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Why do so many people complain that Freddy is a "boring" killer?
His abilities are a lot more unique and exciting than most of the other m1 killers (Trapper, Clown, Wraith). Most of the m1 killers only have one ability and I would argue that bear traps, cloaking, and fart clouds are nowhere near as exciting as teleports that can be mindgamed, loop-countering snares, and fake pallets. Is it because Freddy is actually strong compared to the other m1 killers? Or is it because he is percieved as simpler to play? Sure Freddy players have a reputation for slowdown perks but you can blame the genrush meta for making it a good tactic. Some claim Freddy is even OP as the best m1 killer but Nurse and Spirit are always rated higher than him (and if Nurse and Spirit deserve their place at the top due to their skill floor, I wouldn't say Spirit is that much harder to play than an m1 killer).
Considering he's more exciting and stronger than most of the other m1 killers... Why all the Freddy hate?
Comments
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It is because he is so strong and mostly played. It's not that his powers are boring, it's that since he is a great killer, he is used so often and that is why people think he's boring to play against, if you played against 5 Freddy's in a row, it can get boring.
TL;DR: Strong Killer>Repeatedly used>Boring games against the same killer.
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It is because he is so strong and mostly played. It's not that his powers are boring, it's that since he is a great killer, he is used so often and that is why people think he's boring to play against, if you played against 5 Freddy's in a row, it can get boring.
TL;DR: Strong Killer=Repeatedly used=Boring games against the same killer.
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It is because he is so strong and mostly played. It's not that his powers are boring, it's that since he is a great killer, he is used so often and that is why people think he's boring to play against, if you played against 5 Freddy's in a row, it can get boring.
Strong Killer=Repeatedly used=Boring games against the same killer.
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Woah, that's a spooky triple post. Yeah I guess that makes sense, but I don't think it's really Freddy's fault but a lot of people are wanting Freddy nerfs because he's strong and popular.
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I'd say because his power is boring personally. Well atleast the snares part. And each game against freddys is the same aswell,tbh. He downs someone,tp into pop,over and over. And at loops he just uses his m2 and places down snares which just slow you down. You can put 2 snares at an open loop and someone is ######### so yeah,I think that's why people find him boring. Edit:Also I actually find the dream world making me fall asleep at times,and it also drops fps which isn't beneficial at all.
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Lol. I've no idea why it posted 3 times. Feel free to delete them if you can. Yes, a Freddy was nerfed before because he was very powerful, he is in a good place right now, people always want a killer nerfed when they have difficulty facing them. Pre nerf Freddy was an absolute monster.
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He got a low skillcap AND a low skillfloor. If you understand killers there's nothing skillful about freddy.
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You could say the same thing about the other m1 killers like Trapper (All he has is bear traps and they're nowhere near as dynamic as hag traps or even snares) Clown (bottles shut down loops similar to snares, sure you can get direct hits but they only make a difference with one addon) or the Wraith (All he does is cloak and uncloak, sometimes strategically). Only difference between Freddy and those killers is that he has 2 abilities and his abilities are stronger than theirs, but they're objectively more boring than Freddy.
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This reply is based on from my experience of playing AS Freddy. Freddy is one of my strongest killers despite him not being one of the killers I main. In my opinion he's a strong killer but extremely easy to use. With other killers I had to take my time and effort to learn them before I can use them optimally against red rank survivors. Meaning when I win with other killers it's much more rewarding
Whilst I don't enjoy playing against Freddy as a survivor, my main issue with Freddy is that I don't find him as rewarding to play as compared to the other killers I play.
EDIT:
Basically my post in a nutshell.
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He used to be very cool, he had his problems that could have been addressed and many suggestions where made but no, they removed this unique and cool character all together.
Now he is just so....cheap, the can do far too much and the obvious synergy with certain perks (pop...) is per definition boring, its always the same.
He can directly teleport to the only objective survivors have and he can end every chase with his bloodpools in no time flat requiring no effort from the player to use (like compare it to the trapper or hag or clown) or he puts up his fake pallets which also require no effort and there is nothing for the survivors to know if a pallet is fake or not.
He is just so...cheap....and well boring.
