesn’t make a difference when they are out to get you. People taking hits makes no difference. If it happens every now and then, then it wouldn’t be so bad. When it happens all the time because that’s all green ranks know how to do then it becomes not fun.
yes killers dc too. I’m not denying that. As for items, they are changing toolboxes anyway, bring in franklins, there are perks you can use to slow the game down or work the game to your advantage.
im not saying I dc when I don’t get my way. Again, I couldn’t care less if I died. Just don’t hard tunnel or camp me. There’s no point in being in the game when you can’t do a thing. Staying in the game when that happens is not helping anyone. It’s not fun for anyone.
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I have ds and use it. Not everyone has it.
I Don’t dc just when I feel like it. I dc because there is actually no point in being in the game when tunnelled hard then camped then tunnelled hard. You aren’t helping anyone. And most of the time when you are in hook and being camped you’re team aren’t working on gens, they are trying to get you off hook. I don’t care if I die so you saying that I dc when I feel like it is bs. I dc when there is clearly no point in me being in that match, when there is nothing I can do to help.
if a killer wants to tunnel and or camp then they can, they can play the way the want but people are going to get sick of it and it’s not fun so yes people will go to a different game or dc but again they will be losing their much needed player base. There’s already a noticeable difference.
some of the reasons for a dc are bs and I don’t agree with most of them but being camped or tunnelled to the point where you’re pretty much on the hook again before you get off...
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Then ######### on the hook. Atleast then the killer will get the points he/she deserves.
The devs have for some reason made the killers lose points when survivors dc
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so its okay to deny the survivor points because they are playing in such a crap unfair way but survivors aren't allowed to deny the killer points? if the killer is playing in that way then they don't deserve the points. why would i encourage camping and tunneling by dying on hook and giving them the points. if the killer wants the points then maybe they should do something instead of camping hook or going after 1 person
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which points are we talking about?
- the points that you don't get because you're not on the gen because you're trying to save the survivor that is being camped
- the points that you don't get because the killer won't let you get the survivor off the hook
- the chase points that you don't get because the killer won't chase anyone but 1 person
- or the points that the killer isn't getting anyway because they are hard tunneling and camping 1 person
killers are equally to blame for anyone losing points.
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i didnt say they had to play i want them to play, i'm just not going to participate in that type of play where i can't do anything. hard tunnel or camping is a waste of time and it's fact that you can't get many points by camping or tunneling. you actually need to chase people and hook multiple people, break things etc...
like i said a couple of times, they can play the way they want but if you are going to accuse me of denying killers points then of course i'm going to mention that you need to do things to get points because you do. thats not entitlement at all, its how the game works.
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This deserves a reiteration.
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again, they can play the way they want.
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I agree dude, that’s the only time I ever DC when I’m literally getting tunneled the entire game. Those games where the killer sees another guy who’s closer, an easier target, and he chooses me who’s 60 ft farther but he goes after me cuz he saw me.
i don’t really DC for any other reason. And it doesn’t happen that often.
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Honestly, one of my favorite things in the world is seeing my teammates on gens while the Killer facecamps me. Yeah, enjoy your 12k BP you dopey wraith, hope you enjoy watching the rears of my teammates as they run out the gate
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Now tell me why Killer should'nt be allowed to tunnel, I want a reason that dosen't include '' it no fun for me'' cause guess what, Being gen rushed is no fun either, but you know what? bot tunel and gen rush are just both side doing their objectives in the most optimal way possible, except survivors, for some reasons' get op perk to counter tunnel. As for camping, it may sound stupid, but since the killer for 1, lose points when face camping and 2, lose point cause he don't chase or hit people enought, they often de-pip even too they do a 4k. KILLER ACCUTUALY LOSE when they camp you, thanks to the weird Ranking system (That is bad for other reasons, but still the way dev calculate win or lose)
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Just play killer yourself. Then noone is camping or tunneling you.
No need to dc for you then, right?
