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Iridescent head, why does this still exist?
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are you high? Her hatchets already ridiculously easy to hit, let's not even talk about the massive hitboxes she has now to work with. Iri head needs a range like Deathslinger...not even up for debate.
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How bout iri heads only works when the hatchet is fully charged. Would that make a difference?
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i legit can't understand you survivor mains
a house can be broken depending of the window spots
you are comparing an random number effect on a house with something that requires skill
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If it happens to me, I personally just DC if I see someone get one hit downed by a hatchet. It's rediculous. I never use to, but watching my favorite streamers DC because of it influenced me too 😂
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just dodge on servers 4Head. cringe.
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Using that add-on won't change the fact that if killer's aim is a #########, it will still be a #########.
Using that add-on doesn't instantly make you a god.
It just rewards you for spending bloodpoints and for having good aim.
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It exists because this game is supposed to be pro killer. It's even more fun when it's combined with a Ebony Mori.
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The answer for survivors with anything that may give them trouble is to dc. No wonder low ranks dictate the balance of the game. . .
Iri head itself isn't an issue. Learn to dodge. She misses her throw, she needs to break chase to reload, or stick with an M1. And seeing it's on Hawkins, there's plenty of areas to use as cover.
I do agree it shouldn't pair up with Infantry Belt. Should remain one shot.
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Of course it would be easy to change it but would it be the right thing to do to just straight up change it or remove it without addressing the rest of her addons just drastically nerfing the potential of a killer. They don't make easy things hard of course they want to make changes to their game but they only have so much time and can only change so much at once for balance sake and so they don't work their developers to death. Why do you think there all holes in the walls by all of the newly changed loops its as if with the new mechanic of breakable walls they intended something to go there.
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I said this before... IRIs aren't the problem, it's the combination with Infantry Belts (+2) you should fear.
Mostly this combo is used by not very exp huntresses anyway. Ask yourself how often you run into this build.
I personaly have more then 300 IRIs, never really used them.
But if they gonna nerf, i might overthink that. And many other huntresses too. Don't know if you really want that...
/edit:
Just read @Peanits rework idea. I like that.
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thanks for understanding
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Yet many sweaty red-rank Huntresses do? What are you talking about?
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