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Any decent killer player can pick him up in a few hours and start getting ez 4ks while killers like huntress, spirit or nurse take actual time and dedication to learn
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I use him for farming BP and for me is quite boring too, I don't know why exactly but playing him feel more bland than other killers. ¯\_(ツ)_/¯
I prefer the old Freddy despite being so bad, being completely invisible until you sleep a survivor was very fun and unique...
He didn't need a rework IMO, only a buff.
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I just loved how much freddy felt like this outerworldy being, the shadow realm, the twilight zone, another dimension.
Its just cool to walk around in the same world but on different plains if you will , and I loved that power that you tag survivors with to drag them in.
I also loved it from the survivor side, seeing a survivor being carried by....nothing.
And the ability to spot survivors outside of your terror radius was great.
We know what his painful weaknesses were and those COULD have easily been addressed.... its one of those weird cases where what you bought was so radically changed that I borderline thing we should have been given the option for a refund tbh.
Freddy now is not what we paid for/ what we bought, back then.
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I remembered when some people trashed the rework, saying they "Ruined" Freddy.
Funny how that works out, huh?
By all means I prefer Old Freddy, but Old Freddy was weak for a reason. New Freddy is strong but he still requires you to be a good killer in general to play well.
He definitely has a more straightforward to understand power compared to a killer like Demogorgon or Hag for example.
He is a killer you can easily pick up, but not necessarily master unless, as I said before, you're actually a good killer in the first place.
But hey, isn't this just how it usually is? Some players find a killer boring, they then complain about it nonstop until the devs do something about it.
It happened with Spirit and Nurse, now it's Freddy and Deathslinger. I still find it funny people think a Killer who is only as good as the player is a bad thing.
Kinda shows the kind of players you're dealing with when a mid tier killer is deemed "OP" or "Boring"
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Why is it an issue that one m1 killer is good but it's not an issue that at least 4 m1 killers are bad and have even more boring abilities than Freddy? People only get upset because he's strong and easy to play, while the other 6 easy to play killers are garbage. Hell, Spirit isn't even that hard to do well as once you've learned how to listen with Stridor and have a few good addons spirit is easier than Freddy.
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Freddy is the exact same killer as Clown, just that he can teleport. I never understand people who bash Clown saying that he’s boring but still like Freddy
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I dont care that freddys boring my only issue with him is that hes wayy to easy to learn but very powerful. All the other top tier killers take skill nurse, spirit and billy all take time to learn. Spirit with stirdor is powerful but still has a high skill ceiling where theres a big diffrence between a decent killer player starting out playing her and a person whos been playing her for a while. The only killer i hate playing as is freddy because he feels too cheap and easy
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and has the lullaby, and does not have to aim at all, and oppresses with the sleeping state, and appears and disappears when you are not sleeping.
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Ironically I've been playing a lot of Clown.
While yes he is still technically the weakest killer in the game, people grossly underestimate how powerful he can be with the right Killer playing him.
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Spirit got a nerf to her window animation and an op add on nerf its not comparable with nurse. Its obvious deathslinger isnt gonna get nerfed hes just boring to play against
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yeah but you can say that about anything, when talking balance you have to put a good team of survivors against a good killer, and then have the killer cycle between different killers to play as.
Do that and there will be stark contrasts.
The reason the clown is mostly fine is because rank currently is meaningless, you can have potato red ranks and completely god red ranks against you.
(fyi I playing clown a lot)
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His chases are 1-dimensional. Every Freddy player is the same. Get to a loop, place snares, double back, rinse repeat until downed. It's not very interactive or engaging when they're literally playing with their brain switched off doing the same thing at every medium-short loop. Clown's the same. Throw bottle, double back, eat the pallet, repeat.
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The difference between trapper&hag and freddy is obvious: freddy needs no setup, so no strategical mindset. Clown bottles got a high skillcap to zone out survivors or, as you already said, direct hits. Wraith needs a good tactic, good addons and good perks to shine. He also takes a bit of timing to lunge after uncloaking.
Freddy can use literally any perks and addons. He's not too powerful, don't get me wrong, just too easy.
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I'd personally always rather play against a Huntress, Nurse, or Spirit than Freddy. The boredom is more from the survivor side, it gets boring having to run because Freddy literally teleports on top of you. It gets boring being slowed down and having to drop a pallet early most of the time. There's some amount of monotony to it for some reason I rarely find in other killers. I don't think it's as fun or exiting to play against Freddy than a Trapper. This is from the survivor PoV only, as I don't own or play Freddy.