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interesting that you bring up gen rushing. you realise that the person that just got unhooked is likely to heal and most of the time the person that got them off the hook will heal them. thats 2 people that aren't on gens. you have a chance to also get someone else off a gen while they are healing which leaves only 1 person doing gens, however you choose to tunnel which means you now have 3 people doing gens instead of 1. so saying that gen rushing is no fun......well you aren't really playing to stop it. thats the way i see it anyway. you don't like gen rushing but you are letting them do it.
killers can try different ways of playing, different perks etc...to try and stop gen rushing. what can survivors do to stop tunnelling, nothing. yes there is BT and DS, however, when a killer is fixated on tunnelling or camping then they will still do it and survivors can't do anything about it. killers have a choice, survivors don't.
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First, You assume two thing wrong about healing. Not only survivor can heal themselve with selfcare or a medkit, they can also just live with the fact they are injured. A good survivor wait for a killer to start another chase to heal themself so they don't get spoted by Nurse calling. You can also never heal yourself, that how you counter plague btw, you can ignore her whole power.
Second. No, killer can't try differant way of playing, let me explain why. With all the OP protection/second chance perk te survivors have, killer only have one way to play. Camping? the ranking system punish you for doing it + some meta survivor perk make it hard to camp anyway. + Camping a bad way to play unless survivor swarm on hook for no reason and when that happend, you should be camping, but the game punish you for it, and that is completly stupid Imo.
Tunelling? Survivors got tons of perk to counter that. Take DS for example, This perk is so broken it disgusting, yea it prevent tunnel, but it also put the killer in lose/lose situation sometime. Let say you got DS and someone un-hook you, there 2 case that can happend if killer is nearby. 1 I hit you who just got unhooked and hope BT or DS don't save you, that an okay way these perk work. The second case is if I focus the un-hooker and hook him before 1 minute pass, well, even if you are injured, you have NO consequence trying to unhook him since the game consider that punishing your unsafe unhook is ''tunelling''
Killer want to slug? there perk to counter that too.
So now killer is forced into the less effective gameplay ever, Hook someone, hope you can find someone b4 they get unhook and repeat. Not only it the slowest way to stop gen rushing it also rarely gave you the time to do a single kill.
''killers can try different ways of playing, different perks etc...to try and stop gen rushing. what can survivors do to stop tunnelling, nothing. yes there is BT and DS, however, when a killer is fixated on tunnelling or camping then they will still do it and survivors can't do anything about it. killers have a choice, survivors don't.''
Different perk to stop gen rushing? We got Pop...that it. Other perk that slow down gen are either situational or useless (look at new ruin, it regress generator that aren't worked on, that give no map pressure agains survivor above rank 15) Corrupt intervention look good on paper, but it just give time for survivor to loot or do bones, it only usefull on Hag and Trapper IMO. Then you need a perk to help you find people. BBQ is good, but it is countered by people going inside loocker so yea rip. Nurse calling work if people decide to heal themselve, not bad on agresive killer, on other it kinda meh. Infectious Fright is map dependant, but relly good. So that leave the killer with 2 perk slots.
What can survivor do again tunneling? BT DS,DS+ Unbreakable,DS+locker,Bodyblocking, sabotage the hook and flashlight save. If with all those option you can't stop tunneling, I think you're the one who need to adapt, not the killer.
TLDR, Killer don't have as much option as you think to stop genrush, yet survivor,despite having the time advantage even whitout any perk, got many way to extand chase and the time the killer spend on them + they can counter most killer strat and punish them whitout any drawback. Also, Survivor HAVE a choice, you just prefer to use meta perk and call it a day, even too there is depip squad who depip killer while they are perkless.
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maybe not every survivor will heal but a lot of them do and yes you can heal youself with self care but from all the games i've been in, even with self care, usually its the unhooker that heals because they want the points and it can be quicker and convenient. i do know how to counter the plague but thank you for that piece of well known information. i barely ever see a killer play plague anyway. maybe once every few weeks.
there are heaps of people that have 3-4K games that don't camp or tunnel. I'm not saying its easy but it can be done. you just have to play and work out different strategies..change your perks depending on who is in your lobby and what items they bring also. figure out what the strongest perks are for the killer that you are playing.
you're kidding right? how is using DS stopping tunnelling? DS doesnt prevent tunnelling, if the killer comes back to tunnel you and you ds them, a majority of the time they don't stop chasing you, they keep coming after you. in regards to your second scenario, that usually only happens if a killer is camping, however, if a survivor did that before they gave you time to move away then thats on them and thats not tunnelling or camping. if a killer is just going to camp then its the best chance you have to save the survivor.
