Man, the pallet RNG is wild with this patch.

I have no idea what tweaks they made that would cause the pallet logic to be so utterly out of whack, but I have never seen such varied tile strength in all my life. In the past two days alone, I have played games with both the least and the most pallets I've ever seen spawned on Ironworks of Misery in all my four years playing this game. Like, you'll have one match where the number of pallets can be counted on one hand, and then another match on that same map where it's, like, Hawkins but with safe loops. It's insane.

Anyone else having this issue? People are complaining about the frequency of deadzones a lot but I seem to be experiencing both extremes of bad pallet spawns.

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