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Myself personally i don't think Freddy as as much boring as he is absolutely trash, i've played as and against him and i just think he's trash.. playing as him was the worst time i ever had in the game and to this date not a single freddy has won against me.
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You know? It's somewhat refreshing to hear someone call him trash.
Good on you, have an upvote.
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I almost never see a freddy. I only ever go against ghostface or mikey. Freddy is actually fun to go against.
The people who cry are just low rank crutch perkers.
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It's literally only because the vast majority of players don't want to take the time to learn how to play against Freddy, they fight to have him nerfed instead. If it doesn't follow the same ring around the rosie, copy and paste, boring gameplay. Then they will make up any reason to make the killer the same as all the others - just run in circles around every pallet, till the Killer takes the hit, or forces you to drop the pallet - and then run to the next pallet.
People who complain that Freddy is boring, are the same bunch that expect every game to go the same way in the survivors favor without any actual skill needed to play.
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His power isn't unique to him at all.
Traps? Hag,Trapper, Clown.
Teleportation? Demo, Nurse, Hag.
Slow-down? Pig, Legion, Doc.
Freddy just feels like a mix match of all the killers tbh. Not to mention he has the same problem that Clown has. Chases are boring because you just have to pallet camp otherwise he can just snare spam you. I like how Freddy is strong now, but hes just SO BORING to play as and against.
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Basically this. Freddy takes minimum skill to get maximum results.
Map sizes mean nothing to him as he can teleport to any gen he likes. He can shut down loops by spamming his blood pools. He cancels borrowed time simply by hitting the rescuer.
When people call him boring or a brain dead killer its because there is little counterplay to him as survivor and even less skill required to play him as killer.
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They say this in hopes devs see their complaints and nerf him again instead of trying to figure out actual counter play to Freddy.
Survivors just want matches where they can live on easy street.
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People dont see the value he has and why hes a good example of a killer..flexible, not really addon dependent nor map dependent..he can work anywhere and with anything..spirit has similar feel..honestly I find that to be awesome..it feels like I can enjoy the killer as they are and not with band aids via perks..now mechanically he is little different from other killers in skill however he does require an understanding of tiles and snare placement or just like clown his snares have little effect..hes more of a planner than a huntress style mechanical based killer
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Saying "you could say the same about m1 killers such as Trapper/Clown/etc." is simply just watering it down. They actually have playstyles that come with their kits, and I feel like those killers actually have to put in some thinking to make things work for them. Not every survivor is going to be competent but the ones that are, they really make it obvious what weaknesses and strengths they have. Like Trapper, it's not just "he just places traps" and that's it. I mean yea he places traps, but you don't just go placing them around getting free survivors with them, there's a lot of pre-planning, in-chase planning, and "herding" the survivor into a tough spot. They just feel like they have to kind of work to make stuff happen, I feel like that's why it's oversimplifying it to say you could just "say the same about all m1" killers." It's just false that because their main attacks are m1 attacks, that they're automatically comparable.
And the people saying things like "anybody who says otherwise is just crying because they can't play against (killer)" like the one dude earlier in the comments honestly need to sit back and reflect a moment. It honestly just shows that they're the ones incapable of understanding the other side with their thick skulls more than anything. This is coming from somebody who is usually critical of people complaining about things being OP and will play as/against pretty much any killer and not complain. You just make yourself look like a moron when you say "anybody who disagrees with me is automatically (childish insult)." Grow up.
As for my opinion on the Freddy thing, I do think he's boring to play against. Not that I think he's impossible to win against, but as somebody said before, they all just play the same. It's always the same run to a pallet or window, have him place traps around the loops, and then just eventually have him catch up and hit you, blah blah blah. It's not exactly that it's OP or anything as I said, but it's just kind of boring when it's always the same thing. On top of that, as I said before the other m1 killers I feel kind of have to do some setup or work to make their powers useful. With Freddy, it feels like he just kind of has practically everything he needs and doesn't really have to do much for it. The survivors just automatically get put to sleep, you have a practically unlimited range teleport, you can rapidfire place snares without consequence, and to top it all off he has fairly common addons that give him free slowdown that, once again, he doesn't really have to work for because it just happens automatically.