Pop is a good perk but you can't camp or tunnel with that, you actually have to hook survivors. ruin, should never have been touched and i think it is a waste of perk slot now. who cares if survivors do bones unless you have a lit totem...use thrill of the hunt. personally i don't think any of the hex's are worth it so it wouldn't matter if they waste their time and cleansed them. corrupt intervention means they will all be on a certain side of the map OR cleansing totems, if this is the case then no gens are getting done, again giving you more time to find survivors. They can't gen rush if they are cleansing totems.
haha DS and unbreakable you can only use once and you have to actually hit the skill check on DS. bodyblocking and sabotaging hooks are situational and if people are doing that then they are not on gens and the killer should be able to get hits or down people. if this is happening all the time then why wouldn't you use infectious fright. hooks are also so close together that its pretty much a waste of time sabotaging anyway and the hooks come back so fast now. flashlight saves, i haven't seen that many people able to get these. you have to be pretty good with timing. there is also a perk that counters flashlights.
DS and BT would be used a lot less if there wasn't so much tunneling/camping going on anyway. killers complaining about perks that are used so much because of the way they play...how ironic.
survivors don't have a choice as to weather they get tunnelled or camped. thats on the killer. killers can counter survivor perks/play also, you just have to figure out how.
camping or tunnelling because of "gen rushing" is actually allowing the surivors to gen rush so i still don't see what the point of camping or tunnelling is? you don't like being gen rushed but you're going to let them do it anyway.
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Pretty selfish to not at least let yourself camped so all your teammates can escape for free. Disconnecting only reinforces and rewards the camping behaviour from killers so if anything your mentality is only making it worse for yourself. 2IQ 🤣
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Camping and tunneling is part of the game , same as swf with voice chat.
None of those will go away and if you hate those things so much then you better just uninstall and stop suffering. Will be better for your health.
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Except this kind of unfair, match ruining game play is at least a big part of why DCing was so common in the first place. It frustrates A LOT of ppl that much. And it should. When you spend your hard earned money and finite time on something meant to be fun, you shouldn't have to put up with a self centered ######### wasting it.
I agree with the OP. The Devs responded to the symptom, not the root issue. And maybe both need to be addressed, but ignoring the cause altogether is a mistake.
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My rig's not the best so dbd tends to crash every other match if I dont restart and before long I've got an hour or so ban on my hands for "disconnecting".
Frustrating. Makes me not want to play. So I only check in from time to time till it happens again.
Not a great plan for new (or old) player retention for the health of behaviours revenue stream to allow for new content and the well being and future of our game.
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One could argue, if voice chat were part of the game, it would actually be part of the game. Which it´s not, its completly independend from the game.
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i like how everyone say you should play a different game maybe they will and the game will die the wait times are to long on both side already dev don't care.
funny we say the dcer (bad word)over 4 people and should stay for they fun oooook.what the dev need to do give more points or an emblems for tho getting hard tunneling and camped give a reason to stay.
dcing not right but i play both sides and i can see why anyone would dc killer or survivor.
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Sorry , I though people here would understand that I mean that voice chat is part of swf since I wrote "swf with voice chat". I guess even when I say it very clearly some people here are a bit too dumb and will argue...damn.
And the devs stated multiple times in the past that they won't be adding voice chat to the game but swf can use it.
So , yeah , it is part of the game. And when you go against swf you can be sure they are using voice chat. Same as you can expect a killer to camp and tunnel. None of those are going to get "fixed".
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I love how nobody in this discussion has mentioned another major reason why (other than cucking the other 3 survivors) it’s a stupid and selfish decision for a survivor to dc just because a killer camps or tunnels them.
Just as tunneling and camping are viable strategies (albeit douchey ones, for the sake of posterity), so is countering it not just with perks as a crutch, but with STRATEGY. Meaning, learning how to effectively run the killer around in a chase AND holding out on the hook when you’re being camped.
