Literally trying to play without DS
If I'm gonna get tunnelled I'm gonna use it then. Like Jesus I'm trying to switch up builds but if you're gonna tunnel off hook I might as well use it.
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I don't think I've ever used it. Not once. I have it but I've just never bothered.
I only say that because I want to make it clear that I know what I'm saying when I say: It does suck. As somebody who plays solo a lot I can't even tell you how many times my own team mates have killed me by farming me off hook without borrowed time, and the killer just lets them do it. Times like that, I find myself really wanting to convert to the "dark side," but I know DS comes with a stigma, and I don't want even more unnecessary tunneling directed toward me just because people don't like my perk.
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This literally just happened to me lol. Decided to take off DS and got face-camped and tunneled. Woo-hoo.
The sad part is if the Killer has a mori, DS does nothing anyway.
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I play half killer, half survivor, and when i decide to equip either DS or Unbreakable, i never get an opportunity to use them lol. It's pretty much steered me from using them and sticking with perks that are used every chase or between.
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I never run DS, the issue with that is, and I've seen it more and more often lately is when nobody is running it, there is no obsession and it basically tells the killer they can tunnel, while this is fine, it is boring af and definitely makes people run it more.
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I have to use it. If I don't and no one in the lobby has it and the killer notices that there's no obsession so no DS guess how those matches go? Tunnel the unhooked survivor until they're dead. I'd rather not have those games and have the killer guessing who has it.
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It does suck when the situation happens and I wished I had it...
But oh well I just move on... that match probably wasn't worth staying in any longer anyways
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Nothing happens to me when I use DS, it is almost a useless perk slot when I use it
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Jump into a locker to force the killer to waste 60 seconds before they can mori you. 🙂
Sometimes, they don't care you they just grab you from the locker.
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Yeah, it's really painful. Got picked off a gen by a wraith a couple nights ago. He proxy-camped. As soon as I got unhooked, he went straight for me, hooked me again. Then he did it a second time when I got saved again. This is despite Claudette body blocking for me. He went AROUND Claudette to go for me.
I don't like running it. I felt bad for the Billy I faced after that, because he didn't tunnel me at all. But my perk was still active when he began a chase with me. I ran the best I could, and the perk ran out before he ever downed me again. I only ran it because of the jerk wraith.
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I only used it once and i never used it again. It is a cool perk but i prefer my perks that i usually use. Not a perk for me.
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Not gonna lie if you don't have at least one teammate running some sort of obsession perk. It only invites the killer to tunnel easily not because they're being a Jeri, but because you're an easier pray and they don't have to worry about DS knowing everyone doesn't have it.
I know the perk can be heinous nuisance, but to not have at least one DS or just any obsession perk literally gives a killer a lot more pressure options to your team as a survivor for free.
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I find that perk pointless after being hook a 2nd time. I do sometime run object with sole survivor. For some reason it count disconnected as one death as well.
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I would stop running DS if I didn’t have to use it so often, but as of right now I end up having to rely on it almost every other game due to killers who tunnel off hook.
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Tunneled 5-6 times out of 10, DS is my primary perk. I don't feel bad stabbing them. You want a free delicious down? Eat my DS and don't complaining on dbd forums for DS rework.
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I tried not to use it, being primarily a killer main. I had to give up though. I'd rather have it and not using it, than not having it and regretting it. The latter being usually the case.
I know I go out of my way to not camp and tunnel. However, these things are in the game and I can't expect other people to play as I do.
Log into a trial without an obsession and you'll quickly see why DS is a necessary evil.
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The funny thing is, killers hate it when it's used on them but they don't learn.
They don't know how NOT to tunnel, so we use it, they complain.
STOP tunneling and we'll stop using it.
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As with other perks, if it makes you experience better, use it.
I have been using DS a lot lately and it's great. It doesn't prevent you from being tunneled but it solves a lot of situations in which you are downed two times too quickly. Some games the perk runs out while in chase because I looped the killer good enough, I'm ok with that because I'had fun. Other times I get farmed and downed after the unhook, then I get an extra life to have another chase.
It gives me fair chases and that's why I pick it for.
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Funny thing: I don't ever run DS and I rarely get tunneled. Maybe it's because I haven't been conditioned to think that actually using DS means I got tunelled.
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I personally don't ever use it, but I like when there is an obsession. As soon as a killer sees there's no obsession it seems like they get super excited they can actually tunnel without any repercussions so they go straight for it lol. DS is a necessary evil because without it killers go fully toxic.
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Don’t use it at all, there are more useful perks out there like Small Game, especially that I’m a solo.
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The Sad part is, if you use DS, they will just tunnel you even more because it really isn't an anti-tunnel perk.
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ds is the cheapest survivor perk
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Que?
It’s core design and function is to be an Anti-tunnel Perk, how is it not?
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I rarely get tunneled, so I don't use it. If I get tunneled it's mostly because someone unhooked me while the killer was around.
And having a perk for punishing the killer for bad teammates is not a perk I want to use.
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Because when it is gone, it is gone for good. People are free to tunnel as much as they want when DS is gone. Those who will tunnel wont stop because of a 5 second stun, and you can't do it again. It should be an anti-tunnel perk, but right now it simply isn't. And it is really versatile too, adding to the problem.
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Camping/Tunneling is so rampant, I can't NOT bring it when I play solo. You cannot rely on your teammates to safely off-hook or run BT. I have tried running solo and choosing perks I would find fun and different...I almost always live (or die) to regret it. I wish I could. But Killers/Teammates make sure you can't when soloing, IMO.
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What rank are you guys playing at?
I find genuine tunnelling to be pretty rare, tbh. Most of the time I see DS, it is abused way more than it is used as an anti-tunnelling perk.
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There is a word for those cases: self-improvement. Killer like tunneling the weakest survivor in order to win the game. If you're able to loop him for a long time you already telling him a lesson. If you need some help in a chase run perks like Windows of Opportunities and Bond so you know where to run while also avoiding your team. As I said a killer prefers the weakest survivors. And leading the killer to your teammates can result in this scenario.
My second advice: Don't run exhaustion perks. There are 2 reasons:
1st: You learn to rely to this perk. Means you risk to do bad decisions in a chase because you run this perk. But you shouldn't do any too risky or bad decisions.
2nd: When you know how to chase well these perks doesn't affect you average chase time at all. Or just very slightly and there are way better perks. Escpieally information perks which will help you making efficient decisions based on facts.
I see people running Iron Will, Dead Hard, Resilience and Spine Chill. But this doesn't make that big of a difference to the outcome of a chase. It's like running We will make it with botany, resilience and Autodidact. The heal is already fast and every other perk is such a wasted perkslot.
I'm telling ya. If you learn how to chase against X killer and how to play Y tiles and loops while you also keeping Z bloodlust in your mind you're already a very good chaser. And especially information perks will make even more efficient and strong as opponent.
I like perks like Bond to avoid my mates, kindred because it gives you so many map awarness it's crazy strong, and Detectives. I am a solo gamer and knowing the exact position of a potential hex perk is a strong value. You're forced to do gens first and then you don't waste any time searching after a totem. When a killer runs ruin, devour or noed you will be thank Detectives Hunch. You can kinda imagine my perkbuild ;) And i still have a decent amount of multiple gen chases. And smart killer ignore me. Except I am in a bad position. Or my teammates wasted a lot of pallets then the killer tend to chase me again.
But I also lose chases. And no chase perks would've safed me and even if they did I tend do feel like I should improve my gameplay against Y killer at X tile/loop.
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