I used to give Nurse a lot of trash before she got reworked, and still some after, but I've started to fall out of the Nurse hating, because she doesn't necessarily have as easy of a time as she did before. The reason I hated playing against her was because against a Nurse that was at all decent, it didn't really matter if you were good or not. She had the classic "omega blink," the equally classic "5 blink Nurse," etc. Especially if she ran other strong things like the old Ruin, it was just a complete feeling of "okay well, guess I'll just kind of let this happen," because there wasn't really anything you could do against it. It was just killer on EZ mode. I don't necessarily think Freddy is as bad as Nurse was before, but after she got hamstrung (and rightfully so) it's just kind of made it that much more obvious how "EZ mode" Freddy is.
Once again, don't try to strawman this whole comment with the typical "just git gud if you can't play against him." As I state above, that's not what I'm saying at all. I just think there's some validity to people calling him boring. If you like playing against Freddy, I can respect that, but I don't understand why people can't just have their opinion on whether or not they think a killer is even boring. To criticize that is pretty sad.
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He's like the doctor in that both are annoying af. He just needs to bring pop and surveillance and makes it impossible to finish the last gen or two. Doctor does the same thing in a different way. The killer is always in everyone's face in some way, its obnoxious
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Wow what a boring post....
I swear its like I only ever read RareOmen posts one after another....
I bet hes super strong too....
Damn what a boring post....
❤️
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Yeah I agree with most of what you said, I just compared Freddy to other m1 killers in that I think it's unfair Freddy gets a disproportionately large amount of criticism for being "boring" when there are other killers I would argue are more boring, but get overlooked because they're not strong like Freddy is. I don't have a problem with people having the opinion of thinking Freddy is boring, but most of the time when people complain about how boring Freddy is they also say that because he has a low skill floor for a high-tier killer he deserves to get nerfed, which I disagree with. Not every high-tier killer needs to have some weird movement mechanic or an instadown.
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I hate playing against him tbh. Hes crazy strong and he cant teleport thru objects or turn invisible which is why he isnt #1 or #2. But he has a crazy good lunge, can teleport across the map, and can slow down survs making certain loops and pallets unsafe. You counter him by waking up but hes still really good with not a lot of drawbacks to his powers.
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Freddy's power is dynamic, but he's like Clown. Simply to play, simply to learn, simple to use. If you find him fun, then you actually just like Freddy as a character and not because his power is unique enough to be fun. Same with Clown.
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This. Same thing can be said for Billy, Nurse, and Spirit.
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You've clearly never played new Freddy. yes he is easy too learn, but learning where too place snares is incredibly crucial. A new Freddy won't be able too get a 4k the second he buys him. It'll take a lot of time for him too master Freddy and when too use Snares. Freddy is easy too learn but hard too master.
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Around loops for anti-loop, on gens and walking routes for information, in front of windows to force medium vaults. More? Don't think so. :)
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So as I stated, you clearly never played Freddy lol. You don't want too accept it that's fine, but there's a lot more too Freddy then just "place snares here, free wins." lol.
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Okay then, if you think so that's fine.
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Yeah, its not freddy's fault, its the devs fault.
The only reason Freddy is popular is because he is literally the strongest killer in the game. Even with Huntress and Nurse, you'd want to try and aim for a 3-gen if possible. With Freddy, all gens are 3-gens. Then he also has one of the strongest looping counters in the game. The only downside to Freddy is that IF you finish all 5 gens, Freddy loses all his map pressure. Which is why people are pretty much forced to run NOED on Freddy to compensate for that weakness, and you have a killer that has massive map pressure, can easily break loops and has a strong lategame. Ofcourse you could argue "do totems", but any second not doing gens against a Freddy is giving Freddy more time to kill people. That is the problem. Nurse has the issue that even though she cannot be looped, she still needs to move distance to apply pressure. Huntress has the issue that even though she can prevent some loops, she either needs massive skill on hitting far gens or needs to move closer. Billy can have massive map pressure, but in close corners with a strong window, he can be looped for quite some time. Freddy? If he thinks a chase is taking too long, he simply teleports to the generator on the opposite side of the map that he think is being done to prevent it being finished and chase someone else. Map size doesnt affect Freddy. There is no real way to counter his ability other than to constantly wake each other up, and even: "Every second not doing a gen is giving Freddy more time to kill people". I played Freddy twice, I consider myself quite an above average killer for my rank(I'm getting 3-4k's relatively consistently while in redranks, only times I get 2k's or less is because I was too obsessed with chasing 1 specific survivor that obviously was too good at looping me) while playing trapper, pig, doc, spirit and sometimes even bubba. Yet, when I play Freddy, I always feel disgusted at the end of the match, because no matter how good the other players are, I get an easy 4k while basically just ######### around. Only the first time I ever played Freddy, people managed to escape(2 people who managed to wake each other up consistently using skillchecks, which is the best way of waking up and preventing Freddy from teleporting). And after 10 total games of Freddy, all 5 gens have been finished twice, and a total of 3 people have escaped. Not even with Spirit could I do that, as Spirit at least requires you to learn how to listen to breathing and grass moving while phasing, which takes 5 games before you get accurate. Freddy is literally just a killer you play because you have to do a Freddy related challenge, thats it. That's how boring he is to play and to play against.
