There has to be something done about facecamping
It’s ridiculous, all the people I introduce to dbd mobile lose interest because 1/3 games the killer facecamps the first hook. Just Make a killer depip or 5 min penalty when camping!
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First of all, this is a forums for Console and PC, mobile has a discord I believe.
Second of all, the developers have said that camping is a tactic/strategy that they've got no intentions of changing.
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Also also, it makes sense why people are facecamping:
- They are probably new new players, not only players coming from other consoles
- Probably people from Identity V where facecamping is basically required to win.
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I'm not sure if mobile plays a lot different from PC, but people in my ranks complain about facecamping a lot as well- fortunately, it's very counterable.
If one player is getting facecamped, they'll rest on the hook for 120 seconds before they finally die. A generator takes (without items) about 80 seconds to get.
If each of 3 survivors is on a gen when the 4th one gets caught, they can each complete a gen with 40 remaining seconds. (They can each use this time to find another gen)
2 gens left for 3 survivors shouldn't be a problem.
Aside from that if you're dedicated to saving the solo survivor, you can pull a bait and switch for a save. If they're very dedicated, you can run Borrowed Time and both run separate directions.
This is all definitely counting on your team to help you, but this is a team game. Sometimes you have to lose a pip for the team!
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I'm not sure if mobile plays a lot different from PC, but people in my ranks complain about facecamping a lot as well- fortunately, it's very counterable.
If one player is getting facecamped, they'll rest on the hook for 120 seconds before they finally die. A generator takes (without items) about 80 seconds to get.
If each of 3 survivors is on a gen when the 4th one gets caught, they can each complete a gen with 40 remaining seconds. (They can each use this time to find another gen)
2 gens left for 3 survivors shouldn't be a problem.
Aside from that if you're dedicated to saving the solo survivor, you can pull a bait and switch for a save. If they're very dedicated, you can run Borrowed Time and both run separate directions.
This is all definitely counting on your team to help you, but this is a team game. Sometimes you have to lose a pip for the team!
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Yes, there is... survivors need to do gens.
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Facecamping does cause depip, you lose points in emblems when staying around the hook too long. If you find a facecamper, do gens, get out. Killer gets 1 kill and 100% depips. The only person that loses is the survivor but that's 3 survivor wins versus a killer who depips.
Most facecamping killers don't care about pips anyway though, which is why I say just bite the bullet, do gens and leave. I really don't know how it can be "deterred" anymore than it already is.
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I doubt they mean standing directly in front of the hook nodding your head is a strategy. The solution there is to have slower entity progression if you're within 2 meters. That would be a change that does not punish camping overall but does punish a very specific type that 9/10 is just griefing.
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*clears throat* Borrowed Time
Deliverance is viable
cough Decisive Strike
*cracks neck* Adrenaline
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