So iri head ever gonna get nerfed?
The most cheesy thing in the game tbh, not fun to play against at all .
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Like many things in dbd. Moris, keys, DS, NOED...
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Oh, so we have again the time where fun is the only reason why something should be nerfed?
Oh... Well... Let me search my list from a killer perspective...^^
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BHVR said they were looking into changing how it works, possibly putting on a higher restriction to activate the downing effect.
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It'll probably get Minimum Throw Requirements like Deathslingers Iri.
DS already got nerfed, please don't derail the topic.
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McLean said it one year ago that they will be nerfed soon. BHVR is just slow af but will eventually do it.
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I agree with moris and keys. Noed should go back to the way it was and ds got nerfed so much already
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NOED is fine. It can be completely removed before it ever activates.
I'd say DS was actually buffed, but that's just me.
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It’ll probably get changed when they give Huntress another ultra rare add-on.
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I stated unfun, not unbalanced. :D
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nope
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If we went by what was "unfun", that would be stupid. "Unfun" is subjective, and generally being negligent all game to the point where you don't cleanse totems, and then getting hit with NOED is unfun. Fortunately, the solution is in your hands.
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Annoying yes but you could you know... Move out of the line of fire.
She can't hold many of the iri hatchets and has to reload....
Ever make an iri head player dc ?
Good times.
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It's not just you... DS was super buffed. 1 minute immunity no matter what. Especially on EGC.
SV Mains who say DS got gutted and it's weak now, a pure liars.
DS needs a change so the 1 minute "You can't touch me HAHA" goes away if certain criteria are met
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I Hate those ahole survivors, I never ran DS till I played a day where I got tunneled 12x in a day. After that I never take ds off, props to the killers who don't tunnel me straight off the bat or camp me.
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Lmaoo
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Fun isnt the only reason iri head plus that extra hatchet add on together is op
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The devs have mentioned that they are looking at it.
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Iridescent Head is fine. The problem, if there is one, is the extra Hatchet add-on(s). The safety of having extra chances undermines the risk vs reward of an IH.
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It needs to. The fact that you can even combine them with infantry and ebony Mori just seems broken. There needs to be a cap somewhere.
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It’s definitely not fine 😂 listen, people complain about survivor mobility in this game. So why would it be okay to put something in the game that requires survivors to have good movement to avoid hatchet throws and then turn around and complain about Survivor 180s ? Devs even said 180s and current movement mobility wasn’t intended. So how are unearned one shot downs okay?
1 Iri head isn’t THAT bad, but combined with infantry is too much. Especially when they can locker reload easily and they didn’t have to earn it. You paid for it. Survivors pay for items they might not even get to use almost every single match. That’s another thing I have a problem with. Killers pay for iris and Mori’s that are guaranteed use. I think they should AT LEAST be more rare and worth more. Survivors bring in what... a key that they are not even guaranteed to get to use maybe but... half the time and yet theyre charged the same amount for it? Nonsense.
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Meh, I prefer the Peanits idea.
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Huntress still needs an add-on update, so Iri Head should be nerfed when that eventually happens.
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I mean, Moris and Iri Head already got nerfed as well, so I don't see your point.
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The whacky thing is that Lullaby got made into a hex, which renders it near F tier, honestly. Since it has so many condition for ammounts to a mild regression on fails and a delay/nullification of the sound warning.
But Iri head, which is actually straight up OP when combined with infantry belt is still as it was.
Madness.
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I'd rather see they get rid of exaustion addons, not only from huntress.
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No quit asking
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Sorry, but Pressing E to escape a situation when YOU mess up shouldn't be the killer's fault.
I don't mind the Exhaustion addons. I'm slowly starting to steer away from them.
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If/when they change it they'll probably spring it on us out of nowhere so people don't get a warning to use them all up before they get nerfed.
So maybe start using them if you don't want them all to turn into the crap version because they'll probably get nerfed to the 9th circle of hell never to return
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Just don't tunnel lol it isn't that hard to not play scummy. Its the same thing when people complain about borrowed time stop camping then tunneling the recently hooked.
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@BigBrainMegMain, when I say Exaustion and you read Dead Hard, I can only imagine that you had a problem reading my answer. And Dead Hard is not a perk for people that mess up. It's a strong perk, but requires a good strategy and lots of praying for the dedicated servers.
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I really wish it was just deep wound or something :/ there's so many possibilities now with 2 new status effects and many more but instead it remains as is. Odd to me.
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With this games hitboxes, I'd take my chances with a fully loaded gun in russian roulette over that
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Although that's not to say it is satisfying making them go get more hatchets after the very rare event of dodging all her hatchets
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After five matches of getting deleted after first hook in solo queue, i need some variety, i agree.
Also after the third three man key escape at one gen it would be cool to just play a normal match.
Got nothing against variety, but those two things need to go asap.
Also DS and NOED got both n7che situations where they're not counterable, that's why i think they need a change.
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It's not about "going in your favor". it's about "it could've been better when i acted different".
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I mean iri heads are also just blatantly op especially when paired with infantry belts. Also I am a killer main and I even have a decent amount of time on huntress, but iri heads just feel cheap to use, same with moris, and keys,
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I don't denie that they are strong, but since I am a member of this forums, I have develop a strong rejection against the words "unfun" and "fun" in combination with balance discussions, because it is usually used for all kind of problems, often overdrawn and sometimes wrong.
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The word unfun is usually just a tautology for ovepwered. And yes, we should nerf things that are overpowered, which is clearly the case for Iri head.
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I believe BHVR should move away from exposed add-ons altogether because regardless what you do, getting downed from the healthy state will never be fun.
I had an idea that makes Iridescent Head extremely fun to use and not irritating for the receiving end! 😅
Iridescent Head
Reloading in lockers now gives you a single hatchet per search.
Successfully hitting your target refunds a hatchet.
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Honestly the more I think about it the less I care it it’s in the game or not. As a solo Q player I used to think that it’s the most broken thing in the game coupled with infantry, but I realized the shi_ty teammates I get whenever I ho against a huntress with it would go down instantly anyway with or without iri head so it doesn’t matter. And ever since I learned to play against huntress I fell like I have an easier time against it. After all it’s only 3-2 hatchets you need to dodge and the chase is won.
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The concept is fine, a glass cannon add-on where the Huntress only has 1 hatchet but it insta-downs. The issue is with the belts removing the downside.
If BHVR fixed that issue, then the add-on would be fine. Possible fixes could include:
1) The add-on reduces Huntress’ carrying capacity to 1, regardless of what other add-ons are in play. [Fixes the issue and keeps the vision of turning Huntress into a Glass Cannon].
2) Only the last hatchet the Huntress throws is puts a Survivor into the dying state. [More of a ‘Last in the barrel’ concept but still fixes the issue of carrying multiple insta-downs at one time. Adds a twist where Huntress Players have to consider holding onto the insta-down hatchet or reloading to full].
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Well I'd say that the fun/unfun argument is just really subjective.
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