How they should nerf Freddy? Perhaps allowing the fake pallets to actually stun Freddy for 55%(5% with enduring), or giving someone who got tricked by a fake pallet/blood pool to be in a mending state, so that while injured, Freddy doesnt get an easy down. Or perhaps Freddy's teleport timer to deplete massively while channeling for a teleport. Or simply allowing survivors to wake each other up faster, even while in the dreamstate. Or simply not slowing down people in bloodpools as much while they are in a chase(5% instead of 15%).
I get that he earns the powerup kinda, as old Tier F killers literally were named after Freddy, with Freddy being the sole killer in that Tier. But Freddy is now the only Tier S killer as there is no other killer to compare with his strength. Huntress and Nurse used to be S-Tier killers, but they cant, because they are weak in comparison to Freddy.
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Hit the nail on the head with that. I’m all for strong killers as long as they have 1: counter play and 2: requires skill from the killers end. Oni and demo are some other good example along with doctor. Idk about deathslinger though he’s very boring to vs.
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Why should survivors have to learn how to play against freddy when you don’t need to learn how to play him. Even when you do know how to play against him it’s very boring just dropping pallets early rather than playing mind games with them and windows.
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I think the most boring thing about Freddy is that he gets rewarded for barely doing anything. A lot of his power is just passive bonuses. His traps require no skill, his pallets are his only fun and even that just feels like a passive bonus for survivors doing what they already do. When he first got reworked he seemed fun and interesting but once you realize that most of his power is just passive, it's kinda boring.
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probably because he's the easier killer to abuse massive slowdown options whilst also being easy to play.
Every Freddy has Pop, because all you have to do is teleport to someone on a gen and get easy Pop value. Its not uncommon to go against a Freddy with Sloppy, Thana, Pop and then chains and rope add ons, making everything even slower.
His pools slow for more % than clown for some reason (which is clowns only power, unlike freddy) he can put down as many as he wants without any penalty of slowing him or having a cooldown (again unlike other killers) You can litter every tile with pallets to get free m1s cos a survivor can't tell what's real or not, and if they do, you get free aura reading on them anyway.
Oh and they also gave him Undetectable for no reason so that majority of freddy players just stay within 32m of a hooked person to negate borrowed time.
Basically he's boring because he's overloaded with options with little to no counterplay. Could say the same about the Doctor rework. 'We've reworked Doctor because players found him annoying, so now we gave him a 2nd shock power and no slowdown or delay on his m2 shock. He's not annoying anymore guys :)'
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That's it exactly. Minimum skill and effort to get maximum results.
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There is so much exaggeration here I'm not even sure how anyone could possibly respond to this. I never knew people could exaggerate THAT hard. crouch around the ENTIRE map 2 times before Freddy teleports? It takes 6 seconds max iirc, lol. Yes, survivors can crouch walk away, but if the generator has enough progress on it, and there are no scratch marks, that means they did. Now Freddy knows they're nearby because they couldn't be too far eithout Urban Evasion. You will generally find someone if they crouch walked if you pay attention. Freddy is one of the most successful killers, even if you can't "find someone" at a generator when you teleport to it, that generator progress was halted, besides, who said you HAD to teleport to the generator? If you're close enough you could easily just spurt some blood out of it and watch them from afar running straight into you. Teleporting to Generators in my experience is something you usually use to cut people off in a chase.
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