•Learning how to run a tunneling camper around speaks to your skills as a survivor that can make use of your environment in a competitive way. And it GIVES YOUR FELLOW SURVIVORS TIME TO COMPLETE GENS
•Holding out on the hook when your being camped might be sucky and “boring”, but it GIVES YOUR FELLOW SURVIVORS TIME TO COMPLETE GENS / OTHER OBJECTIVES
Look, I get it. It’s a pain in the ass, it’s frustrating, it diminishes interest and makes you want to put it down for awhile. But the game isn’t all about you. You lose a pip from being camped? Tough nuts. If you ride that out, you’re the mvp for every other survivor there and the killer loses out on points for more potential kills. There are legitimate reasons for people to dc, but your given reasons are childish and selfish. Games with a baseline, ranked online system are not always about “just having fun”, you have to actually put strategy and effort into it for the good of the team even if it hurts you in the long run (all relates back to the idea of altruism - not necessarily the point category). If it’s not enough, keep growing. Tying back to the original topic, I’m personally really grateful for the new punishment system for dc-ing because it encourages growth from all players, learning effective gameplay, and weeds out the ones with bad attitudes. It’s also not harsh to people who actually NEED to dc once or twice due to real-life issues.
Much of the fun in this game is actually in the experience and thrill of learning how to cope with misfortune. So when you start doing that, you’ll see that even when something bad or frustrating happens, you’ll still be having fun — you just have to let yourself have fun by rolling with the punches and adapting instead of complaining about them. There’s a reason why there’s 4 survivors vs 1 killer; you’re SUPPOSED to be at a disadvantage when you’re alone or forcefully separated in an asymmetrical horror game. After the initial frustration, I personally find it QUITE entertaining when I’m being facecamped and watch gens pop one by one until I’m dead, knowing the killer just screwed themselves out of points for the sake of boring gameplay. Silver linings, my dude.
So here are your four options (as well as other players who feel the same way): Get a stable connection and git gud, spare people from your complaining and continue to suffer through it with that sour attitude and without improving, start strictly playing private-lobby swf, or find a different, less competitive game to play that’s more suited to your preferences.
No malice or attack to your character or sense of reasoning, just honest advice to try and improve your experience.
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I can see how a game can become so frustrating for whichever reasons that may make people want to quit. However, because of dc's it hurts the game for all other players and would ruin their experience. The ratio of players whose game was ruined vs the dc is 4:1, meaning 4 times as many might leave the game due to constant dc's. I remember reading numerous discussions in the past which expressed anger at the number of dc's.
With dc punishments, it makes the game much more enjoyable. Even those who suicide on hook cost the killer time, and sometimes one may even continue the game when they discover they have a decent team! It discourages people from taking liberties, and again with regards to the ratio 1 person who wants to leave the game vs 4 who are happy with it is better than 4 wanting to leave Dbd because 1 didn't want to play (and who also may leave Dbd due to frustrations with the game anyway!)
From sportsmanship, business and fairness points of view, having penalties for those who dc makes much more sense than not.
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There are sort of two sides to this; it's a very situational problem and I can see how the Devs' first instinct would be to try and discourage people from leaving matches by forcing them to wait a while before joining another. But even so, the timer shouldn't increase and there should be some way for the players DCing to put their two cents in other than just reporting the offense that caused them to DC.
Things that ARE reasons to DC: Other players using cheats or exploiting game mechanics to troll others (body blocking fellow survivors, using the point function to tell the killer if another survivor is in a locker, sandbagging fellow survivors in pallets, Killers facecamping or tunneling the hooked survivors even despite other survivors trying to bait them into a chase. When a killer is getting trolled by toxic survivors in the form of excessive flashlight blinding, etc)
Things that aren't good reasons to DC: Not liking the killer or the map, being upset that you got hit or hooked first, being upset that you were the first survivor to get into a chase. When playing as killer, you shouldn't DC just because you're having difficulty finding and downing survivors.)
If there was a way for Devs to review matches when players DC, perhaps there could be more moderation and perhaps the penalty could be removed....but everyone also needs to understand that that is a HUGE ask for a dev team when the fan base also is constantly demanding new content/survivors and killers/updated maps/DLCs/etc. They aren't gods, and while I DO think that the penalty sucks donkey nuts I also can understand how it's a necessity right now
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